Room 2-Key+: Difference between revisions
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{{about|the level designated "2-Key+" in American and Japanese regions|the level designated "2-Key+" in other regions|[[Room 3-Key+]]}} | {{about|the level designated "2-Key+" in American and Japanese regions|the level designated "2-Key+" in other regions|[[Room 3-Key+]]}} | ||
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|title=Room 2-Key+ | |title=Room 2-Key+ | ||
|image=[[File:Room2-Key+ MvsDK MMA.png|256px]] | |image=[[File:Room2-Key+ MvsDK MMA.png|256px]] |
Revision as of 13:39, April 19, 2022
- This article is about the level designated "2-Key+" in American and Japanese regions. For the level designated "2-Key+" in other regions, see Room 3-Key+.
Level | |
---|---|
Room 2-Key+ | |
Level code | 2-Key+ |
World | Sandstone Stroll (Plus Mode) |
Game | Mario vs. Donkey Kong: Minis March Again! |
Time limit | 300 seconds |
<< Directory of levels >> |
Room 2-Key+ (titled Room 1-Key+ in the British English version) is the eighth Plus Mode course of Mini Mayhem in Mario vs. Donkey Kong: Minis March Again!.
The course features three Mini Marios, one of which is a Key Mini Mario, needed to unlock the Goal Door.
Overview
All Mini Marios start in the bottom left part of the course. The Key Mini Mario starts behind one of the other Mini Marios at the bottom, while the third Mini Mario starts on a platform right above them. The course has a tall layout and, aside from Pink Blocks, contains several Yellow Springs and Split Pipes that can be used to reach upper platforms. Using these elements, the minis have to be guided to the Goal Door located on a girder platform just above the toys, also on the left side. The Key Mini Mario should be brought to the door first to unlock it, followed by the other two minis.
Mini Mario Card
The Mini Mario Card is near the top right of the course, on a girder that also contains a Yellow Spring. Guided by Pink Blocks, the minis can use several Yellow Springs and a yellow Split Pipe to reach and collect the card.
M-Token
The M-Token is at the top of the course, on the edge of a spike trap. Once they reach the top portion of the course, the minis can be guided to the token with Pink Blocks, but there should be a gap in the Pink Block formation right under the token to prevent the toys from walking to the spikes.
Statistics
- Pink Blocks: 15
- Pink Block spaces: 52
- Yellow Springs: 3
- Split Pipe pairs: 2 (cyan, yellow)
- Box Springs: 1 (yellow)
- Coins: 10
- Large Coins: 1