Trampoline: Difference between revisions

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In ''[[Paper Mario]]'' series, two types of springboards appear. Red ones launch Mario straight up towards a set location, while blue ones retain the player's control over Mario's jump. In ''[[Super Paper Mario]]'', the player can also press {{button|wii|2}} when landing on the trampoline to jump higher, in a similar fashion as the 2D ''Super Mario'' games. In ''[[Paper Mario: Color Splash]]'', a trampoline themed after its ''[[Super Mario Bros.]]'' appearance appears in the [[Green Energy Plant]].
In ''[[Paper Mario]]'' series, two types of springboards appear. Red ones launch Mario straight up towards a set location, while blue ones retain the player's control over Mario's jump. In ''[[Super Paper Mario]]'', the player can also press {{button|wii|2}} when landing on the trampoline to jump higher, in a similar fashion as the 2D ''Super Mario'' games. In ''[[Paper Mario: Color Splash]]'', a trampoline themed after its ''[[Super Mario Bros.]]'' appearance appears in the [[Green Energy Plant]].


===''Wario'' franchise===
===''Wario Land'' series===
====''Wario Land'' series====
====''Wario Land: Super Mario Land 3''====
=====''Wario Land: Super Mario Land 3''=====
In ''[[Wario Land: Super Mario Land 3]]'', trampolines take the form of blocks with smiling faces known as '''Spring-Ups'''<ref>''Nintendo Power'' Volume 58, pages 84 and 85.</ref> or '''sun blocks'''<ref>Campbell, Stuart. ''Game Boy Game Secrets, 1999 Edition'' Prima's Official Strategy Guide. Page 96. "''Walk on a sun block to reach another platform with another sun block.''"</ref>. They appear scarcely; first in [[Course No.23]] of [[Stove Canyon]], where they lead [[Wario]] to the secret exit to [[Course No.24]]. They do not appear again until [[Course No.39|Courses No.39]] and [[Course No.40|40]] in [[Syrup Castle]]. In these levels, they are required to progress, and in 40 especially, they help Wario reach many coins.
In ''[[Wario Land: Super Mario Land 3]]'', trampolines take the form of blocks with smiling faces known as '''Spring-Ups'''<ref>''Nintendo Power'' Volume 58, pages 84 and 85.</ref> or '''sun blocks'''<ref>Campbell, Stuart. ''Game Boy Game Secrets, 1999 Edition'' Prima's Official Strategy Guide. Page 96. "''Walk on a sun block to reach another platform with another sun block.''"</ref>. They appear scarcely; first in [[Course No.23]] of [[Stove Canyon]], where they lead [[Wario]] to the secret exit to [[Course No.24]]. They do not appear again until [[Course No.39|Courses No.39]] and [[Course No.40|40]] in [[Syrup Castle]]. In these levels, they are required to progress, and in 40 especially, they help Wario reach many coins.
=====''Wario Land: Shake It!''=====
Trampolines appear in several levels in ''[[Wario Land: Shake It!]]'' as yellow springs, often line up in a row. Pressing {{button|wii|2}} as the player makes contact with one gives a higher bounce, and [[Ground Pound]]ing it will give even greater height. They are especially prominent in stages such as [[Wreck Train]] and [[Mount Bighill]].


====''Wario World''====
====''Wario World''====
[[File:Ghost Spring.png|thumb|200px|left]]
[[File:Ghost Spring.png|thumb|200px|left]]
In ''Wario World'', spring-like trampolines appear in every [[trapdoor (Wario World)|trapdoor]] course, giving Wario a means of escape. There are also a number of springboards outside of trapdoor rooms that boost Wario up and over walls and cliffs, taking the form of a rabbit. Additionally, a small ghostly pair of springs appear in [[Captain Skull|Captain Skull's Showdown]].
In ''Wario World'', spring-like trampolines appear in every [[trapdoor (Wario World)|trapdoor]] course, giving Wario a means of escape. There are also a number of springboards outside of trapdoor rooms that boost Wario up and over walls and cliffs, taking the form of a rabbit. Additionally, a small ghostly pair of springs appear in [[Captain Skull|Captain Skull's Showdown]].
====''Wario Land: Shake It!''====
Trampolines appear in several levels in ''[[Wario Land: Shake It!]]'' as yellow springs, often line up in a row. Pressing {{button|wii|2}} as the player makes contact with one gives a higher bounce, and [[Ground Pound]]ing it will give even greater height. They are especially prominent in stages such as [[Wreck Train]] and [[Mount Bighill]].


===''Mario vs. Donkey Kong'' series===
===''Mario vs. Donkey Kong'' series===