User:SONIC123CDMANIA+&K(B&ATSA): Difference between revisions
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|portrayed_by=Me(From the Beginning-Present), SMG4 Me,(SMG4 Madness-Present), etc. | |portrayed_by=Me(From the Beginning-Present), SMG4 Me,(SMG4 Madness-Present), etc. | ||
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==Sub-pages== | ==Sub-pages== | ||
[[User:SONIC123CDMANIA+&K(B&ATSA)/Super Mario (franchise) Rewrite]] | [[User:SONIC123CDMANIA+&K(B&ATSA)/Super Mario (franchise) Rewrite]] | ||
[[User:SONIC123CDMANIA+&K(B&ATSA)/Upcoming Proposal]] | [[User:SONIC123CDMANIA+&K(B&ATSA)/Upcoming Proposal]] |
Revision as of 12:54, April 3, 2024
The Shroom!
SONIC123CDMANIA+&K(B&ATSA)'s Userbox Tower | ||
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Other accounts. GameJolt: Same as here. GameBanana: Same as here. Roblox: SONIC123CDMANIA2. Gmail: Helda0579@parkwayschools.net. Scratch: SONIC123CDMANIA Snap: Same as Scratch. Might get more accounts.
Games I've Played
This section is in progress.
Mainline
NES & FDS(+ remakes)
Super Mario Bros.
Super Mario Bros. (NES) - Not completed.
Super Mario Bros. (FDS) - Not completed.
VS. Super Mario Bros. (Arcade) - Not completed.
Super Mario Bros. (G&W(Crystal Series)) - Not completed.
Super Mario Bros. (G&W(Special Edition)) - Not completed.
Super Mario Bros. (G&W(New Wide Screen)) - Not completed.
Super Mario Bros. (G&W(Mini Classics)) - Not completed.
Super Mario Bros. (Playchoice-10) - Not completed.
All Night Nippon: Super Mario Bros. (FDS) - Not completed.
Super Mario Bros./Duck Hunt (NES) - Not completed.
Super Mario Bros. (Nelsonic Game Watch) - Not completed.
Super Mario Bros./Duck Hunt/World Class Track Meet (NES) - Not completed.
Nintendo World Championships 1990 (NES) - Not completed.
Super Mario Bros./Tetris/Nintendo World Cup (NES) - Not completed.
Super Mario All-Stars (Super Mario Bros.(SNES)) - Not completed.
Super Mario All-Stars + Super Mario World (Super Mario Bros.(SNES)) - Not completed.
BS Super Mario Collection (Dai-1-shuu(Satellaview)) - Not completed. Need to see if worlds 6-8 are in the game & see what the Minus World is if it exists.
Super Mario Bros. Deluxe (Original 1985(GB)) - Not completed. Need to try to complete the "levels" that you go to when selecting x(9 & A-D)-y(1-4) in unused level select.
Super Mario Bros. Deluxe (Challenge(GB)) - Not completed.
Super Mario Bros. Deluxe (You VS. Boo(GB)) - Not completed.
Super Mario Bros. Deluxe (VS. Game(GB)) - Not completed.
Super Mario Bros. Deluxe (Toybox(Fortune Teller(GB))) - Not gotten Extremely Lucky.
Super Mario Bros. Deluxe (Toybox(Mystery Room(GB))) - Not 100% filled up.
Super Mario Bros. Deluxe (Toybox(Calendar(GB))) - Have not found the current month and other months of the current year.
Super Mario Bros. Deluxe (Toybox(Yoshi is Here!(GB))) - Not used.
Super Mario Bros. (Animal Crossing(N64)) - Not completed.
Super Mario Bros. (20th Anniversary Special Edition(GBA)) - Not completed.
Super Mario Bros. (Classic NES/Famicom Mini series(GBA))- See (NES(Famicom Mini Collection)).
Super Mario Bros. (Virtual Console(Wii)) - Not completed.
Super Mario Bros. (NES(Famicom Mini Collection)) - Only 1-1 & 1-2.
Super Mario Bros. (Super Smash Bros. Brawl(Wii)) - Not gone as far as possible.
Super Mario All-Stars Limited Edition (Super Mario Bros.(Wii)) - Not completed.
25th Anniversary Super Mario Bros. (Wii) - Not completed.
Super Mario Bros. (Virtual Console(3DS) - Not completed.
Super Mario Bros. (Virtual Console(Wii U) - Not completed.
NES Remix (Super Mario Bros.(23)) - Not completed.
NES Remix 2 (Super Luigi Bros.) - Not completed.
Ultimate NES Remix (Speed Mario Bros.) - Not completed.
Super Mario Bros. (Super Smash Bros. for Wii U(Wii U)) - Not gone as far as possible.
Super Mario Bros. (NES Classic Edition) - Not completed.
Super Mario Bros. (Nintendo Classic Mini: Family Computer) - Not completed.
Super Mario Bros. (NES-NSO(Switch)) - Not completed.
Super Mario Bros. 35 (Switch) - Not completed.
Super Mario Bros. (30th Anniversary G&W) - Completed Normal, 8-2 on Hard.
Super Mario Bros. Special (PC-8801 & Sharp X-1 series) - Not completed. I just put this in here even though it's not really a remake of SMB.
Super Mario Bros: The Lost Levels
Super Mario Bros: The Lost Levels (FDS) - Not completed.
Super Mario All-Stars (The Lost Levels(SNES)) - Not completed.
Super Mario All-Stars + Super Mario World (The Lost Levels(SNES)) - Not completed.
Super Mario All-Stars Limited Edition (The Lost Levels(Wii)) - Not completed.
BS Super Mario Collection (Dai-4-shuu(Satellaview)) - Not completed. Need to see if worlds 6-9 & A-D are in the game.
Super Mario Bros. Deluxe (For Super Players(GB)) - Not completed. Will try to complete worlds 9 & A-D after world 8.
Super Mario Bros: The Lost Levels (Famicom Mini series(GBA)) - Not completed.
Super Mario Bros: The Lost Levels (FDS(Famicom Mini Collection)) - Only 1-1.
Super Mario Bros: The Lost Levels (Virtual Console(Wii) - Not completed.
Super Mario Bros: The Lost Levels (Virtual Console(3DS) - Not completed.
Super Mario Bros: The Lost Levels (Virtual Console(Wii U) - Not completed.
Super Mario Bros: The Lost Levels (NES-NSO(Switch)) - Not completed.
Super Mario Bros: The Lost Levels (30th Anniversary G&W) - 7-4.
Super Mario Bros. 2
Yume Kojo: Doki Doki Panic (FDS) - Not completed.
Super Mario Bros. 2 (NES) - Not completed.
Super Mario Bros. 2 (Playchoice-10) - Not completed.
Super Mario USA (NES) - Not completed.
Super Mario All-Stars (Super Mario Bros. 2(SNES)) - Not completed.
Super Mario All-Stars + Super Mario World (Super Mario Bros. 2(SNES)) - Not completed.
Super Mario All-Stars Limited Edition (Super Mario Bros. 2(Wii)) - Not completed.
BS Super Mario USA (Satellaview) - Not completed.
Super Mario Advance (Main Game(GBA)) - Not completed.
Super Mario Bros. 2 (Virtual Console(Wii)) - Not completed.
Super Mario Bros. 2 (NES Classic Edition) - Not completed.
Super Mario USA (Nintendo Classic Mini: Family Computer) - Not completed.
Super Mario Bros. 2 (NES-NOS(Switch)) - Not completed.
