Donkey Kong Country Returns: Difference between revisions

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On July 4, [[List of games by date#2019|2019]] at approximately 9 pm UTC+8, the game was silently released on the Chinese {{wp|Nvidia Shield TV}} store without any prior notice from Nvidia's Chinese website or its social media accounts. Unlike the other Wii/[[Nintendo GameCube|GameCube]] ports, this game was never advertised by Nvidia and was only known to exist by approval information from government websites. Nvidia eventually posted about the game on July 12 at 3:13 pm UTC+8.<ref>https://weibo.com/6154885380/HD7PcEM2g</ref>
On July 4, [[List of games by date#2019|2019]] at approximately 9 pm UTC+8, the game was silently released on the Chinese {{wp|Nvidia Shield TV}} store without any prior notice from Nvidia's Chinese website or its social media accounts. Unlike the other Wii/[[Nintendo GameCube|GameCube]] ports, this game was never advertised by Nvidia and was only known to exist by approval information from government websites. Nvidia eventually posted about the game on July 12 at 3:13 pm UTC+8.<ref>https://weibo.com/6154885380/HD7PcEM2g</ref>
==Story==
==Story==
{{quote2|Can't a tired old ape take a nap around here?? A bunch of shifty-eyed musical miscreants just kicked our volcano into overdrive and took over Donkey Kong Island! Enough with the noise, already! These rhythmic rabble-rousers are up to no good. They've been putting some kind of musical mojo on all our animal buddies and toting off every banana in sight. And get this: they've even gone after Donkey Kong's secret hoard! Nothing burns that boy's biscuits like someone messing with his precious bananas! Just what do they want with all those stolen bananas? Back in my day, I'd take care of this mysterious predicament without breaking a sweat, but Donkey Kong and his little pal Diddy Kong are all worked up and ready for action. If anybody can run, jump, cling, and swing to the bottom of all this banana burglary, it's those two!|[[Cranky Kong]]|''Donkey Kong Country Returns'' manual}}
{{quote|Can't a tired old ape take a nap around here?? A bunch of shifty-eyed musical miscreants just kicked our volcano into overdrive and took over Donkey Kong Island! Enough with the noise, already! These rhythmic rabble-rousers are up to no good. They've been putting some kind of musical mojo on all our animal buddies and toting off every banana in sight. And get this: they've even gone after Donkey Kong's secret hoard! Nothing burns that boy's biscuits like someone messing with his precious bananas! Just what do they want with all those stolen bananas? Back in my day, I'd take care of this mysterious predicament without breaking a sweat, but Donkey Kong and his little pal Diddy Kong are all worked up and ready for action. If anybody can run, jump, cling, and swing to the bottom of all this banana burglary, it's those two!|[[Cranky Kong]]|''Donkey Kong Country Returns'' manual}}
[[File:DKCR intro bananas stolen.png|thumb|left|upright=1.66|The animals are hypnotized to steal Donkey Kong's bananas]]
[[File:DKCR intro bananas stolen.png|thumb|left|upright=1.66|The animals are hypnotized to steal Donkey Kong's bananas]]
One day on [[Donkey Kong Island]], a large stream of lava erupts from a volcano sending out small boulders. A [[Tiki Tong Tower|tower]] emerges from the eruption as well as the rest of the [[Tiki Tak Tribe]] from the boulders sent out from the blast. The Tikis drift down into the jungle, where they hypnotize the wildlife, including elephants, giraffes, zebras, and squirrels. The Tikis' minions steal every [[banana]] from the banana hoard and load them onto large leaves pulled through the jungle and then taken onto an airship soon after. Diddy looks out of a window from [[DK's Tree House]] and spots the animals with the stolen bananas in the distance. Diddy goes down to check the banana hoard and realizes no bananas are left, and then angrily chases the thieves. Donkey Kong awakens and opens the tree house door, noticing the last few loads of bananas being stolen. Donkey Kong shakes his fist in anger. One of the Tikis' high-ranking members suddenly appears and pushes Donkey Kong back into his tree house. It attempts to hypnotize Donkey Kong multiple times, but he remains unaffected by it for unknown reasons. Donkey Kong punches the Tiki and sends it out the front door, Donkey Kong then jumps down from his tree house and starts his new adventure. Diddy joins along once Donkey Kong frees him from a [[DK Barrel]].
One day on [[Donkey Kong Island]], a large stream of lava erupts from a volcano sending out small boulders. A [[Tiki Tong Tower|tower]] emerges from the eruption as well as the rest of the [[Tiki Tak Tribe]] from the boulders sent out from the blast. The Tikis drift down into the jungle, where they hypnotize the wildlife, including elephants, giraffes, zebras, and squirrels. The Tikis' minions steal every [[banana]] from the banana hoard and load them onto large leaves pulled through the jungle and then taken onto an airship soon after. Diddy looks out of a window from [[DK's Tree House]] and spots the animals with the stolen bananas in the distance. Diddy goes down to check the banana hoard and realizes no bananas are left, and then angrily chases the thieves. Donkey Kong awakens and opens the tree house door, noticing the last few loads of bananas being stolen. Donkey Kong shakes his fist in anger. One of the Tikis' high-ranking members suddenly appears and pushes Donkey Kong back into his tree house. It attempts to hypnotize Donkey Kong multiple times, but he remains unaffected by it for unknown reasons. Donkey Kong punches the Tiki and sends it out the front door, Donkey Kong then jumps down from his tree house and starts his new adventure. Diddy joins along once Donkey Kong frees him from a [[DK Barrel]].
