Summoner: Difference between revisions
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{{species infobox | {{species infobox | ||
|title=Summoner | |title=Summoner | ||
|image= | |image=[[File:DonkeyKongAdventureSummoner.jpg]]<br>3D Model of a Tropical Summoner | ||
|variant_of=[[Rabbid]] | |variant_of=[[Rabbid]] | ||
|first_appearance=''[[Mario + Rabbids Kingdom Battle]]'' (Donkey Kong Adventure) ([[List of games by date#2018|2018]]) | |first_appearance=''[[Mario + Rabbids Kingdom Battle]]'' (Donkey Kong Adventure) ([[List of games by date#2018|2018]]) |
Revision as of 09:40, August 25, 2022
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Summoner | |
---|---|
3D Model of a Tropical Summoner | |
First appearance | Mario + Rabbids Kingdom Battle (Donkey Kong Adventure) (2018) |
Variant of | Rabbid |
Summoners are Rabbid enemies in the Donkey Kong Adventure DLC for Mario + Rabbids Kingdom Battle. They wear a large headdress and carry backpacks topped with a red siren, similar to those which the Supporters from the main game carry. As their name implies, Summoners specialize in summoning additional enemies, though it takes them a one-turn wait to summon enemies. They otherwise have the exact same weapons and skills as Supporters, as they can throw bombs that ignore cover bonuses, and have the ability to heal their teammates' hit points, as well as their own.
Stats
Mario + Rabbids Kingdom Battle enemy | ||||||
---|---|---|---|---|---|---|
Tropical Summoner | ||||||
Health Points | 130 | Team Jump | None | Dash | None | |
Area of Movement | 6 Cells | Primary Weapon | Grenaduck | Secondary Weapon | ||
25 DMG | None | |||||
Pipe Exit Range | 3 Cells | Primary Technique | Summon | Secondary Technique | Heal | |
Calls to arms for one or more enemies | 30% HP | |||||
Chase Range | None | Tertiary Technique | Incorrigible invokers! | |||
None |
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Italian | Evocatore[?] | Evoker/Summoner | |
Russian | Призывник Prizyvnik Тропический призывник Tropicheskiy prizyvnik [?] |
Summoner Tropical Summoner |