User:Meester Tweester: Difference between revisions

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(Undo revision 1364589 by Meester Tweester (talk))
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|atk=Form 1: 30<br>Form 2: 20<br>Form 3: 10<br>Form 4: 5
|atk=Form 1: 30<br>Form 2: 20<br>Form 3: 10<br>Form 4: 5
|location=[[Drybake Stadium]]
|location=[[Drybake Stadium]]
|moves = [[Raining Debris]] (30/20)<br>[[Suction]] (30/20/10)<br>Flash Dash (20/10/5)<br>[[Tweester]] Troopers (10/5)<br>Heal (25HP)
|moves = [[Raining Debris]] (30/20)<br>Suction (30/20/10)<br>Flash Dash (20/10/5)<br>[[Tweester]] Troopers (10/5)<br>Heal (25HP)
|sticker=Anything that doesn't make [[Mario]] get near him
|sticker=Anything that doesn't make [[Mario]] get near him
}}
}}


===[[Mario Party 3]] Item Survival===
 
 
{|class=wikitable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center;border-collapse:collapse;font-family:Arial"
{|class=wikitable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center;border-collapse:collapse;font-family:Arial"
!width=20% colspan=2|Item
!width=20% colspan=2|Item
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!colspan=4|Items that are purchasable from Toad
!colspan=4|Items that are purchasable from Toad
|-
|-
|[[File:MP3_GoldenMushroom.gif|50px]]
|[[File:MP3_GoldenMushroom.gif|50px]]
|[[Golden Mushroom#Mario Party series|Golden Mushroom]]
|[[Golden Mushroom#Mario Party series|Golden Mushroom]]
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|-
|-


===Stickers===
{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
!width=3%|#
!width=3%|#
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|Drop by [[Broozer]]s.
|Drop by [[Broozer]]s.
|-
|-
===Things===

Revision as of 23:31, December 7, 2012

Template:Pmssenemy


Item Description Price
Items that are purchasable from Toad
File:MP3 GoldenMushroom.gif Golden Mushroom When used, the player can roll three Dice Blocks. The result of these three rolls are then added together, enabling the player to move that many spaces. If a player gets three matching digits, they will receive thirty Coins (e.g., a five, another five, and another five); however, if the matching digits are sevens, the player will obtain fifty Coins. It is Mario's favourite item. 10 Coins.
File:MagicLamp.JPG Magic Lamp When used, the player will summon the Mushroom Genie. He will then escort the player to the Star, where they may purchase it for twenty Coins. It will always take the player to the correct Star Space in Spiny Desert. 20 Coins.
Items that are purchasable from Baby Bowser
File:MP3 BooBell.gif Boo Bell The player who uses this item will summon Boo. Boo will then ask who the player wants Boo to steal from, and what to steal. 15 Coins.
# Image Name Description Sticking Points Attack Power Attack Range Where to Buy/Dropped By
15 BigshinyhopslipperPMSS.png Big Shiny Hopslipper If you're good, stomps a single foe many times with a very strong jump. An attack whose size hides weak power. But ten jumps does mean ten attacks, so it's got that going for it. ★★★★☆ Ground/Low Altitude/Air Decalburg (after Chapter 3), Rumble Volcano
16 MegaflashhopslipperPMSS.png Megaflash Hopslipper If you're good, stomps a single foe many times with a superstrong jump. A big, shiny...slipper. Still, if you can land ten jumps, it's a MEAN slipper. So just lay off with the slipper hate. ★★★★★ Ground/Low Altitude/Air Chomp Ruins
20 Bigshinylinejump.png Big Shiny Line Jump Stomps all foes in a line with a very strong jump. A sticker whose jump in size mirrors a jump in jumping-attack power. Foes will line up to take their whupping! ★★★★☆ Ground/Low Altitude/Air Decalburg (after Chapter 3)
21 Megaflashlinejump.png Megaflash Line Jump The strongest sticker in the Line Jump line. Enjoy the megapower as you stomp each enemy up to three times! ★★★★★ Ground/Low Altitude/Air Bowser's Snow Fort
33 Megaflash Hammer Strikes foes with a superstrong whack. A hammer with ultimate attack power. The main target and its neighbors get seriously BONKED. ★★★★★ Ground/Low Altitude Yoshi Sphinx
37 Big Shiny Slaphammer A big hammer attack with big damage, but like all attacks, it's totally dependent on good timing. ★★★★☆ Ground/Low Altitude Decalburg (after Chapter 3)
38 Megaflash Slaphammer An attack whose mighty swing punishes foes, launching them dramatically and often making them dizzy. ★★★★★ Ground/Low Altitude Rugged Road
42 Big Shiny Eekhammer Like other Eekhammers, its power gets stronger with each swing for a max of five strikes. This one's bigger, though. ★★★★☆ Ground/Low Altitude Decalburg (after Chapter 3)
47 Big Shiny Hurlhammer A decent-sized shiny hammer that falls from above as its targets gaze in awe, helplessly watching doom approach. ★★★★☆ Ground/Low Altitude/Air Decalburg (after Chapter 3)
51 Megaflash Baahammer A hammer attack with good power that also puts foes to bed. If you mess up the timing, though, that's baaaaaaaad. ★★★★★ Ground/Low Altitude Chomp Ruins
54 Megaflash Burnhammer Looses a giant flame on impact, charbroiling most foes well done. Does not hit or affect all foes. A flaming hammer attack that damages all foes that it strikes equally. We just want to see you succeed, y'know? ★★★★★ Ground/Low Altitude Rugged Road
59 Shiny Super Boot Avoids enemy attacks with a jump. As a bonus, increases attack power of subsequent jump-type stickers a fair bit. A defensive sticker that hugely boosts the attack power of subsequent jump stickers. Definitely stick this one first! N/A N/A Outlook Point
63 Shiny Frog Suit Dodges enemy attacks by jumping over them. As a bonus, increases attack power of subsequent stickers a fair bit. A shiny, froggy dodge that drastically boosts the attack power of subsequent stickers. Well done, frog. N/A N/A Outlook Point
82 Big 1-UP Become a little heartier for a short time. Useful in tiring fights. A sticker that should teach you that big mushrooms are great for you. This one slowly restores HP over ten turns. N/A N/A Drybake Desert
90 Barrel Sometimes dropped by Broozers. Provides a barrel that can be hurled at a single foe. A wooden barrel thrown by a Broozer. This thing is heavy, so be careful when tossing it. ★★★☆☆ N/A Drop by Broozers.