Dreadmill: Difference between revisions

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==Gameplay==
==Gameplay==
The player must get to the goal at the end within the time limit. There are obstacles such as conveyer belts and spikes. If a player touches a spike, they are stunned for a moment. As time passes, the direction of the belt that the player is running on changes and/or increases or decreases in speed. Additionally, moving spikes also show up; red ones move vertically, and yellow horizontally.
The player must get to the goal at the end within the time limit. There are obstacles such as conveyer belts and spikes. If the player touches a spike, they are stunned for a moment. As time passes, the direction of the belt that the player is running on changes and/or increases or decreases in speed. Additionally, moving spikes also show up; red ones move vertically, and yellow horizontally.


In the [[Shroom City (Mario Party Advance)|Shroom City]] mode, the player must make it to the end before the time runs out. In Play Land, the player must make it to the end as fast as possible.
In the [[Shroom City (Mario Party Advance)|Shroom City]] mode, the player must make it to the end before the time runs out. In Play Land, the player must make it to the end as fast as possible.

Revision as of 12:48, April 3, 2023

Dreadmill
The mini-game, Dreadmill from Mario Party Advance
Appears in Mario Party Advance
Type Single-player mini-game
Music track Heart-Pumping
Music sample

Dreadmill is a single-player minigame found in Mario Party Advance. Its name is a portmanteau of the words "dread" and "treadmill."

Introduction

The character falls onto the treadmill from above. When they land, they immediately are conveyed into a set of spikes, and they run forward as they are hit.

Gameplay

The player must get to the goal at the end within the time limit. There are obstacles such as conveyer belts and spikes. If the player touches a spike, they are stunned for a moment. As time passes, the direction of the belt that the player is running on changes and/or increases or decreases in speed. Additionally, moving spikes also show up; red ones move vertically, and yellow horizontally.

In the Shroom City mode, the player must make it to the end before the time runs out. In Play Land, the player must make it to the end as fast as possible.

Controls

  • +Control Pad – Run

In-game text

Race for the goal, but watch out for those spikes along the way!

Names in other languages

Language Name Meaning Notes
Japanese ベルコンレース[?]
Berukonrēsu
Conveyor Belt Race
German Laufband[?] Treadmill
Italian Sulle spine[?] Literally "On the spikes" (it's a pun on the saying tenere qualcuno sulle spine, keep somebody hanging)
Spanish Cinta móvil[?] Mobile ribbon