Sea Tower: Difference between revisions

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==Layout==
==Layout==
[[Mario]] must have visited [[Diamond Island]] and finished the three trials to obtain the [[Orb (Paper Mario: The Origami King)|Courage Orb, Wisdom Orb, and Power Orb]] in order open the door to the Sea Tower; when interacting with the door, Mario has to place all three orbs in, and he can then enter the tower. The [[Warp Pipe]] serving as a shortcut between the Sea Tower and [[Musée Champignon]] is located outside the tower.
[[Mario]] must have visited [[Diamond Island]] and finished the three trials to obtain the [[Orb (Paper Mario: The Origami King)|Courage Orb, Wisdom Orb, and Power Orb]] in order open the door to the Sea Tower; when interacting with the door, Mario has to place all three orbs in, and he can then enter the tower. The [[Warp Pipe]] serving as a shortcut between the Sea Tower and [[Musée Champignon]] in [[Toad Town]] is located outside the tower.


The first floor of the Sea Tower is styled after the [[Earth Vellumental]] and [[Water Vellumental]]. First, Mario has to jump across multiple expanding and retracting pillars. He comes across two idols resembling the Water Vellumental. A blue Sidestepper steals the [[Red Gem]] from the left statue and runs into a passageway. Following the Sidestepper leads Mario to an Earth Vellumental Temple area, with rising and falling pillars. Midway through the area, he must hammer two pillars out of the wall and jump on top of a protruding statue. Pulling some tape off of a pillar and filling in a [[Not-Bottomless Hole]] leads Mario through a doorway to the Water Vellumental Temple room. The Sidestepper runs between the front and back ends of the room, entering cracks in the wall that allow it to easily escape Mario. To trap the Sidestepper, Mario has to hammer the walls to lower Vellumental heads and cover the cracks, then catch the Sidestepper and recover the Red Gem. Once he puts it in the statue's eye, he can go up the stairs and onto the second floor.
The first floor of the Sea Tower is styled after the [[Earth Vellumental]] and [[Water Vellumental]]. First, Mario has to jump across multiple expanding and retracting pillars. He comes across two idols resembling the Water Vellumental. A blue Sidestepper steals the [[Red Gem]] from the left statue and runs into a passageway. Following the Sidestepper leads Mario to an Earth Vellumental Temple area, with rising and falling pillars. Midway through the area, he must hammer two pillars out of the wall and jump on top of a protruding statue. Pulling some tape off of a pillar and filling in a [[Not-Bottomless Hole]] leads Mario through a doorway to the Water Vellumental Temple room. The Sidestepper runs between the front and back ends of the room, entering cracks in the wall that allow it to easily escape Mario. To trap the Sidestepper, Mario has to hammer the walls to lower Vellumental heads and cover the cracks, then catch the Sidestepper and recover the Red Gem. Once he puts it in the statue's eye, he can go up the stairs and onto the second floor.