Super Mario Bros. 3
Super Mario Bros. 3 (Main game(NES(Japanese))) - Not completed.
Super Mario Bros. 3 (Main game(NES(PRG0))) - Not completed.
Super Mario Bros. 3 (Main game(NES(PRG1))) - Not completed.
Super Mario Bros. 3 (Main game(NES(PAL))) - Not completed.
Super Mario All-Stars (Super Mario Bros. 3(Main game(SNES))) - Not completed.
Super Mario All-Stars + Super Mario World (Super Mario Bros. 3(Main game(SNES))) - Not completed.
Super Mario All-Stars Limited Edition (Super Mario Bros. 3(Main game(SNES))) - Not completed.
BS Super Mario Collection (Dai-2-shuu(Satellaview)) - Not completed. Need to see if worlds 4-8 & Warp zone exist.
BS Super Mario Collection (Dai-3-shuu(Satellaview)) - See below. Worlds 1-3 exist but cannot be accessed normally. Patch exists.
BS Super Mario Collection (Dai-3-shuu(With patch for Dai-2-shuu data(Satellaview))) - Not completed. Need to see if worlds 7-8 & Warp Zone exist.
Super Mario Advance 4 (Main game(GBA)) - Not completed.
Super Mario Advance 4 (World-e(GBA))) - Not completed.
Super Mario Bros. 3 (NES Classic Edition) - Not completed.
Super Mario Bros. 3 (Nintendo Classic Mini: Family Computer) - Not completed.
Super Mario Bros. 3 (Virtual Console(Wii)) - Not completed.
Super Mario Bros. 3 (Virtual Console(3DS)) - Not completed.
Super Mario Bros. 3 (Virtual Console(Wii U)) - Not completed.
Super Mario Advance 4 (Main game(Wii U)) - Not completed.
Super Mario Advance 4 (World-e(Wii U)) - Not completed.
Super Mario Bros. 3 (NES-NSO(Main game(Switch))) - Not completed.
Super Mario Bros. 3: Mario, the quick-change artist! (NES-NOS(Main game(Switch))) - Not completed. Need to look at worlds 1-7 & Warp Zone.
Super Mario Advance 4 (Main game(GBA-NSO)) - Not completed.
Super Mario Advance 4 (World-e(GBA-NSO)) - Not completed.
GB(+remakes)
Super Mario Land
Super Mario Land (GB) - Not completed.
Super Mario Land (GBC) - Not completed.
Super Mario Land (GB(1.1)) - Not completed.
Super Mario Land (GBC(1.1)) - Not completed.
Super Mario Land (Virtual Console(3DS)) - Not completed.
Super Mario Land 2
Super Mario Land 2 (GB) - Not completed.
Super Mario Land 2 (GBC) - Not completed.
SNES(+ remakes)
Super Mario World
Super Mario World (SNES(Japanese)) - Not completed.
Super Mario World (SNES(US Localization Prototype)) - Not completed.
Super Mario World (SNES(US)) - Not completed.
Super Mario World (SNES(PAL)) - Not completed.
Super Mario World (Nintendo Super System) - Not completed.
Super Mario All-Stars + Super Mario World (Super Mario World(SNES)) - Not completed.
Super Mario Advance 2 (Main Game(GBA)) - Not completed.
Super Mario World (SNES Classic Edition) - Not completed.
Super Mario World (Nintendo Classic Mini: Super Famicom) - Not completed.
N64(+ remakes)
Super Mario 64 (Prototype(Hopefully)(N64)) - Did Debug. Accessed Level Select. Beat Bowser 3. Saw ending picture straight from level select. Need to see what debugging during credits leads to.
Super Mario 64 (Japan(N64)) - Not completed.
Super Mario 64 (Mappie95(N64(Project 64 emulator(6.0P & 6.6P)))) - Level selected to castle, went to 3rd floor, BLJ'd past the 50-star door-which makes the game crash for some reason like the Bowser 1 & 30-star doors, entered the 70 star door-which doesn't crash(maybe because of the layout of the room?), BLJ'd to Bowser 3 course. Did not get to Bowser 3 yet.
Super Mario 64 (US(N64)) - Not completed.
Super Mario 64 (PAL(N64)) - Not completed.
Super Mario 64 (Japan(Shindou(N64))) - Not completed.
Super Mario 64 (China(Ique Player)) - Not completed.
Super Mario 64DD (N64DD) - Not completed.
Super Mario 64 DS (NDS) - Not completed.
Super Mario 64 (Virtual Console(Wii)) - Not completed.
Super Mario 64 (Virtual Console(Wii U)) - Not completed.
Super Mario 64 (N64-NSO(Switch)) - Not completed.
Super Mario 3D All-Stars (Super Mario 64(Switch)) - Not completed.
Gamecube(+remakes)
Super Mario Sunshine (Japanese(GC)) - Not completed.
Super Mario Sunshine (US(GC)) - Not completed.
Super Mario Sunshine (PAL(GC)) - Not completed.
Super Mario 3D All-Stars (Super Mario Sunshine(Switch)) - Not completed.
DS(+ remakes)
New Super Mario Bros. (DS) - Not completed.
Wii(+remakes)
Super Mario Galaxy
Super Mario Galaxy (Wii) - Not completed.
Super Mario Galaxy (Nvidia Shield) - Not completed.
Super Mario 3D All-Stars (Super Mario Galaxy(Switch)) - Not completed.
New Super Mario Bros. Wii
New Super Mario Bros. Wii (Wii) - Not completed.
New Super Mario Bros. Wii Coin World (Arcade) - Not completed.
Super Mario Galaxy 2
Super Mario Galaxy 2 (Wii) - Not completed.
Super Mario Galaxy 2 (Nintendo Selects(Wii)) - Not completed.
Super Mario Galaxy 2 (Digital Download(Wii U)) - Not completed.
3DS(+ remakes)
Super Mario 3D Land
Super Mario 3D Land (3DS) - Not completed.
Super Mario 3D Land (Nintendo Selects(3DS)) - Not completed.
New Super Mario Bros. 2
New Super Mario Bros. 2 (3DS) - Not completed.
New Super Mario Bros. 2 Gold Edition (3DS) - Not completed.
Wii U(+ remakes)
New Super Mario Bros. U
New Super Mario Bros. U (Wii U) - Not completed.
New Super Luigi U (Wii U) - Not completed.
New Super Mario Bros. U + New Super Luigi U (Wii U) - Not completed.
New Super Mario Bros. U Deluxe (Switch) - Not completed.
Super Mario 3D World
Super Mario 3D World (Wii U) - Not completed.
Super Mario 3D World + Bowser's Fury (Switch) - World Castle or Bowser, don't remember.
Super Mario Maker games
1
Super Mario Maker (Wii U) - Not completed.
Super Mario Maker (3DS) - Not completed.
2
Super Mario Maker 2 (Switch) - Not completed.
Mobile(+ remakes)
Super Mario Run - Not completed.
Switch(+remakes)
Super Mario Odyssey (Switch) - Not completed.
Super Mario Bros. Wonder (Switch) - Not completed.
Other
Mario
Mario Bros. (series)
NES/FDS(+ remakes)/Mario Bros.
Arcade (Japanese) - Not completed.
Arcade (US) - Not completed.
Arcade Archive: Mario Bros. (Switch) - Not completed.
Arcade Classics Series (NES) - Not completed.
Kaettekita Mario Bros. (FDS) - Not completed.
Classic Series (NES) - Not completed.
Mario Bros. (Atari 2600) - Not completed.
Mario Bros. (Atari 5200) - Not completed.
