Super Mario Bros. 3: Difference between revisions

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*''[[Super Mario 64 DS]]'' - The [[Rec Room (Super Mario 64 DS)|Rec Room]] theme is a cover of Grass Land's theme. The [[Wanted!]], [[Connect the Characters]], and [[Mario's Slides]] minigames uses the minigame music.
*''[[Super Mario 64 DS]]'' - The [[Rec Room (Super Mario 64 DS)|Rec Room]] theme is a cover of Grass Land's theme. The [[Wanted!]], [[Connect the Characters]], and [[Mario's Slides]] minigames uses the minigame music.
*''[[Mario Party Advance]]'' - The music played after Mario beats a Boom Boom/Koopaling is heard after the player completes a quest. Also, in the minigame [[Drop 'Em]], the background has a similar design to the levels from ''Super Mario Bros. 3''.
*''[[Mario Party Advance]]'' - The music played after Mario beats a Boom Boom/Koopaling is heard after the player completes a quest. Also, in the minigame [[Drop 'Em]], the background has a similar design to the levels from ''Super Mario Bros. 3''.
*''[[Mario Kart DS]]'' - The track [[DS Airship Fortress|Airship Fortress]] is based on the airship levels from  ''Super Mario Bros. 3''. Another track, [[Desert Hills]], is based on Desert Land from  ''Super Mario Bros. 3''. A few of the Mission Mode arenas are based on the Fortress levels in  ''Super Mario Bros. 3''. The background of [[Shroom Ridge]] is based off of Giant Land from  ''Super Mario Bros. 3''.
*''[[Mario Kart DS]]'' - The track [[DS Airship Fortress|Airship Fortress]] is based on the airship levels from  ''Super Mario Bros. 3''. Another track, [[Desert Hills]], is based on Desert Land from  ''Super Mario Bros. 3''. A few of the Mission Mode arenas are based on the Fortress levels in  ''Super Mario Bros. 3''. The background of [[Shroom Ridge]] is based on Giant Land from  ''Super Mario Bros. 3''.
*''[[New Super Mario Bros.]]'' - Many concepts started in  ''Super Mario Bros. 3'' are features in this game, such as Toad Houses. Most of the worlds have similar themes. Plus, the [[fortress]] theme is a cover. The fortress boss battle music returns as a cover version. A new version of Toad House's music was as the theme for [[Bob-omb Reverse]], a minigame in this game. Bowser's theme from  ''Super Mario Bros. 3'' also has a version in this game.
*''[[New Super Mario Bros.]]'' - Many concepts started in  ''Super Mario Bros. 3'' are features in this game, such as Toad Houses. Most of the worlds have similar themes. Plus, the [[fortress]] theme is a cover. The Fortress boss battle music returns as a cover version. A new version of Toad House's music was as the theme for [[Bob-omb Reverse]], a minigame in this game. Bowser's theme from  ''Super Mario Bros. 3'' also has a version in this game.
*''[[Mario & Sonic at the Olympic Games (Wii)|Mario & Sonic at the Olympic Games]]'' - A new version of the Ground theme from  ''Super Mario Bros. 3'' is available as a track that can be heard in the music gallery in the [[Wii]] version of the game.
*''[[Mario & Sonic at the Olympic Games (Wii)|Mario & Sonic at the Olympic Games]]'' - A new version of the Ground theme from  ''Super Mario Bros. 3'' is available as a track that can be heard in the music gallery in the [[Wii]] version of the game.
*''[[Super Mario Galaxy]]'' - Arrangements of the airship and athletic themes appear in this game.
*''[[Super Mario Galaxy]]'' - Arrangements of the airship and athletic themes appear in this game.
*''[[Super Paper Mario]]'' - The theme that plays when [[Big Blooper (Super Paper Mario)|Big Blooper]] appears is a cover of the underwater theme from ''Super Mario Bros. 3''.
*''[[Super Paper Mario]]'' - The theme that plays when [[Big Blooper (Super Paper Mario)|Big Blooper]] appears is a cover of the underwater theme from ''Super Mario Bros. 3''.
*''[[Super Smash Bros. Brawl]]'' - The "Super Mario Bros. 3" theme from ''Super Smash Bros. Melee'' is re-used in this game. The music that plays during Peach's [[Final Smash]], [[Peach Blossom]], is a sped up remix of the music that plays in [[Coin Heaven]]s and the second portion of [[Sky Land]], as well as the [[Warp Zone (Super Mario Bros. 3)|Warp Zone]]. The airship theme is redone and can be heard on the stage [[Luigi's Mansion (stage)|Luigi's Mansion]]. Also, a medley of the boss theme of  ''Super Mario Bros. 3'' (alongside the ''Super Mario World'' Castle theme) can be heard on the Luigi's Mansion stage. Raccoon Mario, Boo, Thwomp, and Ludwig von Koopa appear in the form of stickers. Also, Boo, Chain Chomp and Dry Bones appears as trophies and stickers.
