List of Skill Trees in Mario + Rabbids Sparks of Hope: Difference between revisions

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|Heal effect: Adds 50% on heroes below 30% HP
|Heal effect: Adds 50% on heroes below 30% HP
|''Rabbid Peach's Heal is super effective on Heroes with fewer than 30% of their Health Points.''
|''Rabbid Peach's Heal is super effective on Heroes with fewer than 30% of their Health Points.''
|-
|colspan=4|
|-
!colspan=4 style="background:#ff730b;color:white"|<big>''SPARK''</big>
|-
|colspan=4 style="background:#F2F2F2"|<center>''▼ These skills are locked until a [[File:Gold Prism icon MRSOH.png|15px]] '''Gold Prism''' is used for this [[File:Spark Quest icon MRSOH.png|15px]] Skill branch ▼''</center>
|-
!Upgrade
![[File:Skill Prism icon MRSOH.png|15px]] Skill Prism cost
!colspan=2|Description
|-
!style="background:#ffdd8e"|[[File:Spark Gift Skill Tree icon MRSOH.png|50px]]<br>Spark Gift
|2
|colspan=2|''At the first turn, a Spark has 25% chance to gift a random item.''
|-
!style="background:#ffdd8e"|[[File:Spark Refresher Skill Tree icon MRSOH.png|50px]]<br>Spark Refresher
|3
|colspan=2|''After activation, each Spark has 35% chance to avoid the cooldown.''
|-
!style="background:#ffdd8e"|[[File:Spark Guard Skill Tree icon MRSOH.png|50px]]<br>Spark Guard
|3
|colspan=2|''A Spark has 30% to save a Hero from a deathblow.''
|-
!style="background:#ffdd8e"|[[File:Spark Energy Skill Tree icon MRSOH.png|50px]]<br>Spark Energy
|4
|colspan=2|''When used, each Spark has a 25% chance of granting a new Action Point.''
|}
==[[Luigi]]==
{| class="wikitable"
!colspan=4 style="background:#2bb6ca;color:white"|<big>''HEALTH''</big>
|-
!Upgrade
![[File:Skill Prism icon MRSOH.png|15px]] Skill Prism cost
!Effect
!Description
|-
!style="background:#9bdde6"|[[File:Extra Health Skill Tree icon MRSOH.png|50px]]<br>Extra Health
|1, 1, 2
|Increases Max Health by 10%, 10%, 20% (110%, 120%, 140%)
|''Increases Luigi's maximum number of Health Points.''
|-
!style="background:#9bdde6"|[[File:HP Chill Out Skill Tree icon MRSOH.png|50px]]<br>HP Chill Out
|2
|Heal 15% HP after a battle
|''Luigi recovers 15% of HP after winning a battle.''
|-
!style="background:#9bdde6"|[[File:Heal Sponge Skill Tree icon MRSOH.png|50px]]<br>Heal Sponge
|1, 2
|Increases received healing by 10%, 20% (110%, 130%)
|''Increases the effectiveness of any healing Luigi receives.''
|-
|colspan=4|
|-
!colspan=4 style="background:#c87ffc;color:white"|<big>''MOVEMENT''</big>
|-
!Upgrade
![[File:Skill Prism icon MRSOH.png|15px]] Skill Prism cost
!Effect
!Description
|-
!style="background:#e9ccfe"|[[File:Movement Range Skill Tree icon MRSOH.png|50px]]<br>Movement Range
|1, 1
|Adds 2, 2 meters (15, 17)
|''Increases Luigi's Area of Movement.''
|-
!style="background:#e9ccfe"|[[File:Extra Team Jump Skill Tree icon MRSOH.png|50px]]<br>Extra Team Jump
|2
|Adds 1 Team Jump
|''Increases the number of Team Jumps Luigi can perform during a turn.''
|-
!style="background:#e9ccfe"|[[File:Team Jump Extra Dash Skill Tree icon MRSOH.png|57px]]<br>'''Team Jump Extra Dash'''
|4
|Team Jump adds 1 Dash
|''Add an extra Dash after performing a Team Jump.''
|-
|colspan=4 style="background:#F2F2F2"|<center>''▼ This skill requires '''Extra Team Jump''' ▼''</center>
|-
!style="background:#e9ccfe"|[[File:Landing Range Skill Tree icon MRSOH.png|50px]]<br>Landing Range
|1, 2
|Adds 2, 2 meters to Luigi's landing range (7, 9)
|''Increases the Area of Movement after Luigi lands from a Team Jump.''
|-
|colspan=4|
|-
!colspan=4 style="background:#d52958;color:white"|<big>''WEAPON''</big>
|-
!Upgrade
![[File:Skill Prism icon MRSOH.png|15px]] Skill Prism cost
!Effect
!Description
|-
!style="background:#eea7ba"|[[File:Critical Hit Damage Luigi Skill Tree icon MRSOH.png|50px]]<br>Critical Hit Damage
|1, 1
|Adds 10%, 10% Critical hit damage (140%, 150%)
|''Increases the damage of a critical hit.''