Mario Bros. (Atari 8-bit computers(1984)) - Not completed.
Mario Bros. (Apple II) - Not completed.
Mario Bros. (Commodore 64(1984)) - Not completed.
Mario Bros. (PC-8001) - Not completed.
Mario Bros. (Amstrad CPC) - Not completed.
Mario Bros. (ZX Spectrum) - Not completed.
Mario Bros. (Commodore 64(1987)) - Not completed.
Mario Bros. (Atari 7800) - Not completed.
Mario Bros. (Atari 8-bit computers(1988)) - Not completed.
Mario Bros. (Nintendo PlayChoice-10) - Not completed.
Mario Bros.-e (GBA) - Not completed.
Famicom Mini: Mario Bros. (GBA) - Not completed.
Mario Bros. (NES(Famicom Mini Collection)) - Not completed.
Mario Bros. (Animal Crossing(NGC)) - Not completed.
Mario Bros. (Virtual Console(Wii)) - Not completed.
Mario Bros. (Virtual Console(3DS)) - Not completed.
Mario Bros. (Virtual Console(Wii U)) - Not completed.
Mario Bros. (NES Classic Mini) - Not completed.
Mario Bros. (Nintendo Classic Mini: Family Computer) - Not completed.
Mario Bros. (NES-NSO(Switch)) - Not completed.
Super Mario Bros. 3 (2P Battle(NES(Japanese))) - Not completed.
Super Mario Bros. 3 (2P Battle(NES(PRG0))) - Not completed.
Super Mario Bros. 3 (2P Battle(NES(PRG1))) - Not completed.
Super Mario Bros. 3 (2P Battle(NES(PAL))) - Not completed.
Super Mario All-Stars (Super Mario Bros. 3(2P Battle(SNES))) - Not completed.
Super Mario All-Stars (Super Mario Bros. 3(Battle Game(SNES))) - Not completed.
Super Mario All-Stars + Super Mario World (Super Mario Bros. 3(2P Battle(SNES))) - Not completed.
Super Mario All-Stars + Super Mario World (Super Mario Bros. 3(Battle Game(SNES))) - Not completed.
Super Mario All-Stars Limited Edition (Super Mario Bros. 3(2P Battle(SNES))) - Not completed.
Super Mario All-Stars Limited Edition (Super Mario Bros. 3(Battle Game(SNES))) - Not completed.
BS Super Mario Collection (Dai-2-shuu(Satellaview)) - Not completed. Need to see if it exists.
BS Super Mario Collection (Dai-3-shuu(Satellaview)) - See above.
BS Super Mario Collection (Dai-3-shuu(With patch for Dai-2-shuu data(Satellaview))) - See above.
Super Mario Advance (Mario Bros. Classic(GBA)) - Not completed.
Super Mario Advance (Mario Bros. Battle(GBA)) - Not completed.
Super Mario Advance 2 (Mario Bros. Classic(GBA)) - Not completed.
Super Mario Advance 2 (Mario Bros. Battle(GBA)) - Not completed.
Super Mario Advance 3 (Mario Bros. Classic(GBA)) - Not completed.
Super Mario Advance 3 (Mario Bros. Battle(GBA)) - Not completed.
Super Mario Advance 4 (Mario Bros. Classic(GBA)) - Not completed.
Super Mario Advance 4 (Mario Bros. Battle(GBA)) - Not completed.
Super Mario Advance 4 (Mario Bros. Classic(Wii U)) - Not completed.
Super Mario Advance 4 (Mario Bros. Battle(Wii U)) - Not completed.
Mario & Luigi: Superstar Saga (Mario Bros. Classic(GBA)) - Not completed.
Mario & Luigi: Superstar Saga (Mario Bros. Battle(GBA)) - Not completed.
Mario & Luigi: Superstar Saga (Mario Bros. Classic(Virtual Console(Wii U))) - Not completed.
Mario & Luigi: Superstar Saga (Mario Bros. Battle(Virtual Console(Wii U))) - Not completed.
Mario & Luigi: Superstar Saga (Mario Bros. Classic(GBA-NSO)) - Not completed.
Mario & Luigi: Superstar Saga (Mario Bros. Battle(GBA-NSO)) - Not completed.
Super Mario Bros. 3 (NES-NSO(2P Battle(Switch))) - Not completed.
Super Mario Bros. 3: Mario, the quick-change artist! (NES-NSO(2P Battle(Switch))) - Not completed. Need to see if it exists at all.
Super Mario 3D World (Luigi Bros.(Wii U)) - Not completed.
Super Mario 3D World + Bowser's Fury (Super Mario 3D World(Luigi Bros.(Switch))) - Not completed.
Miscellaneous
Mario Bros. (MS G&W) - Not completed.
Mario Bros. (MS G&W(G&WG)) - Not completed.
Mario Bros. (MS G&W(G&WG3/C)) - Not completed.
Mario Bros. (MS G&W(G&WG3/M)) - Not completed.
Mario Bros. (MS G&W(G&WG4/C)) - Not completed.
Mario Bros. (MS G&W(G&WG4/M)) - Not completed.
Mario Bros. Special (PC6001mkII/PC6601/PC8001/PC8801mkII/P9801) - Not completed. (Yes I know these are together. It's for space reasons.)
Mario Bros. Special (FM-7/Sharp X1/Sharp MZ-1500/Sharp MZ-2200/Hitachi S1/SMC-777) - Not completed. (See above)
Punch Ball Mario Bros. (PC6001mkII/PC6601/PC8001) - Not completed. (See above)
Punch Ball Mario Bros. (FM-7/Sharp X1/Sharp MZ-1500/IBM-JX) - Not completed. (See above)
Mario Clash (VB) - Not completed.
Wrecking Crew (series)
VS. Wrecking Crew (VS. System(J)) - Not completed.
VS. Wrecking Crew (VS. System(U)) - Not completed.
VS. Wrecking Crew (VS. System(Other)) - Not completed.
VS. Wrecking Crew (Arcade Archives - Switch(J)) - Not completed.
VS. Wrecking Crew (Arcade Archives - Switch(U)) - Not completed.
VS. Wrecking Crew (Arcade Archives - Switch(E)) - Not completed.
VS. Wrecking Crew (Arcade Archives - Switch(Au)) - Not completed.
Wrecking Crew (NES) - Not completed.
Wrecking Crew (FDS) - Not completed.
Famicom Mini: Wrecking Crew (GBA) - Not completed.
Wrecking Crew (Virtual Console(Wii)) - Not completed.
Wrecking Crew (Virtual Console(3DS(Ambassador program)) - Not completed.
Wrecking Crew (Virtual Console(3DS(Full release)) - Not completed.
Wrecking Crew (Virtual Console(Wii U)) - Not completed.
Wrecking Crew (NES-NSO(Switch)) - Not completed.
Wrecking Crew '98 (SFC(NP)) - Not completed.
Wrecking Crew '98 (SFC(Retail)) - Not completed.
Wrecking Crew '98 (Virtual Console(Wii U(J))) - Not completed.
Paper Mario (series)
Mario & Luigi (series)
Golf (series)
Golf (NES) - Not completed.
Golf (NEC PC-88) - Not completed.
Golf (Sharp X-1) - Not completed.
Golf (PC 8001mkIISR) - Not completed.
Golf (Family Computer Disk System/Famicom Disk System) - Not completed.
Golf (Nintendo Playchoice-10) - Not completed.
Golf (e-reader(GBA)) - Not completed.
Golf (Virtual Console(Wii U)) - Not completed.
