Spiny Desert: Difference between revisions
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|song=[[File:Mario Party 3 Music - Spiny Desert.oga]] | |song=[[File:Mario Party 3 Music - Spiny Desert.oga]] | ||
}}[[File:Spinydesert.png|thumb|left|Spiny Desert logo]] | }}[[File:Spinydesert.png|thumb|left|Spiny Desert logo]] | ||
'''Spiny Desert''', as the name implies, is a desert-based board in ''[[Mario Party 3]]''. It is not inhabited by [[Spiny]]s, but [[Pokey]]s, [[Klepto]]s and a [[Chain Chomp]]. The board is divided into two sections: one half day, and the other (smaller) half night. The constant challenge of this board is to get to the real [[Millennium Star]], because there are two on the board, but one of them is always a mirage (a usual illusion in deserts). [[Green Space|Happening Space]]s are around sand pits on both sides of the board. Players who land on one on either side are caught by the pit (along with anyone else around it) by a creature called [[ | '''Spiny Desert''', as the name implies, is a desert-based board in ''[[Mario Party 3]]''. It is not inhabited by [[Spiny]]s, but [[Pokey]]s, [[Klepto]]s and a [[Chain Chomp]]. The board is divided into two sections: one half day, and the other (smaller) half night. The constant challenge of this board is to get to the real [[Millennium Star]], because there are two on the board, but one of them is always a mirage (a usual illusion in deserts). [[Green Space|Happening Space]]s are around sand pits on both sides of the board. Players who land on one on either side are caught by the pit (along with anyone else around it) by a creature called [[Arijigokun]],<ref>[https://www.nintendo.co.jp/n01/n64/software/nus_p_nmvj/boardmap/bmap/page3.html Official Japanese ''Mario Party 3'' website (Spiny Desert)]. ''Nintendo''. Retrieved May 31, 2019.</ref> and are transported to the sandpit on the other side. Action Time happens when players decide to take the path with 2 cacti on it. Players have to jump over both cacti to get to the other side of the path. If they hit the first cactus, they bounce in pain over to the sign with the cactus picture on the right side of the board. If they hit the second cactus (the one with the flowers on its head), they bounce in pain over to the sign with the cactus picture on the left side of the board. | ||
In Story Mode, the human player goes up against 3 opponents and battles here to get the Strength [[Star Stamp]]. | In Story Mode, the human player goes up against 3 opponents and battles here to get the Strength [[Star Stamp]]. |
Revision as of 15:10, June 10, 2019
This article has been chosen to be a focus for this month's edition of The 'Shroom Spotlight, and our goals have been completed. If there are further improvements that can be made, make them. |
Spiny Desert, as the name implies, is a desert-based board in Mario Party 3. It is not inhabited by Spinys, but Pokeys, Kleptos and a Chain Chomp. The board is divided into two sections: one half day, and the other (smaller) half night. The constant challenge of this board is to get to the real Millennium Star, because there are two on the board, but one of them is always a mirage (a usual illusion in deserts). Happening Spaces are around sand pits on both sides of the board. Players who land on one on either side are caught by the pit (along with anyone else around it) by a creature called Arijigokun,[1] and are transported to the sandpit on the other side. Action Time happens when players decide to take the path with 2 cacti on it. Players have to jump over both cacti to get to the other side of the path. If they hit the first cactus, they bounce in pain over to the sign with the cactus picture on the right side of the board. If they hit the second cactus (the one with the flowers on its head), they bounce in pain over to the sign with the cactus picture on the left side of the board.
In Story Mode, the human player goes up against 3 opponents and battles here to get the Strength Star Stamp.
Spaces
The following table shows how many spaces there are on the board, and how many there are of a certain type.
Type of Space | Number of Spaces |
---|---|
Blue Spaces |
57 |
Red Spaces |
6 |
Item Spaces |
11 |
Happening Spaces |
9 |
Bowser Spaces |
5 |
Battle Spaces |
5 |
Bank Spaces |
2 |
Chance Time Spaces |
3 |
Game Guy Spaces |
2 |
Total of Spaces | 100 |
Gallery
- MP3 the order.png
Starting in Spiny Desert
- Mp3 Sand Land.png
Luigi near the night area
- Mp3 Spiny Desert.png
Wario near the sand pit
- Mp3 DK will win.png
The last five turns
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ジリジリさばく[?] Jirijiri sabaku |
Scorching Desert | |
German | Dornen-Dürrwüste[?] | Thorny Dry Desert |
References
- ^ Official Japanese Mario Party 3 website (Spiny Desert). Nintendo. Retrieved May 31, 2019.
Template:Mario Party Board List