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==Development==
==Development==
{{quote2|I'll never forget as we were wrapping up our conversation with [Shigeru Miyamoto] in Kyoto, he said in English, 'Please take care of DK. He is my friend.'|Bryan Walker}}
{{quote|I'll never forget as we were wrapping up our conversation with [Shigeru Miyamoto] in Kyoto, he said in English, 'Please take care of DK. He is my friend.'|Bryan Walker}}
After the completion of ''[[metroidwiki:Metroid Prime (series)|Metroid Prime 2: Echoes]]'', employees of [[Retro Studios]] felt "franchise fatigue" and considered creating a ''[[Donkey Kong (franchise)|Donkey Kong]]'' game next, although the studio went on to create a [[metroidwiki:Metroid Prime 3: Corruption|third ''Metroid Prime'' installment]] to showcase the [[Wii]]'s motion controls at [[Satoru Iwata]]'s suggestion.<ref name="Kiwi Talkz">Kiwi Talkz (October 2, 2021). [https://www.youtube.com/watch?v=4sWfE2x-ClM "Bryan Walker Interview (Metroid Prime Trilogy, Donkey Kong, Mario Kart 7, Project Management)"]. ''YouTube''. Retrieved October 2, 2021.</ref> The development of ''Donkey Kong Country Returns'' started after several core developers of the ''[[metroidwiki:Metroid Prime (series)|Metroid Prime]]'' series left Retro Studios, which made several executives skeptical of whether the company could continue making high quality games.<ref name="Iwata Asks">[http://iwataasks.nintendo.com/interviews/#/wii/donkey-kong-country-returns/0/0 Iwata Asks: ''Donkey Kong Country Returns''] (accessed March 08 2012)</ref> At the same time, [[Shigeru Miyamoto]] wanted to make a new ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' game and suggested Retro Studios as its developer. Since many Retro Studios employees were fans of the series, the suggestion was welcomed enthusiastically by them.<ref name="Iwata Asks"></ref>. The game's director Bryan Walker further opined that after multiple senior developers of the ''Metroid Prime'' series left Retro Studios and another key developer passed away, it "did not feel right" to immediately continue the ''Metroid Prime'' series. Following internal conversations, the studio wanted to specifically revisit the ''Donkey Kong Country'' series due to the success of the games,<ref name="Kiwi Talkz"></ref> making it the first game developed by them not to be of the ''Metroid Prime'' series.
After the completion of ''[[metroidwiki:Metroid Prime (series)|Metroid Prime 2: Echoes]]'', employees of [[Retro Studios]] felt "franchise fatigue" and considered creating a ''[[Donkey Kong (franchise)|Donkey Kong]]'' game next, although the studio went on to create a [[metroidwiki:Metroid Prime 3: Corruption|third ''Metroid Prime'' installment]] to showcase the [[Wii]]'s motion controls at [[Satoru Iwata]]'s suggestion.<ref name="Kiwi Talkz">Kiwi Talkz (October 2, 2021). [https://www.youtube.com/watch?v=4sWfE2x-ClM "Bryan Walker Interview (Metroid Prime Trilogy, Donkey Kong, Mario Kart 7, Project Management)"]. ''YouTube''. Retrieved October 2, 2021.</ref> The development of ''Donkey Kong Country Returns'' started after several core developers of the ''[[metroidwiki:Metroid Prime (series)|Metroid Prime]]'' series left Retro Studios, which made several executives skeptical of whether the company could continue making high quality games.<ref name="Iwata Asks">[http://iwataasks.nintendo.com/interviews/#/wii/donkey-kong-country-returns/0/0 Iwata Asks: ''Donkey Kong Country Returns''] (accessed March 08 2012)</ref> At the same time, [[Shigeru Miyamoto]] wanted to make a new ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' game and suggested Retro Studios as its developer. Since many Retro Studios employees were fans of the series, the suggestion was welcomed enthusiastically by them.<ref name="Iwata Asks"></ref>. The game's director Bryan Walker further opined that after multiple senior developers of the ''Metroid Prime'' series left Retro Studios and another key developer passed away, it "did not feel right" to immediately continue the ''Metroid Prime'' series. Following internal conversations, the studio wanted to specifically revisit the ''Donkey Kong Country'' series due to the success of the games,<ref name="Kiwi Talkz"></ref> making it the first game developed by them not to be of the ''Metroid Prime'' series.