Golf (Nintendo Switch) - Not completed.
Stroke & Match Golf / VS. Golf (Arcade(Japanese)) - Not completed.
Stroke & Match Golf / VS. Golf (Arcade(US)) - Not completed.
Stroke & Match Golf / VS. Ladies Golf (Arcade(US)) - Not completed.
Stroke & Match Golf / VS. Golf (Arcade Archives(Switch)) - Not completed.
Golf: Japan Course (Blue Disk(FDS)) - Not completed.
Golf: Japan Course (Professional Course Gold Disk(FDS)) - Not completed.
Golf: Japan Course (Champions' Course Gold Disk(FDS)) - Not completed.
Golf: US Course (Blue Disk(FDS)) - Not completed.
Golf: US Course (Prize Card(FDS)) - Not completed.
Golf (Game Boy) - Not completed.
Dr. Mario (series)
Mario Kart (series)
Mario Discovery (series)
Mario Golf
Ideas for Video Games
This section is in progress.
Mario Video Game Ideas
Super Mario 3D All-Stars 2.0 - Super Mario 3D All-Stars + SM64J + SM64U + SM64 Shindou + SMS OG + SMG OG.
Super Mario 3D All-Stars 2 - SM64DS + SM3DL + SMG2.
Super Mario 3D All-Stars 3 - SM3DW + SMO Best of All Updates + SMO Update Selection + SM3DW+BF.
Super Mario 3D All-Stars All-Stars 1.0 - Super Mario 3D All-Stars 1 2.0 + 2 + 3.
Sonic Video Game Ideas
Sonic Origins Big Update - SO LU + S1 + TiS1 + KiS1 + S1 2013 + S2 + KiS2 + S2 2013 + S3 + S&K + S3&K + ...
Console Ideas
Nintendo Ultimate - Every Nintendo game from every timeline.
Sega Ultimate - Every Sega game from every timeline.
Ultimate Ultimate - Every video game from every timeline.
Re-Ultimate - Every video game from every timeline pre-installed + new version of SM64 from AT/3AT.
Hack Ideas
In progress.
Mario Hack Ideas
Super Mario Bros. Full (NES) - A full version of Super Mario Bros.
Super Mario Bros. Full (FDS) - The FDS version of above.
Super Mario Bros: The Lost Levels Full - The full version of TLL.
Sonic Hack Ideas
Sonic 1 MegaMix Deluxe WIP 1 Deluxe
A Deluxe version of Perfection's Sonic 1 MegaMix Deluxe WIP 1.
Menu
Conceptual mode: Combines every concept into 1 storyline. The background is all Sonic concepts running around.
February 1990 mode: Extends the February 1990 "prototype" into a full storyline. The background is the few objects in OG 2/1990 in the test level.
TTS 1990 mode: Extends the TTS 1990 "prototype" into a full storyline. The background is TTS 1990 Sonic.
Prototype mode: Extends the known available prototype into a full storyline. The background is S1P Sonic in MZ with the UFOs and the wrecking ball.
Pre-WCES mode: Combines the Pre-WCES "prototypes" and finishes them. The background is the Zero UK Issue 22 GHZ photo.
WCES/-like builds: Combines the WCES/-like "prototypes" and finishes them. The background is the LZ photo from Video Games (Germany) Issue 02.
GPSG build: Finishes the GPSG "prototype". The background is a series of GPSG S1 pictures.
SSSV builds: Combines and finishes the SSSV "prototypes". The background is a picture of LZ3 from the US commercial.
USA manual build: Finishes the USA manual "prototype". The background is a picture of the USA manual title screen.
Game PV build: Finishes the Game PV "prototype". The background is a picture of MZ with Picky.
Classic (REV00) mode: The OG experience. The background is the OG Title Screen.
Classic (REV01) mode: The other OG experience. The background is Sonic staring at text that says "REV01".
Mega Games 10 mode: I WILL SEND YOU TO BRAZIL! (joke). The background is Sonic at a Brazilian Arcade.
Mega Play mode: The arcade experience. The background is Sonic happy that LZ is gone.
Mega Play DX mode: Mega Play, but with the full Genesis. The background is Sonic mad at LZ for being back.
Sonic Jam mode: Some customization-ability. The background is S1 Sonic looking at SJam Sonic.
Sonic Mega Collection mode: Sonic Jam, but less customization. The background is S1 Sonic next to a 1-Up monitor.
3D STH mode: Again, customization. The background is S1 Sonic in 3D.
Sega Ages STH mode: 3D STH - 3D + stuff. The background is S1 Sonic with a Switch.
2013 mode: MOBILE! The background is S1 Sonic with the mobile title screen.
Forever mode: WOAH! The background is the S1F title screen.
Sonic Origins/+: CLASSIC, ANNIVERSARY, AND "+ ANNIVERSARY"! The background is Amy in GHZ.
Characters and abilities
Controls are Genesis controls.
Sonic: Spindash(hold down and spam A, B, or C), Super Peel-Out(hold up and spam A. B, or C), Insta-shield(press A in midair), Drop Dash(hold A in midair), Air Dash / Homing Attack(press A in midair), and Lightspeed dash(press B near rings).
Tails: Fly(press A in midair), Tail whip(press B on ground), Flight Cancel(press B while flying), and Super Jump (NOT PT)(A + up).
Knuckles: Glide(Hold A in midair), Drill Dive(B + down in midair), Excavation(Drill Dive on ground), Surprise(A in ground), Yoshi move(B during glide).
Mighty: Wall Climb(A in midair, next to wall) and Hammer Drop(A in midair, not near wall).
Ray: Mania Glide(Hold A in midair).
Shadow: Double Jump(A twice), Jet Stomp(B in air), Bullet Shot(C after getting bullet monitor), and Chaos Control(A+B+C).
Sonic 2 Megamix
Menu
Conceptual mode: Combines every concept into 1 storyline. The background is all Sonic 2 Sonic & Tails concepts running around.
Nick Arcade 1992 Mode: Extends the Nick Arcade prototype into a full storyline. The background is S2 Nick Arcade Sonic with the Snail Badnik.
Simon Wai 1992 Mode: Extends the Simon Wai prototype into a full storyline. The background is the level select menu of that build.
8/21/1992 Mode: Extends the 8/21/1992 prototype into a full storyline. The background is the Special Stage of that build.
9/14/1992 Mode: Extends the 9/14/1992 prototype into a full storyline. The background is the Title Screen of that build and Hidden Palace.
CENSOR Mode: The 1st prototype to have all zones. The background is a picture of S2 Sonic not in a balancing animation, yet on a ledge.
Beta 4-8: Combines said prototypes. Closer to Final, but not Final. The background is a picture of S2 Sonic and Tails next to the words "BETA 4-8".
Classic (REV00) mode: The OG experience. The background is the OG Title Screen.
Classic (REV01) mode: The other OG experience. The background is Sonic and Tails staring at text that says "REV01".
Classic (REV02) mode: The 3rd!? OG experience. The background is Sonic and Tails staring at text that says "REV02".
Sonic Classics mode: REV02, but with more glitches. The background is the various glitches in Sonic Classics S2.
Mega Play mode: ARCADE! The background is the arcade machine.
Sonic Jam mode: Some customization-ability. The background is S2 Sonic and Tails looking at SJam Sonic and Tails.
Sonic Mega Collection mode: Sonic Jam, but less customization. The background is S2 Sonic and Tails next to a 1-Up monitor.
3D STH 2 mode: Again, customization. The background is S2 Sonic and Tails in 3D.
