List of New Super Mario Bros. pre-release and unused content: Difference between revisions
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In the map directory, there are eight 3D models that are based of the 8 world themes in the game. However, [[World 4 (New Super Mario Bros.)|World 4]] and [[World 6 (New Super Mario Bros.)|6]] do not display forest and mountain themes, respectively, but rather World 4's texture is named "ancient" with an island with a volcano in its graphic. World 6's texture is named "machine" and its graphic seems to be a placeholder. This implies that the world themes were much different in the early builds. | In the map directory, there are eight 3D models that are based of the 8 world themes in the game. However, [[World 4 (New Super Mario Bros.)|World 4]] and [[World 6 (New Super Mario Bros.)|6]] do not display forest and mountain themes, respectively, but rather World 4's texture is named "ancient" with an island with a volcano in its graphic. World 6's texture is named "machine" and its graphic seems to be a placeholder. This implies that the world themes were much different in the early builds. | ||
There is an unused fauna-like image named "Junglekusa" hidden in the game. It is used by an unused actor (actor number 280, sprite number 255). The actor has a setting that can make the area it covers "swimmable". | There is an unused fauna-like image named "Junglekusa" hidden in the game. It is used by an unused actor (actor number 280, sprite number 255). The actor has a setting that can make the area it covers "swimmable", among other settings. | ||
==Gallery== | ==Gallery== |