Morton's Compactor Castle: Difference between revisions

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{{about|Morton's Compactor Castle, a level in [[New Super Mario Bros. U]]|other uses|[[Layer-Cake Desert-Castle]]}}
{{about|Morton's Compactor Castle, a level in [[New Super Mario Bros. U]]|other uses|[[Layer-Cake Desert-Castle]]}}
{{level infobox
{{level infobox
|title=Morton's Compactor Castle
|image=[[File:NSMBU Morton's Compactor Castle Screenshot.jpg|250px]]
|image=[[File:NSMBU Morton's Compactor Castle Screenshot.jpg|250px]]
|code=Layer-Cake Desert-[[File:Castle Icon.png|18px]]
|code=Layer-Cake Desert-[[File:Castle Icon.png|18px]]
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}}
}}
'''Morton's Compactor Castle''', or '''{{world|Cake|castle}}''', is the [[Castle]] course of [[Layer-Cake Desert]] in ''[[New Super Mario Bros. U]]''. It is unlocked via completion of [[Blooming Lakitus]], and its own completion opens a fork for the player to choose either [[Sparkling Waters]] or [[Frosted Glacier]].
'''Morton's Compactor Castle''', or '''{{world|Cake|castle}}''', is the [[Castle]] course of [[Layer-Cake Desert]] in ''[[New Super Mario Bros. U]]''. It is unlocked via completion of [[Blooming Lakitus]], and its own completion opens a fork for the player to choose either [[Sparkling Waters]] or [[Frosted Glacier]].
==Layout==
==Layout==
[[File:MariovsMortonNSMBU.png|thumb|left|Mario battling Morton Koopa Jr.]]
[[File:MariovsMortonNSMBU.png|thumb|left|Mario battling Morton Koopa Jr.]]
The level begins with stone blocks that constantly move back and forth, which can crush the player. Two [[? Block]]s are found in between the platforms, one of which contains a power-up. Using a [[Mini Mushroom]], the player can climb up a wall that leads to a hidden area with [[coin]]s. [[Lava Bubble]]s are found jumping out of pits of [[lava]], and are followed by platforms with [[Dry Bones]] on them and moving blocks in the lava below. A [[Big Dry Bones]] is found, prior to a section in which the player passes through multiple moving blocks in order to continue. A hole in the ceiling can be once again accessed by using [[Mini Mario (form)|Mini Mario]], and leads to an area with multiple coins and a [[Brick Block]] containing a [[1-Up Mushroom]]. The [[Checkpoint Flag]] is found, with a Dry Bones and a ? Block containing a power-up nearby. A section of moving blocks above the lava must then be crossed. A [[Green Ring]] and a Dry Bones are on a platform above a moving block. The Mini Mushroom can be used once again to access a [[Pipe Cannon]] that catapults the player into another hidden area of gold coins. A passage containing a large amount of Lava Bubbles follows. The player must then cross the lava with moving blocks, with coins indicating sections in which there are openings. The boss door is then found at the end of the area.
The level begins with stone blocks that constantly move back and forth, which can crush the player. Two [[? Block]]s are found in between the platforms, one of which contains a power-up. Using a [[Mini Mushroom]], the player can climb up a wall that leads to a hidden area with [[coin]]s. [[Lava Bubble]]s are found jumping out of pits of [[lava]], and are followed by platforms with [[Dry Bones]] on them and moving blocks in the lava below. A [[Mega Dry Bones|Big Dry Bones]] is found, prior to a section in which the player passes through multiple moving blocks in order to continue. A hole in the ceiling can be once again accessed by using [[Mini Mario (form)|Mini Mario]], and leads to an area with multiple coins and a [[Brick Block]] containing a [[1-Up Mushroom]]. The [[Checkpoint Flag]] is found, with a Dry Bones and a ? Block containing a power-up nearby. A section of moving blocks above the lava must then be crossed. A [[Green Ring]] and a Dry Bones are on a platform above a moving block. The Mini Mushroom can be used once again to access a [[Pipe Cannon]] that catapults the player into another hidden area of gold coins. A passage containing a large amount of Lava Bubbles follows. The player must then cross the lava with moving blocks, with coins indicating sections in which there are openings. The boss door is then found at the end of the area.


During the boss battle with [[Morton|Morton Koopa Jr.]], he ground pounds the ground, causing a shockwave that can stun the player and causes a [[Big Pokey]] to appear. Morton uses his magic hammer to then knock [[Big Pokey]] segments at the player. After he is jumped on three times, he is defeated.
During the boss battle with [[Morton|Morton Koopa Jr.]], he ground pounds the ground, causing a shockwave that can stun the player and causes a [[Big Pokey]] to appear. Morton uses his magic hammer to then knock [[Big Pokey]] segments at the player. After he is jumped on three times, he is defeated.
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|count1=8
|count1=8
|image2=[[File:NSMBU Asset Model Dry Bones.png|50px]]
|image2=[[File:NSMBU Asset Model Dry Bones.png|50px]]
|name2=[[Big Dry Bones]]
|name2=[[Mega Dry Bones|Big Dry Bones]]
|count2=1
|count2=1
|image3=[[File:NSMBW Asset Model Lava Bubble.png|50px]]
|image3=[[File:NSMBW Asset Model Lava Bubble.png|50px]]
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==Level map==
==Level map==
[[File:NSMBU Morton's Compactor Castle Map.png|600px|thumb|left|]]
[[File:NSMBU Morton's Compactor Castle Map.png|600px|thumb|left|]]
{{NSMBU levels}}
{{NSMBU levels}}
[[Category:Castles]]
[[Category:Castles]]

