Tower: Difference between revisions
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'''Towers''' are the ''[[New Super Mario Bros]]'' equivilent of the [[Fortress]]es from ''[[Super Mario Bros 3]]'' and ''[[Super Mario World]]''. There is one in every world of the game (except for Worlds 6 and 8, which have two). Unlike Fortresses, they are vertically-scrolling levels. They are generally short on enemies but very, very heavy on traps. | '''Towers''' are the ''[[New Super Mario Bros.]]'' equivilent of the [[Fortress]]es from ''[[Super Mario Bros. 3]]'' and ''[[Super Mario World]]''. There is one in every [[world]] of the game (except for Worlds [[World 6 (NSMB)|6]] and [[World 8 (NSMB)|8]], which have two). Unlike Fortresses, they are vertically-scrolling levels. They are generally short on enemies but very, very heavy on traps. | ||
==Boss Fights== | ==Boss Fights== | ||
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'''World 8''': The first tower's fight is like a small obstacle course, with torches and moving platforms, plus Jr. throws shells. The last tower's fight is on a small platform above lava, still with thrown shells added. | '''World 8''': The first tower's fight is like a small obstacle course, with torches and moving platforms, plus Jr. throws shells. The last tower's fight is on a small platform above lava, still with thrown shells added. | ||
[[Category:Places]] | [[Category: Buildings]] | ||
[[Category: Places]] |
Revision as of 06:59, February 19, 2008
Towers are the New Super Mario Bros. equivilent of the Fortresses from Super Mario Bros. 3 and Super Mario World. There is one in every world of the game (except for Worlds 6 and 8, which have two). Unlike Fortresses, they are vertically-scrolling levels. They are generally short on enemies but very, very heavy on traps.
Boss Fights
At the end of every tower, there is a boss fight with Bowser Jr. Every fight is different in some way, as follows:
World 1: The fight is extremely simple, with no obstacles and a weak Bowser Jr.
World 2: The fight is a bit harder, since Bowser Jr. can jump, and there is quicksand.
World 3: Bowser Jr. can still jump, and the fight is above water.
World 4: Bowser Jr. changes his tactic; this time, he throws Koopa Shells which need to be tossed back.
World 5: Bowser Jr. doesn't throw Shells, but the fight is on a pillar of ice over a bottomless pit.
World 6: In the first tower, the fight is on a chandileer above a floor of spikes. In the second tower, the fight is on a chandileer above lava, with Bowser Jr. throwing shells.
World 7: Bowser Jr. throws shells, and the fight is on a moving platform.
World 8: The first tower's fight is like a small obstacle course, with torches and moving platforms, plus Jr. throws shells. The last tower's fight is on a small platform above lava, still with thrown shells added.