*''[[Super Smash Bros. Brawl]]'' - The "Super Mario Bros. 3" theme from ''Super Smash Bros. Melee'' is re-used in this game. The music that plays during Peach's [[Final Smash]], [[Peach Blossom]], is a sped-up remix of the music that plays in [[Coin Heaven]]s and the second portion of [[Sky Land]], as well as the [[Warp Zone (Super Mario Bros. 3)|Warp Zone]]. The airship theme is redone and can be heard on the stage [[Luigi's Mansion (stage)|Luigi's Mansion]]. Also, a medley of the boss theme of  ''Super Mario Bros. 3'' (alongside the ''Super Mario World'' Castle theme) can be heard on the Luigi's Mansion stage. Raccoon Mario, Boo, Thwomp, and Ludwig von Koopa appear in the form of stickers. Also, Boo, Chain Chomp, and Dry Bones appear as trophies and stickers.
*''[[Mario Kart Wii]]'' - A license plate which reads "SMB3" can be found on one of the trucks on [[Moonview Highway]].
*''[[Mario Kart Wii]]'' - A license plate which reads "SMB3" can be found on one of the trucks on [[Moonview Highway]].
*''Mario & Sonic at the Olympic Winter Games'' - In the Wii [[Mario & Sonic at the Olympic Winter Games (Wii)|version]], a version of the athletic theme is available as a track that can be played during events. In the [[Nintendo DS]] [[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|version]], an arrangement of the athletic theme is used as the first part of the Mario & Sonic Medley in [[Ultimate Figure Skating]].
*''Mario & Sonic at the Olympic Winter Games'' - In the Wii [[Mario & Sonic at the Olympic Winter Games (Wii)|version]], a version of the athletic theme is available as a track that can be played during events. In the [[Nintendo DS]] [[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|version]], an arrangement of the athletic theme is used as the first part of the Mario & Sonic Medley in [[Ultimate Figure Skating]].
*''[[New Super Mario Bros. Wii]]'' - The [[Penguin Suit]] is based on the [[Frog Suit]] from ''Super Mario Bros. 3''. The [[Koopalings]]' battle theme is covered twice and once again played when fighting against them. The airship theme is a cover, and can be heard on airship levels. The map model of the [[Tower]]s are based on the fortress map sprites of ''Super Mario Bros. 3''. The Enemy Courses are similar to the levels when fighting against a Hammer Bro, Fire Bro, Boomerang Bro, or Sledge Bro, and even use a cover of the song. Also, players can store reserve power-ups like in ''Super Mario Bros. 3''.
*''[[New Super Mario Bros. Wii]]'' - The [[Penguin Suit]] is based on the [[Frog Suit]] from ''Super Mario Bros. 3''. The [[Koopalings]]' battle theme is covered twice and once again played when fighting against them. The airship theme is a cover and can be heard on airship levels. The map model of the [[Tower]]s are based on the fortress map sprites of ''Super Mario Bros. 3''. The Enemy Courses are similar to the levels when fighting against a Hammer Bro, Fire Bro, Boomerang Bro, or Sledge Bro, and even use a cover of the song. Also, players can store reserve power-ups like in ''Super Mario Bros. 3''.
*Nintendo 3DS Virtual Console NES games: The sound effect when selecting an NES game is the coin sound effect startup sound for  ''Super Mario Bros. 3''.  
*Nintendo 3DS Virtual Console NES games: The sound effect when selecting an NES game is the coin sound effect startup sound for  ''Super Mario Bros. 3''.  
*''[[Super Mario Galaxy 2]]'' - [[Supermassive Galaxy]] is similar to [[Giant Land]].
*''[[Super Mario Galaxy 2]]'' - [[Supermassive Galaxy]] is similar to [[Giant Land]].
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*''[[Mario Party 10]]'' - Toad's [[amiibo]] Party theme is a version of the theme for Toad Houses from this game. After a Bowser Party is finished, the results music is the lullaby that makes the Hammer, Boomerang, Fire, and Sledge Bros. fall asleep.
*''[[Mario Party 10]]'' - Toad's [[amiibo]] Party theme is a version of the theme for Toad Houses from this game. After a Bowser Party is finished, the results music is the lullaby that makes the Hammer, Boomerang, Fire, and Sledge Bros. fall asleep.
*''[[Super Mario Maker]]''/''[[Super Mario Maker for Nintendo 3DS]]'' - ''Super Mario Bros. 3'' is one of the game styles for these games. The Course World menu music and 100 Mario Challenge map music are both cover versions of the Grass Land map theme.
*''[[Super Mario Maker]]''/''[[Super Mario Maker for Nintendo 3DS]]'' - ''Super Mario Bros. 3'' is one of the game styles for these games. The Course World menu music and 100 Mario Challenge map music are both cover versions of the Grass Land map theme.