Sega Ages STH 2 mode: 3D STH 2 - 3D + stuff. The background is S2 Sonic & Tails with a Switch.
2013 mode: MOBILE! The background is S2 Sonic and Tails with the mobile title screen.
Absolute mode: WOAH! The background is the S2A title screen.
Sonic Origins/+: CLASSIC, ANNIVERSARY, AND "+ ANNIVERSARY"! The background is Amy in HPZ (S2 2013).
Characters and abilities
Same as Sonic 1 Megamix Deluxe WIP 1 Deluxe.
Sonic 3&K Megamix
Menu
Conceptual mode: Combines every concept into 1 storyline. The background is all S3&K concepts running around.
1103 mode: Extends the 1103 prototype into a full storyline. The background is S3/&K/3&K Sonic in HCZ with the old background.
Sonic 3 mode: 1/2 of the experience. The background is the S3 title Screen.
Sonic 3C 0408 mode: It's the full thing. The background is a picture of its code. Hold A while selecting it to start Sonic 3C 0408 Full mode.
Sonic 3C 0517 mode: It's more of the full thing. The background is a title screen mockup. Hold A while selecting it to start Sonic 3C 0517 Full mode.
Sonic & Knuckles mode: Combines the S&K prototypes with the OG. The background is the title screen.
Sonic 3 & Knuckles mode: It's the full thing, but not prototypes. The background is the title screen.
S3&K Fixed mode: WOW! FIXES AND CHANGES! The background is the title screen.
Sonic 3 Complete mode: It's S3: Limited Edition, except fanmade. The background is the menu of S3 Complete.
Sonic Jam mode: Some customization-ability. The background is S3/&K/3&K Sonic looking at SJam Sonic.
Sonic Mega Collection mode: Sonic Jam, but less customization. The background is S3/&K/3&K Sonic next to a 1-Up monitor.
Mobile Demo mode: MOBILE! The background is S3/&K/3&K Sonic with a picture of the demo.
Mobile Full mode: FULL!! The background is the same as Mobile Demo Mode, except the picture of the demo has the word "FULL" on it.
Sonic 3 AIR mode: MODIFICATION CAPABILITIES!!! The background is a picture of the title screen.
Sonic 3 Complete AIR mode: COMPLETE + AIR!!! The background is a picture of the menu of S3 Complete AIR.
Sonic Origins/+: CLASSIC, ANNIVERSARY, AND "+ ANNIVERSARY"! The background is Amy in AIZ.
Characters and abilities
Same as Sonic 1 Megamix Deluxe WIP 1 Deluxe.
Sonic CD Megamix
Menu
Conceptual mode: Combines every concept into 1 storyline. The background is all Sonic CD concepts running around.
Ver0.02 mode: Extends this prototype into a full storyline. The background is the title screen and the level select.
Prototype 510 mode: Extends this prototype into a full storyline. The background is EVERY SPECIAL STAGE RING LOCATION IN THE PROTOTYPE!
Ver0.28A mode: Extends this prototype into a full storyline. The background is TTZ act 3 and the Com-in' Soon screen.
Ver0.51 mode: Finishes this prototype. The background is the Special Stage.
Ver0.70 mode: Finishes this prototype. The background is the Title Screen.
Classic mode: The OG experience. Combines all versions with the prototypes from Ver1.05 to Ver1.15. The background is the OG Title Screen.
Sonic Mega Collection mode: It was planned, then scrapped, now it's here. The background is SCD Sonic next to a 1-Up monitor.
Sonic Gems Collection mode: Wait WHAT!? The background is SCD Sonic next to a "2-Up" monitor.
2011 mode: MOBILE! The background is SCD Sonic with the mobile title screen.
Sonic Origins/+: CLASSIC, ANNIVERSARY, AND "+ ANNIVERSARY"! The background is Knuckles in PPZ.
Characters and abilities
Same as Sonic 1 Megamix Deluxe WIP 1 Deluxe.
Lock-on craziness
Sonic 1 Megamix Deluxe WIP 1 Deluxe + Sonic 2 Megamix
S:BTS mode: The bridge between S1 & S2. The background is the title screen.
S:BTS + mode: S:BTS, but more. The background is the title screen.
S:BTS DX mode: S:BTS +, but more. The background is the title screen.
S:BTS Reprise mode: Well, stuff is fixed. The background is the title screen.
S:BTS Redux mode: a REMAKE!? of S:BTS!? The background is the title screen.
S:BTSA mode: Wait, a bridge between S:BTS & S2!? The background is the title screen.
S:BTSA DX mode: Uhhhh, what could be added to this? The background is the title screen.
S:BTSA + mode: Ok, this is just out of hand. The background is the title screen.
S:BTS & A mode: The full experience. The background is the title screen.
S:BTS & (A DX) mode: Well, that's one way to get fuller. The background is the title screen.
S:BTS & (A +)mode: That's...fine...I guess. The background is the title screen.
S:BTS + & A mode: ... The background is the title screen.
S:BTS + & (A DX) mode: I'm gonna stop. The background is the title screen.
S:BTS + & (A +) mode: ... The background is the title screen.
S:BTS DX & A mode: What the heck? The background is the title screen.
S:BTS DX & (A DX) mode: The double DX. The background is the title screen.
S:BTS DX & (A +) mode: Well, DX+. The background is the title screen.
S:BTS Reprise & A mode: Heh, Reprise Aftermath would make a good joke. The background is the title screen.
S:BTS Reprise & (A DX)mode: I take that back, this is better. The background is the title screen.
S:BTS Reprise & (A +)mode: NO I TAKE THAT BACK THIS IS! The background is the title screen.
S:BTS Redux & A mode: No, this is! The background is the title screen.
S:BTS Redux & (A DX) mode: Oof, now this is. The background is the title screen.
S:BTS Redux & (A +) mode: Ok, THIS IS, and nothing else. The background is the title screen.
S:BTS Ultimate mode: The TRUE full experience.
Sonic 1 Megamix Deluxe WIP 1 Deluxe + Sonic 3&K Megamix
Sonic 1 Megamix Deluxe WIP 1 Deluxe + Sonic CD Megamix
Sonic 2 Megamix + Sonic 3&K Megamix
Sonic 2 Megamix + Sonic CD Megamix
Sonic 3&K Megamix + Sonic CD Megamix
Sonic 1 Megamix Deluxe WIP 1 Deluxe + Sonic 2 Megamix + Sonic 3&K Megamix
Sonic 1 Megamix Deluxe WIP 1 Deluxe + Sonic 2 Megamix + Sonic CD Megamix
Sonic 1 Megamix Deluxe WIP 1 Deluxe + Sonic 3&K Megamix + Sonic CD Megamix
Sonic 2 Megamix + Sonic 3&K Megamix + Sonic CD Megamix
Sonic 1 Megamix Deluxe WIP 1 Deluxe + Sonic 2 Megamix + Sonic 3&K Megamix + Sonic CD Megamix
Other
Pizza Tower Game Ideas
Pizza Tower 2: Multiverse Craziness
Story
After the events of Pizza Tower, Peppino Spaghetti was still trying to get out of debt. A year had passed, and Peppino had gotten out of debt, and was actually making profit. However, Pizzaface and Pizzahead had returned. They had invented a multiversal travel machine, which they were going to use to destroy Peppino's Pizza. Peppino decided that he needed to stop them. He saw the tower had been rebuilt, so he went there. Gustavo, Brick, & Mr. Stick followed Peppino. Things were different this time. Sand was suddenly appearing, and the tower seemingly morphed into various other towers, spires, etc. This would be the final time Peppino's Pizza would be threatened.
