Super Mario Bros. 3: Difference between revisions

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*''[[Super Smash Bros. Ultimate]]'' - New arrangements of the Ground theme (which features the level clear theme and Grass Land's theme), Boss theme (featuring Ice Land and Dark Land's themes), and Final Boss theme (also featuring Dark Land's theme) are available as tracks.
*''[[Super Smash Bros. Ultimate]]'' - New arrangements of the Ground theme (which features the level clear theme and Grass Land's theme), Boss theme (featuring Ice Land and Dark Land's themes), and Final Boss theme (also featuring Dark Land's theme) are available as tracks.
*''[[Super Mario Bros. Wonder]]'' - The minigame music is reused for the Wonder Effect in [[Taily's Toxic Pond]], and the Hammer Bro music is reused for the Break Time! level [[Trottin' Piranha Plants (level)|Trottin' Piranha Plants]].
*''[[Super Mario Bros. Wonder]]'' - The minigame music is reused for the Wonder Effect in [[Taily's Toxic Pond]], and the Hammer Bro music is reused for the Break Time! level [[Trottin' Piranha Plants (level)|Trottin' Piranha Plants]].
*''[[WarioWare: Move It!]]'': A microgame based on this game appears in ''WarioWare: Move It!'', in which Raccoon Mario needs to fly.


==Version differences==
==Version differences==