Match Faker: Difference between revisions

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m (Replacing outdated terminology, per proposal. Also rephrasing trivia slightly since the main image is not from the original trailer in April 2013.)
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==Gameplay==
==Gameplay==
On the top screen it is shown a board with twelve tiles, each one showing a different enemy from the ''[[Mario (franchise)|Mario]]'' franchise. On the bottom screen, there is a paper sheet with the character's emblem on it.
On the top screen it is shown a board with twelve tiles, each one showing a different enemy from the ''[[Mario (franchise)|Mario]]'' franchise. On the bottom screen, there is a paper sheet with the player character's emblem on it.


During fifteen seconds, the players must observe the enemies on the top screen and take notes on the bottom screen to remember the order they appear. After that, the tiles flip over and then there will be three rounds. In each one, a random enemy will be chosen, and players must try to select the tile where it appeared on. If they select the correct tile, they get one point. The player who has the most points after the three rounds are completed wins the game.
During fifteen seconds, the players must observe the enemies on the top screen and take notes on the bottom screen to remember the order they appear. After that, the tiles flip over and then there will be three rounds. In each one, a random enemy will be chosen, and players must try to select the tile where it appeared on. If they select the correct tile, they get one point. The player who has the most points after the three rounds are completed wins the game.

Revision as of 16:23, January 11, 2021

Template:Minigame-infobox Match Faker (Hide and Sketch in the British English version) is a General minigame played in Mario Party: Island Tour. The American name derives from "matchmaker", while the British name is derived from the game hide and seek and the word "sketch."

Gameplay

On the top screen it is shown a board with twelve tiles, each one showing a different enemy from the Mario franchise. On the bottom screen, there is a paper sheet with the player character's emblem on it.

During fifteen seconds, the players must observe the enemies on the top screen and take notes on the bottom screen to remember the order they appear. After that, the tiles flip over and then there will be three rounds. In each one, a random enemy will be chosen, and players must try to select the tile where it appeared on. If they select the correct tile, they get one point. The player who has the most points after the three rounds are completed wins the game.

Controls

  • Stylus – Draw sketch
  • Circle Pad – Move cursor
  • A Button – Confirm

In-game text

  • RulesAmerican English "Take notes with the stylus to help remember the order of the tiles. Then select the tile you think matches the selected enemy."
  • RulesBritish English "Draw sketches to remind you where each creature is, then try to point them out."

Names in other languages

Language Name Meaning Notes
Japanese メモしてキャラクターパネル[?]
Memo shite kyarakutāpaneru
Note the Character Panel
Dutch Geheugenschets[?] Memory Sketch
German Steno-Memo[?] Narrow Memory
Italian Annota e scova[?] Note and find
Portuguese Memória de Elefante[?] Memory of an Elephant
Spanish Memoria gráfica[?] Graphic memory

Trivia

  • In the pre-release version of the game, there were sixteen tiles to memorize instead of twelve, and six rounds instead of three.

Template:MPIT Minigames