User:Driftmaster130/Work: Difference between revisions
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This is where I keep all the drafts of | This is where I keep all the drafts of all pages that I am working on. | ||
==MarioWiki:Sockpuppets== | ==MarioWiki:Sockpuppets== | ||
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Yasuhisa Yamamura | Yasuhisa Yamamura | ||
Level Design Advisor | '''Level Design Advisor''' | ||
toshihiko nakago | toshihiko nakago | ||
lead design | '''lead design''' | ||
masanobu sato | masanobu sato | ||
character design | '''character design''' | ||
hirohito shinoda | hirohito shinoda | ||
Keisuke Umeda | |||
Yuki Hamada | |||
'''Field Design''' | |||
Yasotomo Nishibe | |||
Masanao Arimoto | |||
Yasuyo Iawaki | |||
Yuka Sawano | |||
Shunichi Shirai | |||
Mayako Sugimoto | |||
Tadashi Tanaka | |||
'''World Map Design''' | |||
Takeshi Koike | |||
Saki Kaneko | |||
'''UI Design''' | |||
Satoko Okada | |||
Mariko Tachibana | |||
''Visual Effect Design''' | |||
Haruyasu Ito | |||
'''Design Advisor''' | |||
Atsuhi Miyagi | |||
''Programming Director''' | |||
Shiro Mouri | |||
''System Programming''' | |||
Shintaro Sato | |||
Takuma Oiso | |||
'''Player Programming''' | |||
Keigo Nakanishi | |||
''Cinematic Programming''' | |||
Makoto Sasaki | |||
''Field System Programming''' | |||
Hisashi Okada | |||
'''Enemy and Object Programming''' | |||
Tatsuo Nishiyama | |||
Kenichi Nishiyama | |||
Arisa Kitani | |||
Keiji Takahashi | |||
Ersuko Sakai | |||
Fumiya Nakano | |||
Takuma Deguchi | |||
Toshiyuki Doi | |||
'''World Map Programming''' | |||
Yasunari Soejima | |||
Koji Sakai | |||
'''UI Programming''' | |||
Kiyoshi Kuda | |||
Masaru Nii | |||
Akira Mizukami | |||
'''Sound Engineering''' | |||
Yohei Miyagawa | |||
Natsuko Yokoyama | |||
'''Music''' | |||
Shiho Fujii | |||
Mahito Yokota | |||
'''Sound Adviser''' | |||
Koji Kondo | |||
''General Coordination''' | |||
Tsutomu Kaneshige | |||
Shinichi Ikeamtsu |
Revision as of 15:47, April 12, 2013
This is where I keep all the drafts of all pages that I am working on.
MarioWiki:Sockpuppets
(I know the information is already covered here and here, but I'm going to try and expand on it, or just get rid of this if it doesn't work out.)
List of Nintendo Land staff
Directors
Takayuki Shimamura
Yoshikazu Yamashita
Planning
Hideki Fujii
Hiromasa Shikata
Yusuke Akifusa
Taku Matoba
Hiroshi Sakasai
Programming Director
Souichi Nakajima
System Programming
Kenichi Nishada
Game Programming
Toshikazu Kiuchi
Kenta Sato
Shinji Okane
Yuichiro Okamura
Jun Ito
Hiroshi Umemiya
Masatoshi Oyawa
Atsushi Yamazaki
Yousuke Sakooka
Toshihiro Taguchi
Hiroyuki Kira
Graphics Programming Director
Takuhiro Dohta
Graphic Programming
Shigetoshi Kitayama
Takahiro Takayama
Tomohisa Saito
Atsushi Haneda
Atsushi Asakura
Nao Ueda
Design Management
Junji Morii
Art Director
Tsubasa Sakaguchi
Character Design Lead Daisuke Kageyama
'Field Design Lead ' Hirotake Ohtsubo
3D Design Takeshi Hosono
Michiho Nobori
Daisuke Nobori
Tomomi Iwasaki
Miki Aoki
Yoko Tanak
Kazunori Fujii
Rymta Akutsu
Youngseok Kong
Jun Tanaka
Yuki Kaneko
Chicaki Uchida
Eisuke Sasaki
Manabu Tekehara
Yoko Honma
Toshikatsu Terashima
Tadatsugu Motomiya
Kouki Yoshida
Takafumi Moro
UI Design Lead
Emi Tomita
UI Design
Hiroko Nishibe
Takahiro Nagaya
Mai Yamamoto
Effects Design Lead
Yoko Fukude
Effects Design
Hiroshi Ueda
Makoto Ohta
Sound Director
Hajime Wakai
Sound Effects & Programming
Masato Mizuta
Junya Osada
Toru Asakawa
Masato Onishi
Music Ryo Nagamatsu
List of New Super Mario Bros. U staff
Producer
Takashi Tezuka
Coproducer
Hiroyuki Kimura
Director
Masataka Takemoto
Game Design
Shigeyuki Asuke
Daiki Iwamoto
Ryutaro Kanno
Level Design
Takayuki Ikkaku
Kenta Usui
Yasuhiro Akama
Yuka Kawasumi
Yasuhisa Yamamura
Level Design Advisor
toshihiko nakago
lead design
masanobu sato
character design
hirohito shinoda
Keisuke Umeda
Yuki Hamada
Field Design
Yasotomo Nishibe
Masanao Arimoto
Yasuyo Iawaki
Yuka Sawano
Shunichi Shirai
Mayako Sugimoto
Tadashi Tanaka
World Map Design
Takeshi Koike
Saki Kaneko
UI Design
Satoko Okada
Mariko Tachibana
Visual Effect Design'
Haruyasu Ito
Design Advisor
Atsuhi Miyagi
Programming Director'
Shiro Mouri
System Programming'
Shintaro Sato
Takuma Oiso
Player Programming
Keigo Nakanishi
Cinematic Programming'
Makoto Sasaki
Field System Programming'
Hisashi Okada
Enemy and Object Programming
Tatsuo Nishiyama
Kenichi Nishiyama
Arisa Kitani
Keiji Takahashi
Ersuko Sakai
Fumiya Nakano
Takuma Deguchi
Toshiyuki Doi
World Map Programming
Yasunari Soejima
Koji Sakai
UI Programming
Kiyoshi Kuda
Masaru Nii
Akira Mizukami
Sound Engineering
Yohei Miyagawa
Natsuko Yokoyama
Music
Shiho Fujii
Mahito Yokota
Sound Adviser
Koji Kondo
General Coordination'
Tsutomu Kaneshige
Shinichi Ikeamtsu