Bowser's Villa 8-7: Difference between revisions
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==Layout== | ==Layout== | ||
[[File:SPP Robotic Arm.png|thumb|left]] | [[File:SPP Robotic Arm.png|thumb|left]] | ||
The level starts off with some {{conjectural|[[ | The level starts off with some {{conjectural|[[Rockethand]]s}} in a room filled with [[Fire Bar]]s. At the end of the room, the player will need to use the [[Joy (vibe)|Joy]] [[vibe]] to get to the [[Warp Pipe]]. After this is a dark room, which can be lit up with the [[Rage]] vibe. The next room has some {{conjectural|rotating spike platforms}}, and various enemies. At the end of the room is a level for [[Toad Jump]] and the [[goal gate]]. | ||
{{br|left}} | {{br|left}} | ||
==Enemies== | ==Enemies== | ||
*{{conjectural|[[ | *{{conjectural|[[Rockethand]]s}} | ||
*[[Fire Bar]]s | *[[Fire Bar]]s | ||
*[[Goomba]]s | *[[Goomba]]s |
Revision as of 06:21, October 12, 2022
Level | |
---|---|
Bowser's Villa 8-7 | |
Level code | Bowser's Villa 8-7 |
World | Bowser's Villa |
Game | Super Princess Peach |
Music track | Bowser's Villa 1 |
<< Directory of levels >> |
Bowser's Villa 8-7 is the seventh level of Bowser's Villa, in Super Princess Peach. This level can only be played after completing the main game, and then defeating Giant Kamek again.
Layout
The level starts off with some Rockethands in a room filled with Fire Bars. At the end of the room, the player will need to use the Joy vibe to get to the Warp Pipe. After this is a dark room, which can be lit up with the Rage vibe. The next room has some rotating spike platforms, and various enemies. At the end of the room is a level for Toad Jump and the goal gate.