Doggy Door: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary |
No edit summary |
||
Line 2: | Line 2: | ||
|image=[[File:Doggy_Door.png]] | |image=[[File:Doggy_Door.png]] | ||
|appeared_in=''[[WarioWare: Twisted!]]<br>''[[WarioWare Gold]] | |appeared_in=''[[WarioWare: Twisted!]]<br>''[[WarioWare Gold]] | ||
|type=[[Mona]] (''Twisted'')<br>[[Ashley]] (''Gold'') | |type=[[Mona]] (''Twisted'')<br>[[Ashley and Red]] (''Gold'') | ||
|info=''"Don't get squished, Spot!"'' | |info=''"Don't get squished, Spot!"'' | ||
|controls={{button|gba|Tilt}} – Move | |controls={{button|gba|Tilt}} – Move | ||
|clear=20 | |clear=20 | ||
}} | }} | ||
'''Doggy Door''' is one of [[Mona]]'s [[microgame]]s in ''[[WarioWare: Twisted!]]'' It later appears in ''[[WarioWare Gold]]'' as one of [[Ashley]]'s microgames. | '''Doggy Door''' is one of [[Mona]]'s [[microgame]]s in ''[[WarioWare: Twisted!]]'' It later appears in ''[[WarioWare Gold]]'' as one of [[Ashley and Red]]'s microgames. | ||
==Gameplay== | ==Gameplay== | ||
Line 20: | Line 20: | ||
{{WarioWare: Twisted! Microgames}} | {{WarioWare: Twisted! Microgames}} | ||
[[Category:WarioWare: Twisted! Microgames]] | [[Category:WarioWare: Twisted! Microgames]] | ||
[[Category:WarioWare Gold Microgames]] |
Revision as of 11:02, August 8, 2018
Template:Minigame-infobox Doggy Door is one of Mona's microgames in WarioWare: Twisted! It later appears in WarioWare Gold as one of Ashley and Red's microgames.
Gameplay
The purpose of the game is to move the dog so that it passes through openings of the satellite in order to avoid getting hit by the satellite. If the dog gets hit, the game is lost.
- 1st level difficulty: The openings are evenly spaced out, and the satellite rotates slowly.
- 2nd level difficulty: Either the satellite rotates much faster, or it rotates at the same speed as Level 1 but one of the openings is moved higher up. If the player tries to go through it, they will lose.
- 3rd level difficulty: The openings are thinner and move as fast as in Level 2.
Trivia
- An extended version of its theme is used in the cutscenes of Orbulon, the endings of Dribble and Spitz and Wario-Man and the Love Tester.