Mario & Luigi: Paper Jam bestiary: Difference between revisions

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(→‎Enemy Stats: Corrected item drops for the Pokey bosses)
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|exp=125 (120)
|exp=125 (120)
|coins=85
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|items=None - 0%<br>Bold Heart - 100%
|items=None - 0%<br>Mix Badge - 100%
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|exp=125 (120)
|exp=125 (120)
|coins=85
|coins=85
|items=None - 0%<br>Threadbare Wear - 100%
|items=None - 0%<br>Thin Wear - 100%
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Revision as of 12:27, April 20, 2019

A comprehensive list of enemy stats from the game Mario & Luigi: Paper Jam.

Legend

  • Name: The name of the enemy.
    • Normal: Common Enemy. (Ex: Goomba)
    • Bold: Boss. (Ex: Petey Piranha)
    • Underline: Support enemy, object. (Ex: Paper Goomba)
  • Location: The location where the enemy is located.
  • LVL: The enemy's level. Mario, Luigi, and Paper Mario can easily overcome it if they match or exceed its level.
  • HP: The enemy's (maximum) hit points at the start of the battle.
  • POW: The enemy's attack power, or POW.
  • DEF: The enemy's defense power, or DEF.
  • SPEED: The enemy's speed.
  • Weakness: The enemy's weakness, which is either from Jump attacks, Fire attacks, or both.
  • Type:
    • Normal?: The enemy is not spiny, flying, paper, or shelled.
    • Spiny?: If the enemy is spiny, Mario, Luigi or Paper Mario will take damage from Jump attacks against it.
    • Flying?: If the enemy is flying, it will dodge any Hammer attacks.
    • Paper?: If the enemy is Paper-based, it will take additional damage from fire attacks.
    • Shelled?: Lists if the enemy has a shell.
  • Experience: The amount of experience points earned from defeating the enemy.
  • Coins: The amount of coins dropped from the enemy.
  • Item Drop 1: The item that can be earned from defeating the enemy.
    • Rate: The rate of the item being dropped from the enemy.
  • Item Drop 2: Another item that can be earned from defeating the enemy. These items are often rarer in nature.
    • Rate: The rate of the item being dropped from the enemy.

Note: Stats in parentheses are from the game's Easy Mode.

Enemy Stats

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