Match Faker: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
On the top screen it is shown a board with twelve tiles, each one showing a different enemy from the ''[[Mario (franchise)|Mario]]'' franchise. On the bottom screen, there is a paper sheet with the character's emblem on it. | On the top screen it is shown a board with twelve tiles, each one showing a different enemy from the ''[[Mario (franchise)|Mario]]'' franchise. On the bottom screen, there is a paper sheet with the player character's emblem on it. | ||
During fifteen seconds, the players must observe the enemies on the top screen and take notes on the bottom screen to remember the order they appear. After that, the tiles flip over and then there will be three rounds. In each one, a random enemy will be chosen, and players must try to select the tile where it appeared on. If they select the correct tile, they get one point. The player who has the most points after the three rounds are completed wins the game. | During fifteen seconds, the players must observe the enemies on the top screen and take notes on the bottom screen to remember the order they appear. After that, the tiles flip over and then there will be three rounds. In each one, a random enemy will be chosen, and players must try to select the tile where it appeared on. If they select the correct tile, they get one point. The player who has the most points after the three rounds are completed wins the game. |
Revision as of 16:23, January 11, 2021
Template:Minigame-infobox Match Faker (Hide and Sketch in the British English version) is a General minigame played in Mario Party: Island Tour. The American name derives from "matchmaker", while the British name is derived from the game hide and seek and the word "sketch."
Gameplay
On the top screen it is shown a board with twelve tiles, each one showing a different enemy from the Mario franchise. On the bottom screen, there is a paper sheet with the player character's emblem on it.
During fifteen seconds, the players must observe the enemies on the top screen and take notes on the bottom screen to remember the order they appear. After that, the tiles flip over and then there will be three rounds. In each one, a random enemy will be chosen, and players must try to select the tile where it appeared on. If they select the correct tile, they get one point. The player who has the most points after the three rounds are completed wins the game.
Controls
- – Draw sketch
- – Move cursor
- – Confirm
In-game text
- Rules – American English "Take notes with the stylus to help remember the order of the tiles. Then select the tile you think matches the selected enemy."
- Rules – British English "Draw sketches to remind you where each creature is, then try to point them out."
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | メモしてキャラクターパネル[?] Memo shite kyarakutāpaneru |
Note the Character Panel | |
Dutch | Geheugenschets[?] | Memory Sketch | |
German | Steno-Memo[?] | Narrow Memory | |
Italian | Annota e scova[?] | Note and find | |
Portuguese | Memória de Elefante[?] | Memory of an Elephant | |
Spanish | Memoria gráfica[?] | Graphic memory |
Trivia
- In the pre-release version of the game, there were sixteen tiles to memorize instead of twelve, and six rounds instead of three.