Chūta: Difference between revisions
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[[Image:WL2 S 5xx-3.PNG|frame|Wario facing two '''Chūta'''.]] | [[Image:WL2 S 5xx-3.PNG|frame|Wario facing two '''Chūta'''.]] | ||
'''Chūta''' (チュウタ<ref>''Picross NP | '''Chūta''' (チュウタ<ref>Character cameo as Problem K in ''[[Nintendo Power (cartridge)#Mario Games released on the Nintendo Power Service|Picross NP Vol.7]]''</ref>) are enemies that appear in the ''[[Wario Land II]]''. They are rodents that block [[Wario]]'s way, but cannot hurt him. Chūta bear a slight resemblance to [[Little Mouser]]s. Their name is derived from ''chūchū'' (チューチュー), the Japanese onomatopoeia for a mouse's squeak. | ||
Chūta emerge from mouseholes and attack Wario by tackling him. The attack is too weak to do any damage and Wario will only bounce back a few steps, but in certain areas, this can be a hindrance when they bounce Wario off of a small platform. It is notable that Chūta cannot be stunned by Wario's ramming attack and thus cannot be picked up and carried around. When Wario defeats a Chūta, a new one will respawn after the player re-approaches the mousehole. | Chūta emerge from mouseholes and attack Wario by tackling him. The attack is too weak to do any damage and Wario will only bounce back a few steps, but in certain areas, this can be a hindrance when they bounce Wario off of a small platform. It is notable that Chūta cannot be stunned by Wario's ramming attack and thus cannot be picked up and carried around. When Wario defeats a Chūta, a new one will respawn after the player re-approaches the mousehole. |
Revision as of 16:50, December 5, 2014
Chūta (チュウタ[1]) are enemies that appear in the Wario Land II. They are rodents that block Wario's way, but cannot hurt him. Chūta bear a slight resemblance to Little Mousers. Their name is derived from chūchū (チューチュー), the Japanese onomatopoeia for a mouse's squeak.
Chūta emerge from mouseholes and attack Wario by tackling him. The attack is too weak to do any damage and Wario will only bounce back a few steps, but in certain areas, this can be a hindrance when they bounce Wario off of a small platform. It is notable that Chūta cannot be stunned by Wario's ramming attack and thus cannot be picked up and carried around. When Wario defeats a Chūta, a new one will respawn after the player re-approaches the mousehole.
References
- ^ Character cameo as Problem K in Picross NP Vol.7
Wario Land II | |
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Main characters | Wario • Captain Syrup |
Supporters | Gull • Hen • Owl • Turtle |
Bosses | Awabō • Big Kamukamu • Bobo • Cave master • Dunk • Ghost • Giant bee • Giant snake • Giant spear man • Mecha Kuri |
Chapters | Chapter 1 • Chapter 2 • Chapter 2* • Chapter 2** • Chapter 3 • Chapter 3* • Chapter 4 • Final Chapter • Final Chapter* • Final Chapter** • The Really Final Chapter |
Conditions | Ball • Bouncy Wario • Bubble Wario • Crazy Wario • Fat Wario • Flat Wario • Frozen Wario • Hot Wario • Puffy Wario • Tiny Wario • Zombie Wario |
Enemies | Bee • Bird • Chūta • Cook • D-Bat • D.D. • Drill • Flame • Gaugau • Ghost • Grunt • Gugi • Inamazu • Kamukamu • Pecan • Penguin • Pirate Goom • Pogo Guy • Punch • Rooster • Tobī • Togemen • Tsuriuo • Utsutsubo • Weight • White puff • Wizard • Yukimaru • Zombie |
Objects | 10 Gold Coin • 100 Coin • Alarm clock • Big Block • Bonfire Block • Brick • Coin • Doughnut block • Enemy Block • Ice block • Kotsuheri • Lance • Spike • Stove • Switch |