Latest revision as of 07:49, October 18, 2024

This article is about Morton's Compactor Castle, a level in New Super Mario Bros. U. For other uses, see Layer-Cake Desert-Castle.
Level
Morton's Compactor Castle
NSMBU Morton's Compactor Castle Screenshot.jpg
Level code Layer-Cake Desert-Castle Icon.png
World Layer-Cake Desert
Game New Super Mario Bros. U
Primary power-up Ice Flower
Time limit 500 seconds
Boss Morton Koopa Jr.
<< Directory of levels >> >>

Morton's Compactor Castle, or Layer-Cake Desert-Castle, is the Castle course of Layer-Cake Desert in New Super Mario Bros. U. It is unlocked via completion of Blooming Lakitus, and its own completion opens a fork for the player to choose either Sparkling Waters or Frosted Glacier.

Layout[edit]

Mario battling Morton Koopa Jr.

The level begins with stone blocks that constantly move back and forth, which can crush the player. Two ? Blocks are found in between the platforms, one of which contains a power-up. Using a Mini Mushroom, the player can climb up a wall that leads to a hidden area with coins. Lava Bubbles are found jumping out of pits of lava, and are followed by platforms with Dry Bones on them and moving blocks in the lava below. A Big Dry Bones is found, prior to a section in which the player passes through multiple moving blocks in order to continue. A hole in the ceiling can be once again accessed by using Mini Mario, and leads to an area with multiple coins and a Brick Block containing a 1-Up Mushroom. The Checkpoint Flag is found, with a Dry Bones and a ? Block containing a power-up nearby. A section of moving blocks above the lava must then be crossed. A Green Ring and a Dry Bones are on a platform above a moving block. The Mini Mushroom can be used once again to access a Pipe Cannon that catapults the player into another hidden area of gold coins. A passage containing a large amount of Lava Bubbles follows. The player must then cross the lava with moving blocks, with coins indicating sections in which there are openings. The boss door is then found at the end of the area.

During the boss battle with Morton Koopa Jr., he ground pounds the ground, causing a shockwave that can stun the player and causes a Big Pokey to appear. Morton uses his magic hammer to then knock Big Pokey segments at the player. After he is jumped on three times, he is defeated.

Star Coins[edit]

Image Location
A Star Coin from Morton's Compactor Castle The player must run across the gap when the blocks are in the right position and grab the Star Coin.
A Star Coin from Morton's Compactor Castle The player must find a hidden Warp Pipe above the level, before the Checkpoint Flag. Some wall jumps in the bonus room can be used to access the second Star Coin.
NSMBU Morton's Compactor Castle Screenshot.jpg After the Checkpoint Flag, the player must carefully maneuver on the blocks to reach the third Star Coin.

Enemies[edit]

Image Name Count
Artwork of Dry Bones from Mario Party 8. Dry Bones 8
Model of a Dry Bones from New Super Mario Bros. U. This model is shared with Big Dry Bones. Big Dry Bones 1
Model of a Lava Bubble from New Super Mario Bros. Wii. This model and its textures were repurposed for New Super Mario Bros. U and New Super Luigi U. Lava Bubble 18
MortonNSMBU.png Morton Koopa Jr. (boss)
Squared screenshot of a Big Pokey from New Super Mario Bros. U. Big Pokey (spawned by Morton Koopa Jr.)

Names in other languages[edit]

Language Name Meaning Notes
Japanese モートンの せまるブロックの城[?]
Mōton no Semaru Burokku no Shiro
Morton's Castle of Approaching Blocks
Chinese 莫顿的移动砖块城堡 (Simplified)
莫頓的移動磚塊城堡 (Traditional)
[?]

Mòdùn de Yídòng Zhuānkuài Chéngbǎo
Morton's Moving Block Castle
Dutch Mortons zandkasteel[?] Morton's sand castle
French Château Pilon de Morton[?] Morton's Pestle Castle
German Mortons Pressfestung[?] Morton's Squeeze Fortress
Italian Castello compattatore di Morton[?] Morton's compactor castle
Korean 모톤이 버티는 블록의 성[?]
Moton-i Beotineun Beullok-ui Seong
Castle of Block Where Morton Stands
Portuguese Castelo Compactante do Morton[?] Morton's Compacting Castle
Russian Мортон и его замок-давилка[?]
Morton i yego zamok-davilka
Morton and his masher-castle
Spanish El Castillo Desencajado de Morton[?] Morton's Dislocated Castle

Level map[edit]

Level map