Characters
Peppino Spaghetti - Default.
Gustavo & Brick - Default.
Mr. Stick - Default.
Pepperman - Defeat Pepperman in Floor 1.
Vigilante - Defeat Vigilante in Floor 2.
The Noise - Defeat The Noise in Floor 3.
Noisette - Unlocked at the same time as The Noise.
Fake Peppino - Defeat Fake Peppino in Floor 4.
Fake Peppino Monster - Unlocked at the same time as Fake Peppino.
Old Peppinos - Beat the main floors.
Old Bosses - Beat them at their respective floors.
Peppina Spaghetti & Peppina Ramen - Unlock and go to Floor Roolf.
Paola Spaghetti - Unlock and go to Floor Roolf 2.
Gustava & Renga (Peppina Spaghetti), Gustava & Renga (Peppina Ramen), & [Gustava & Renga] (Paola Spaghetti) - Unlocked at the same time as the previous 2.
Peppergal - Beat Peppergal in Floors 1 Roolf and 1 Roolf 2.
Vigi - Beat Vigi in Floors 2 Roolf and 2 Roolf 2.
Noise-Chan - Beat Noise-chan in Floors 3 Roolf & 3 Roolf 2.
Fake Peppina Spaghetti & Fake Peppina Ramen - Beat them in Floor 4 Roolf.
Fake Peppina Spaghetti Monster & Fake Peppina Ramen Monster - Unlocked at the same time as previous.
Fake Paola Spaghetti - Beat Fake Paola Spaghetti in Floor 4 Roolf 2.
Fake Paola Spaghetti Monster - Unlocked at the same time as Fake Paola Spaghetti.
PLACEHOLDER
Levels
Floor 1: Tutorial, John Gutter (blocked off, set to highest it can go), Pizzascape, Ancient Cheese, Bloodsauce Dungeon, Pepperman Boss (see below 2 for general rule), Tricky Treat (via Halloween door), Secrets of the World (via Secret Eye), Pizza Gauntlet (in Secret Area), Pizza Super Gauntlet (via Pizza Box in Secret Area).
Floor 2: Oregano Desert, Wasteyard, Fast Food Saloon, Fun Farm, Vigilante Boss (Snottylante if any Vigilante, etc.).
Floor 3: Crust Cove, Gnome Forest, Deep-Dish 9, GOLF, Noise Boss (Doise if any Noise, etc.).
Floor 4: Pig City, Peppibot Factory, OH SHIT!, Refrigerator-Refrigerador-Freezerator, Fake Peppino Boss (blocked off, key already at gate).
Floor 5: Don't Make A Sound, Pizzascare, WAR (blocked off, set to highest it can go) , (The) Crumbling Tower Of Pizza (blocked off, set to highest it can go), Pizzaface/Pizzahead Boss (blocked off, key already at window).
Floor Pizza Tower Inspirations: Super Mario (franchise), Sonic (franchise).
Floor Pre-Pizza Tower: Weiners Don't Use Drugs, The Leaning Tower Of Pizza, Pizza Massacre.
Floor Pre-Pre-ETB: 3/14/2018, 3/16/2018, 3/18/2018.
Floor Pre-ETB Level 1: 3/20/2018, 3/22/2018, 3/27/2018, 3/31/2018, ETB Leftover, ETB Leftover (1H), Pre-ETB Experience.
Floor Pre-ETB Levels 2-5: 3/26/2018, 4/4/2018, 4/10/2018, 4/14/2018, ETB Leftovers, Pre-ETB Experience, Pre-ETB Experience (Custom Level).
Floor Between Pre-ETB & ETB: 4/24/2018, 4/27/2018, 4/30/2018, 5/31/2018, 6/11/2018 (Pizza_Tower_Test.exe), 6/26/2018.
Floor ETB: 7/15/2018 (V1), 7/16/2018 (V2, Tumblr), 7/16/2018 (V2, Playable), 7/16/2018 (V21), 7/16/2018 (V211), 7/21/2018 (Joke Build), 9/3/2018.
Floor Tester: 10/3/2018 (Tumblr), 10/8/2018, 10/9/2018, 10/10/2018 (both 5:11 & 20:59), 10/11/2018, 10/12/2018, 10/13/2018, 10/14/2018, 10/15/2018, 10/16/2018, 10/17/2018, 10/18/2018, 10/19/2018, 10/20/2018, 10/21/2018, 10/22/2018, 10/23/2018, 10/24/2018, 10/25/2018, 10/26/2018, 10/27/2018, 10/28/2018, 10/29/2018, 10/30/2018 (both 7:16 & 22:34).
Floor Halloween Demo (Demo 1): 10/31/2018 (Tumblr), 10/31/2018 (Playable), 10/31/2018 (Hard Mode), 10/31/2018 (Hard Mode Fixed), 10/31/2018 ("floor1"), 10/31/2018 ("floor1" fixed).
Floor Demo 2: 11/27/2018 (Factory), 12/3/2018 (Ancient Tower(Demo 2)), 12/3/2018 (Ancient Tower Challenge), 12/3/2018 (Factory), 12/3/2018 (Factory Challenge), 12/3/2018 (Ancient Tower(Halloween Demo/Demo 1)), 12/3/2018 (Ancient Tower Hard(Halloween Demo/Demo 1)), 12/3/2018 (Ancient Tower Hard(Halloween Demo/Demo 1) Fixed), 12/3/2018 (ETB), 12/3/2018 (ETB Fixed), 12/4/2018 (Tumblr), 12/5/2018 (OG)(Ancient Tower(Demo 2)), 12/5/2018 (OG)(Ancient Tower Challenge), 12/5/2018 (OG)(Factory), 12/5/2018 (OG)(Factory Challenge), 12/5/2018 (OG)(Ancient Tower(Halloween Demo/Demo 1)), 12/5/2018 (OG)(Ancient Tower Hard(Halloween Demo/Demo 1)), 12/5/2018 (OG)(Ancient Tower Hard(Halloween Demo/Demo 1) Fixed), 12/5/2018 (OG)(ETB), 12/5/2018 (OG)(ETB Fixed), 12/5/2018 (Rev 1)(Ancient Tower(Demo 2)), 12/5/2018 (Rev 1)(Ancient Tower Challenge), 12/5/2018 (Rev 1)(Factory), 12/5/2018 (Rev 1)(Factory Challenge), 12/5/2018 (Rev 1)(Ancient Tower(Halloween Demo/Demo 1)), 12/5/2018 (Rev 1)(Ancient Tower Hard(Halloween Demo/Demo 1)), 12/5/2018 (Rev 1)(Ancient Tower Hard(Halloween Demo/Demo 1) Fixed), 12/5/2018 (Rev 1)(ETB), 12/5/2018 (Rev 1)(ETB Fixed), 12/5/2018 (Rev 2)(Ancient Tower(Demo 2)), 12/5/2018 (Rev 2)(Ancient Tower Challenge), 12/5/2018 (Rev 2)(Factory), 12/5/2018 (Rev 2)(Factory Challenge), 12/5/2018 (Rev 2)(Ancient Tower(Halloween Demo/Demo 1)), 12/5/2018 (Rev 2)(Ancient Tower Hard(Halloween Demo/Demo 1)), 12/5/2018 (Rev 2)(Ancient Tower Hard(Halloween Demo/Demo 1) Fixed), 12/5/2018 (Rev 2)(ETB), 12/5/2018 (Rev 2)(ETB Fixed), 12/6/2018 (Rev 3)(Ancient Tower(Demo 2)), 12/6/2018 (Rev 3)(Ancient Tower Challenge), 12/6/2018 (Rev 3)(Factory), 12/6/2018 (Rev 3)(Factory Challenge), 12/6/2018 (Rev 3)(Ancient Tower(Halloween Demo/Demo 1)), 12/6/2018 (Rev 3)(Ancient Tower Hard(Halloween Demo/Demo 1)), 12/6/2018 (Rev 3)(Ancient Tower Hard(Halloween Demo/Demo 1) Fixed), 12/6/2018 (Rev 3)(ETB), 12/6/2018 (Rev 3)(ETB Fixed), "floor1"(All revisions), "floor1"(All revisions).