*''[[Paper Mario: Color Splash]]'' - The 8-bit Recorder and Hammer return in the ''Super Mario Bros. 3''-themed course in [[Green Energy Plant]] and can be squeezed into realistic [[Battle Card (Paper Mario: Color Splash)#Thing Cards|Thing Card]]s; when the Recorder is used, the original notes are played by the flute itself, and it has the same effect of summoning a whirlwind, while three other flutes play the "Coin Heaven" theme in the background. Additionally, to board an airship carrying a giant bucket of paint, Mario hangs on the [[Anchor]], like he does in ''Super Mario Bros. 3''. Raccoon and Frog Mario also appear as usable card effects. Larry also, like in the Japanese manual for the game, states before fighting Mario, that he is doing his actions specifically to avoid upsetting Bowser. In addition, similar to in ''Super Mario Bros. 3'', after completing a level, Peach will supply Mario with advice via [[Holo-Peach]]es, although before the final level, her final message ended up intercepted by the main villain (Black Bowser in this case), although in this case, this resulted in her color being drained rather than being kidnapped.
*''[[Paper Mario: Color Splash]]'' - The 8-bit Recorder and Hammer return in the ''Super Mario Bros. 3''-themed course in [[Green Energy Plant]] and can be squeezed into realistic [[Battle Card (Paper Mario: Color Splash)#Thing Cards|Thing Card]]s; when the Recorder is used, the original notes are played by the flute itself, and it has the same effect of summoning a whirlwind, while three other flutes play the "Coin Heaven" theme in the background. Additionally, to board an airship carrying a giant bucket of paint, Mario hangs on the [[Anchor]] as he does in ''Super Mario Bros. 3''. Raccoon and Frog Mario also appear as usable card effects. Larry also, like in the Japanese manual for the game, states before fighting Mario, that he is doing his actions specifically to avoid upsetting Bowser. In addition, similar to in ''Super Mario Bros. 3'', after completing a level, Peach will supply Mario with advice via [[Holo-Peach]]es, although before the final level, her final message ends up intercepted by the main villain (Black Bowser in this case), although in this case, this resulted in her color being drained rather than being kidnapped.
*''[[Super Mario Run]]'' - The background music for Remix 10 features a version of the Ground theme from ''Super Mario Bros. 3''. One of the minigames available heavily resembles the Battle Mode stage where coins and fireballs spew out of a vertical pipe.
*''[[Super Mario Run]]'' - The background music for Remix 10 features a version of the Ground theme from ''Super Mario Bros. 3''. One of the minigames available heavily resembles the Battle Mode stage where coins and fireballs spew out of a vertical pipe.
*''[[Super Mario Odyssey]]'' - The music that plays in the slots rooms and the picture-matching mini-game areas is a version of the minigame theme from ''Super Mario Bros. 3''. A scene of Mario fighting Bowser, accompanied by the final boss theme from ''Super Mario Bros. 3'', plays when Mario captures Bowser.
*''[[Super Mario Odyssey]]'' - The music that plays in the slot rooms and the picture-matching mini-game areas is a version of the minigame theme from ''Super Mario Bros. 3''. A scene of Mario fighting Bowser, accompanied by the final boss theme from ''Super Mario Bros. 3'', plays when Mario captures Bowser.
*''[[WarioWare Gold]]'' - The Super Mario Bros. 3-Lift microgame from ''WarioWare: Twisted!'' reappears, referred to as simply "Super Mario Bros. 3".
*''[[WarioWare Gold]]'' - The Super Mario Bros. 3-Lift microgame from ''WarioWare: Twisted!'' reappears, referred to as simply "Super Mario Bros. 3".
*''[[Super Smash Bros. Ultimate]]'' - New arrangements of the Ground theme (which features the level clear theme and Grass Land's theme), Boss theme (featuring Ice Land and Dark Land's themes), and Final Boss theme (also featuring Dark Land's theme) are available as tracks.
*''[[Super Smash Bros. Ultimate]]'' - New arrangements of the Ground theme (which features the level clear theme and Grass Land's theme), Boss theme (featuring Ice Land and Dark Land's themes), and Final Boss theme (also featuring Dark Land's theme) are available as tracks.
*''[[Super Mario Maker 2]]'': Super Mario Bros. 3 returns as a course theme. Some of the music appears in the Super Mario Bros. theme style like the Hammer Bros theme, Fortress Boss theme, and Bowser theme. The [[Frog Suit]] also returns in the 3.0.0. update.
*''[[Super Mario Bros. Wonder]]'' - The minigame music is reused for the Wonder Effect in [[Taily's Toxic Pond]], and the Hammer Bro music is reused for the Break Time! level [[Trottin' Piranha Plants (level)|Trottin' Piranha Plants]].
*''[[Super Mario Bros. Wonder]]'' - The minigame music is reused for the Wonder Effect in [[Taily's Toxic Pond]], and the Hammer Bro music is reused for the Break Time! level [[Trottin' Piranha Plants (level)|Trottin' Piranha Plants]].
*''[[WarioWare: Move It!]]'': A [[Super Mario Bros. 3 (WarioWare: Move It!)|microgame]] based on ''Super Mario Bros. 3'' appears in this game, in which the player controls a flying [[Raccoon Mario]].
*''[[WarioWare: Move It!]]'': A [[Super Mario Bros. 3 (WarioWare: Move It!)|microgame]] based on ''Super Mario Bros. 3'' appears in this game, in which the player controls a flying [[Raccoon Mario]].