Last Five Turns Event: Difference between revisions
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In ''[[Mario Party DS]]'' the Last Five Turns are renamed Final 5 Frenzy replaces [[Chump Charity]] and [[Chump Charity|Special Bonus]] from ''[[Mario Party 8]]'' and [[Last Five Turns Event]] from most of the [[Mario Party (series)|''Mario Party'' games]]. It appears in ''[[Mario Party DS]]''. In it, [[Bowser]] gives the losing player a bonus, chosen by a wheel. All [[Friend Space]]s are also changed into [[Duel Space]]s. It happens at the last five turns. | In ''[[Mario Party DS]]'' the Last Five Turns are renamed Final 5 Frenzy replaces [[Chump Charity]] and [[Chump Charity|Special Bonus]] from ''[[Mario Party 8]]'' and [[Last Five Turns Event]] from most of the [[Mario Party (series)|''Mario Party'' games]]. It appears in ''[[Mario Party DS]]''. In it, [[Bowser]] gives the losing player a bonus, chosen by a wheel. All [[Friend Space]]s are also changed into [[Duel Space]]s. It happens at the last five turns. | ||
*'''Possible Prizes from Final Frenzy''' | *'''Possible Prizes from Final 5 Frenzy''' | ||
*Get 20 [[Coin]]s | *Get 20 [[Coin]]s | ||
*Get 30 Coins | *Get 30 Coins |
Revision as of 15:11, August 31, 2010
The Last Five Turns Event is an event from the Mario Party series that takes place when there are only five turns left in the (board) game. It was first seen in the first Mario Party game. There, Koopa Troopa talked to the players playing the game to announce the current standings, then predicted who the Superstar would be at the end of the game. The predictions made no effect to the outcome of the game. Then, for rest of the game, Red Spaces and Blue Spaces would be worth twice as much when landed on (i.e. six coins gained or lost), and Koopa would give twenty coins to players who passed him.
In Mario Party 2, the event was hosted by Toad (and Baby Bowser in Bowser Land), who first gave the current standings, then introduced a character to predict the Superstar (this was usually a green or red-shelled Koopa Troopa, but sometimes Whomp made the prediction. However, it was always Bowser who made the prediction in Bowser Land). The predicted player was given ten coins from the predictor. From that point onward, Blue and Red Spaces' value were doubled again, and players that land on the same space as another player will play a Duel Mini-Game with them before activating the space.
In Mario Party 3, the event was the same as the last game, but it was usually the Millenium Star (and rarely Whomp) who predicted who the Superstar was, giving them ten coins. Sometimes, Baby Bowser hosts the event, and lets Bowser predict who the loser would be. The predicted player ends up losing ten coins to the tyrant. Afterwards, Blue and Red Spaces' value were doubled once more, and players that land on the same space as another player will play a Duel Mini-Game with them before activating the space like the last installment.
In Mario Party 4, there were new changes to the event. Here, the board's host did a lottery, if at least one player managed to get a Lucky Party Ticket from the Lottery Shop. The host spun a wheel showing all four players' faces. If a player's ticket matched all three faces shown from the wheel, he/she received a Star. After that, the standards were given, then the host let the player in last place spin a special roulette. Then, for the rest of the game, the board would have one of these four new rules:
- Space Multiplier: Blue and Red spaces were worth twice as much.
- All Red Spaces become Bowser Spaces.
- All Red Spaces become Fortune Spaces.
- Star Present: The price of Stars changes from twenty coins to being absolutely free.
In Mario Party 5, Bowser was supposedly hosting the event. He first gave the current standings as usual, then made the player in last place spin the roulette. Then, for the rest of the game, the board would have one of these four new rules:
- Blue and Red spaces are worth 3x as much.
- All Red Spaces become Bowser Spaces.
- All Red and Blue Spaces become Capsule Spaces; existing Capsule Spaces are overridden.
- Five Stars are now on the board at all times.
In Mario Party 6, the event was hosted by Brighton during the day, and Twila at night. Whoever was hosting it gave the current standings like always, then let the player in last place spin a bonus wheel, giving them one of the following:
- Blue and Red Space amounts are tripled (as well as landing on one's own Character Spaces, too).
- Receive forty coins.
- Have five of their Character Spaces added to the board.
- Bowser Revolution: Bowser comes to take everyone's Coins and split them evenly among all the players.
In Mario Party 7, it was called the Last Four Turns Event because Bowser Time always came every five turns. Bowser was hosting again, but made Koopa Kid give him the standards (in reverse order, too). Bowser summons the player in last place to spin his roulette wheel to get a bonus or a rule change. They got one of these results:
- Blue and Red Space amounts were tripled (as well as landing on one's own Character Spaces, too).
- The player received forty coins.
- The price of Stars were halved (for Grand Canal and Bowser's Enchanted Inferno only).
- The price of riding Chain Chomps were halved (for Pyramid Park only).
- All Red Spaces became Bowser Spaces.
- Ten Koopa Kid Spaces were added on the board.
In Mario Party 8, this event was replaced altogether by a new event called Chump Charity.
In Mario Party DS the Last Five Turns are renamed Final 5 Frenzy replaces Chump Charity and Special Bonus from Mario Party 8 and Last Five Turns Event from most of the Mario Party games. It appears in Mario Party DS. In it, Bowser gives the losing player a bonus, chosen by a wheel. All Friend Spaces are also changed into Duel Spaces. It happens at the last five turns.