Floor Go To Grinch: 12/8/2018 (Tumblr), 12/19/2018 (PT Time Challenge 1, Thing Besides The Week), 12/21/2018 (Grinch), 12/21/2018 (Mansion).
Floor FIRST PATREON BUILD!: 1/10/2019 (Tumblr), 1/12/2019 (Desert), 1/12/2019 (Mansion), 1/12/2019 (Factory).
Floor to March Patreon:
Floor to Optimization:
Floor to GOLF:
Floor to April:
Floor to Desert:
Floor to Blue Block Land:
Floor to Let's Go To SAGE:
Floor to SAGE:
Floor to Hardoween:
Floor to Co-op:
Floor to December:
Floor to Peppino's Xmas Break:
Floor to Noise:
Floor to Boss:
Floor to Level Editor:
Floor to Desert Playtest:
Floor to Graveyard Playtest:
Floor to Western:
Floor to Beach & Forest:
Floor to April 2021:
Floor to Rework:
Floor to Eggplant:
Floor to Octobe22:
Floor to v1.0.185:
Ranks
Normal Ranks:
D - Get a low amount of score.
C - Get a OK amount of score.
B - Get a mid amount of score.
A - Get a high amount of score.
S - Surpass the score requirement.
P - Get S, all secrets (including old secrets unlocked at Lap 2), Lap 2, the Treasure, and keep combo starting from the first room.
Bad Ranks:
E - Get near 0 score.
F - Get 0 score and complete level with NOTHING (easier if you use debug console). Score does NOT change from 0 to 10 like OG PT.
Beyond P Ranks:
e - Get P Rank and do Lap e.
P3/Lapped - Get P Rank and do Lap 3.
π - Get P Rank and do Lap π.
P4/Beans/Re-Lapped - Get P Rank and do Lap 4.
P5/Re-Beans/Re-Re-Lapped - Get P Rank and do Lap 5.
P6 - Get P Rank and do Lap 6.
P7 - Get P Rank and do Lap 7.
P8 - Get P Rank and do Lap 8.
P9 - Get P Rank and do Lap 9.
L - Get P Rank and do Lap 10.
P11 - Get P Rank and do Lap 11.
P12 - Get P Rank and do Lap 12.
P13 - Get P Rank and do Lap 13.
P14 - Get P Rank and do Lap 14.
P15 - Get P Rank and do Lap 15.
P16 - Get P Rank and do Lap 16.
P16(again) - Get P Rank and do the second Lap 16.
P16(Ok, seriously what is wrong with you?) - Get P Rank and do the third Lap 16.
- (negative Laps) Ranks:
- (minus(positive Laps)) Ranks:
+ (negative Laps) Ranks:
+ (score(positive Laps)) Ranks:
+ (no damage(positive Laps)) Ranks:
T Ranks:
T - (negative Laps) Ranks:
T - (minus(positive Laps)) Ranks:
T + (negative Laps) Ranks:
T + (score(negative Laps)) Ranks:
T + (no damage(positive Laps)) Ranks:
Glitched Ranks (ranks you can't normally get w/o cheats or EXTREME SKILL):
Laps & Lap Mechanics (in order)
WAR -10: Now they're fully mixed.
WAR -9: Ok, Negative WAR and Negative Sucrose Snowstorm are mixing.
WAR -8: ...
WAR -7: Yawn...
WAR -6: Still nothing new?
WAR -5: Nothin new?
WAR -4: Now the Negative War Timer changes.
WAR -π True: Now Negative Backrooms & NEGATIVE SAGE TUTORIAL!!!!
WAR -π Regular: Great. Negative Backrooms again.
WAR -3: NEGATIVE BLOXXY TOWER AND SUNLIT SPIRE!?
WAR -e: Now there's 2 bad mechanics at once.
WAR -2: STILL!? AND THERE'S THE NEGATIVE ANTON____ STUFF!?
WAR -1: WHAT IS WRONG WITH THE NEGATIVE WAR TIME IT'S NOT CHANGING BESIDES THE USUAL CHANGING!
WAR -0: A negative level change? And where's the negative war t-wait, picking up the gun brings it in.
Lap -16: Please stop. Wait, NEGATIVE FNF!?!?!?!?
Lap -16: Oh, crap, this lap again. Wait, NEGATIVE PASTA OBELISK!?
Lap -16: NEGATIVE FNAF, ALL NEGATIVE PIZZELLES & PIZZANOS, NEGATIVE PEPPINA SPAGHETTI, NEGATIVE PEPPINA RAMEN, & NEGATIVE PAOLA SPAGHETTI!?!?
Lap -15: Great, the negative versions of the bosses from Pizza Tower & Sugary Spire.
Lap -14: NEGATIVE YOGURT.EXE & THE NEGATIVE VERSION OF THE GUY FROM LOWFACE MODE!?
Lap -13: Negative Topping gal monsters!? & NEGATIVE CONFECTI MONSTERS!? & NEGATIVE CONFECTI GAL MONSTERS!?!?!?
Lap -12: Great, Negative Pizzagal, Negative Coneball, & Negative Conegal are here as well.
Lap untitled -π: NEGATIVE SAGE TUTORIAL!?
Lap -11: "Throws in the negative versions of the chasers from Peppino's Leaning Nightmare"
---Stop here if not in Ultra Gutter---
Lap -10: Everything's back WITH NEGATIVE ELM SNICK.EXE!?
Lap -9: Ugh, quiet. Too quiet.
Lap -8: Oh great, the negative toppin monsters.
Lap -7: Negative Captain Goblin, Negative Captain Bomb, & Negative RRF Santa!?
Lap -6: NEGATIVE FAKE PEPPINO FROM UNUSED MANSION LEVEL!?
Lap -5: Another Negative John Ghost??
Lap -4: Not this guy from the Lap Minus mod, GET AWAY, NEGATIVE SNICK.EXE!!
Lap -π True: Great. More of something that shouldn't exist.
Lap -π Regular: Negative Backrooms? That shouldn't exist!
Lap -3: Negative Pizzaface, or if ELM Hard Mode is on, Negative ELM John Ghost.
Lap -e: Random stuff from later negative laps.
Lap -2: Same as -1.
Lap -1: It's... the Pizza Time Timer... but it starts at 0 and goes up?
- Lap 0: ???? Negatives? Though still nothing.
Pre-Lapping: Nothing.
+ Lap 0: Uhhhh... What!? Still nothing, though.
Lap 1: Pizza Time Timer.
Lap 2: Same as Lap 1.
Lap e: Random stuff from later laps.
Lap 3: Pizzaface spawns, or if ELM Hard Mode is on, ELM John Ghost.
Lap π Regular: Backrooms!?
Lap π True: Even more Backrooms!?
Lap 4: Out of the backrooms, but Snick.EXE is back!? AND WAR TIMER!?
Lap 5: Oh crap, another John Ghost.
Lap 6: FAKE PEPPINO FROM UNUSED MANSION LEVEL!?
Lap 7: Captain Goblin, Captain Bomb, & RRF Santa!?
Lap 8: The topping monsters!?
Lap 9: It's quiet. Too quiet.
Lap 10: OH CRAP EVERYTHING'S BACK & WITH ELM SNICK.EXE!?
---Stop here if not in Ultra Gutter---
Lap 11: You went too far, have the chasers of Peppino's Leaning Nightmare with everything else.
Lap untitled π: SAGE TUTORIAL!?
Lap 12: Now Pizzagal, Coneball, & Conegal are chasing you as well.
Lap 13: Oh great, the confecti monsters, topping gal monsters, & confecti gal monsters too.
Lap 14: YOGURT.EXE FROM "SUGARY SPIRE" & THE GUY FROM LOWFACE MODE!?
Lap 15: Great, now all the bosses from Pizza Tower & Sugary Spire.
Lap 16: Wait, hold on, FNAF!?!?!?!? & ALL VERSIONS OF PIZZELLE AND PIZZANO, PEPPINA SPAGHETTI, PEPPINA RAMEN, & PAOLA SPAGHETTI!?
Lap 16: We just did this lap. WAIT, PASTA OBELISK!?
Lap 16: Again?? WAIT, FNF!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?
WAR 0: Wait, why did we change levels? & the WAR timer isn't he-oh right, you have to pick up the gun.
WAR 1: ... Wait what? WAR Timer isn't going up?
WAR 2: ...Still? When are you going to go up, WAR Timer? Now there's the whole Anton___ whatnot.
WAR e: Random lap mechanics, but WAR.
WAR 3: [Bloxxy] Tower and Sunlit Spire? This is weird.
WAR π Regular: Great. Backrooms again.
WAR π True: Still Backrooms, but also SAGE tutorial.
WAR 4: Ok, now the WAR Timer's going up.
WAR 5: ??? Nothing else...
WAR 6: Y'ALL READY TO GET FUNKY!? Heh, I always wanted to do that. Still nothing new...
WAR 7: Oh great, this is too much, so boring.
WAR 8: This needs to end, or at least a new mechanic.
WAR 9: Huh, Sucrose Snowstorm is mixed in with WAR now. Neat.
WAR 10: Now they are 100% combined. Even neater.
Fake ____ Boss fight Round 1: Excuse me? More beyond WAR 10?
Fake ____ Boss fight tunnel chase Round 1: Oh crap, we need to run!
Fake ____ Boss fight Round 2: What!? AND HEAT METER!?
Fake ____ Boss fight tunnel chase pit Round 2: Wait, this suddenly got deeper.
Fake ____ Boss fight tunnel chase Round 2: NOT AGAIN!!
Fake ____ Boss fight Round e: WHAT!? RANDOM LAP MECHANICS IN A BOSS FIGHT!? & HARD MODE!? & STYLE BAR!? & THE SCORE MULTIPLIERS!?
Fake ____ Boss fight tunnel chase Round e: Oh, crap. 2 bad things at once.
Fake ____ Boss fight Round 3: Bruh, what?
Fake ____ Boss fight tunnel chase Round 3: Great, more chasing.
Fake ____ Boss fight Round π Regular: A boss fight in the Backrooms? This is interesting. Wait, PIZZAMANCER!?
Fake ____ Boss fight tunnel chase Round π Regular: A tunnel chase in the Backrooms? This is even more interesting. Wait, PIZZA TORMENT!?
Fake ____ Boss fight Round π True: Great, not again. Wait, OLD BOSSES!?
Fake ____ Boss fight tunnel chase Round π True: Ugggh. Wait, ALL /OTHER/ VERSIONS OF PEPPINO SPAGHETTI!?
Fake ____ Boss fight Round 4: This is ABSOLUTELY ABSURD-ziti. Get it? Wait, it's a regular boss fight.
Fake ____ Boss fight tunnel chase Round 4: Huh. Still a regular boss fight.
Fake ____ Boss fight /tunnel chase/ Rounds 5-9: Hmmm... Nothing but me and fake me. Interesting.
Fake ____ Boss fight Round 10: Still nothing. Hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm...
Fake ____ Boss fight tunnel chase Round 10: Great, everything's back. NOW WITH ALL MISSED OLD BOSSES!!
Pizzaface/Pizzahead Boss fight Round 1 Phase 1:
Extras
Speedrun Ideas
In progress.
SM64 0 Key - Variants: 3rd floor, Bowser 3, Bowser 3 Boss, Credits.
Timelines
In progress.
Sonic Prime
Season 1/Trailer
Movie 1/Season 2 Episode 1 - Sonic Official Non-Games Generations + Main Me.
Rest of Season 2 - Season 1 but different.
Movie 2 - Sonic Non-Games Generations + Main Me.
Movie 9 Part Extra 3 - SMG4 & Sonic Prime: Multiverse Madness + Main Me.
Movie 9 Part Extra 4 - SMG4, Terminal-Montage, Pringus McDingus, MJacobBarker, & Sonic Prime: Multiverse Madness + Main Me.
PLACEHOLDER
Sonic.EXE True Ultimate All-Stars
All Sonic.EXE games
Sonic PC Port Part 1
Sonic PC Port Part 2
PLACEHOLDER
Mario + Super Mario 64
Current
Donkey Kong (Non-G&W)
Donkey Kong (G&W)
Donkey Kong JR. (Non-G&W)
Donkey Kong JR. (G&W)
Donkey Kong II (G&W)
Greenhouse (G&W)
Donkey Kong 3 (Non-G&W)
Donkey Kong 3 (G&W)
Donkey Kong 3: Dai Gyahushu (Old PCs)
Donkey Kong (GB)
Donkey Kong (GB) +
A LOT OF TIME PASSES
SMB5:SMW2:YI/SMA3:SMB5:SMW2:YI Main game
PLACEHOLDER
Need to account for
Donkey Kong 1 minus 1/((1/+0/...)/+0) to negative (1/+0/...)/+0 (All)
Donkey Kong 1 plus 1/((1/+0/...)/+0) to 3 minus 1/((1/+0/...)/+0) (All)
Donkey Kong 3 plus 1/((1/+0/...)/+0) to (1/+0/...)/+0 (All)
Donkey Kong Jr. 1 minus 1/((1/+0/...)/+0) to negative (1/+0/...)/+0 (All)
Donkey Kong Jr. 1 plus 1/((1/+0/...)/+0) to (1/+0/...)/+0 (All)
PLACEHOLDER
Sonic games
SPLIT OF BOOM TIMELINE FROM MAIN
SPLIT OF 8-BIT AND 16-BIT 2 FROM MAIN (16-BIT 1)
PLACEHOLDER
Theories
In progress.
Mario Theories
Sonic Theories
My infobox
SONIC123CDMANIA+&K(B&ATSA) (My nickname, AKA the name I'm known by around here.) | |
---|---|
No image currently, this is a placeholder. | |
Full name | That's for you to guess. If you guess correctly and say it on my Talk page, I'll tell you my full full name. |
Species | Human |
First appearance | From the Beginning |
Latest appearance | I play Pizza Tower(Ultimate Compilation DX) |
Portrayed by | Me(From the Beginning-Present), SMG4 Me,(SMG4 Madness-Present), etc. |
Latest portrayal | Me(Present). |
Sub-pages
User:SONIC123CDMANIA+&K(B&ATSA)/Super Mario (franchise) Rewrite