|-
!style="background:#eea7ba"|[[File:Weapon Range Luigi Skill Tree icon MRSOH.png|50px]]<br>Weapon Range
|1, 2
|Adds 3, 3 meters to range (34, 37)
|''Increases the range of Luigi's Sharpshooter.''
|-
|colspan=4 style="background:#F2F2F2"|<center>''▼ These skills require '''Critical Hit Damage''' ▼''</center>
|-
!style="background:#eea7ba"|[[File:Damage Dropoff Skill Tree icon MRSOH.png|50px]]<br>Damage Dropoff
|1, 2
|Minus 10%, 10% DMG dropoff within 8m (60%, 50%)
|''Decreases the damage dropoff at close range for Luigi's Sharpshooter.''
|-
!style="background:#eea7ba"|[[File:High Ground Skill Tree icon MRSOH.png|57px]]<br>'''High Ground'''
|4
|Adds 100% Critical hit chance from high ground
|''Increases the critical chance of Luigi's Sharpshooter when he targets an opponent from a high ground.''
|-
|colspan=4|
|-
!colspan=4 style="background:#51b273;color:white"|<big>''TECHNIQUE''</big>
|-
!Upgrade
![[File:Skill Prism icon MRSOH.png|15px]] Skill Prism cost
!Effect
!Description
|-
!style="background:#aedbb5"|[[File:Steely Stare Damage Skill Tree icon MRSOH.png|50px]]<br>Steely Stare Damage
|1, 1
|Adds 10%, 10% weapon DMG usage (110%, 120%)
|''Increases Luigi's Steely Stare damage.''
|-
!style="background:#aedbb5"|[[File:Steely Stare Cooldown Skill Tree icon MRSOH.png|50px]]<br>Steely Stare Cooldown
|2
|Minus 1 turn cooldown
|''Luigi's Steely Stare takes less turns to recharge.''
|-
!style="background:#aedbb5"|[[File:Ghost Bullet Skill Tree icon MRSOH.png|57px]]<br>'''Ghost Bullet'''
|3
|Projectile passes through any obstacle
|''Luigi's Steely Stare projectile will pass through all obstacles until it reaches its intended target.''
|-
|colspan=4 style="background:#F2F2F2"|<center>''▼ This skill requires '''Ghost Bullet''' ▼''</center>
|-
!style="background:#aedbb5"|[[File:Additional Steely Stare Charge Skill Tree icon MRSOH.png|50px]]<br>Additional Steely Stare Charge
|4, 4
|Adds 1, 1 react charge(s) (2, 3)
|''Gives additional Steely Stare charges.''
|-
|-
|colspan=4|
|colspan=4|
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|}
|}


==[[Luigi]]==
==[[Princess Peach|Peach]]==
{| class="wikitable"
{| class="wikitable"
!colspan=4 style="background:#2bb6ca;color:white"|<big>''HEALTH''</big>
!colspan=4 style="background:#2bb6ca;color:white"|<big>''HEALTH''</big>
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|1, 1, 2
|1, 1, 2
|Increases Max Health by 10%, 10%, 20% (110%, 120%, 140%)
|Increases Max Health by 10%, 10%, 20% (110%, 120%, 140%)
|''Increases Luigi's maximum number of Health Points.''
|''Increases Peach's maximum number of Health Points.''
|-
|-
!style="background:#9bdde6"|[[File:HP Chill Out Skill Tree icon MRSOH.png|50px]]<br>HP Chill Out
!style="background:#9bdde6"|[[File:HP Chill Out Skill Tree icon MRSOH.png|50px]]<br>HP Chill Out
|2
|2
|Heal 15% HP after a battle
|Heal 15% HP after a battle
|''Luigi recovers 15% of HP after winning a battle.''
|''Peach recovers 15% of HP after winning a battle.''
|-
|-
!style="background:#9bdde6"|[[File:Heal Sponge Skill Tree icon MRSOH.png|50px]]<br>Heal Sponge
!style="background:#9bdde6"|[[File:Heal Sponge Skill Tree icon MRSOH.png|50px]]<br>Heal Sponge
|1, 2
|1, 2
|Increases received healing by 10%, 20% (110%, 130%)
|Increases received healing by 10%, 20% (110%, 130%)
|''Increases the effectiveness of any healing Luigi receives.''
|''Increases the effectiveness of any healing Peach receives.''
|-
|-
|colspan=4|
|colspan=4|
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!Effect
!Effect
!Description
!Description
|-
!style="background:#e9ccfe"|[[File:Glide Boost Skill Tree icon 2 MRSOH.png|50px]]<br>Glide Boost
|1, 1, 1
|Adds 1, 1, 1 second(s) to Princess Peach's Glide (4.75, 5.75, 6,75)
|''Increases the Glide time after Peach performs a Team Jump.''
|-
|-
!style="background:#e9ccfe"|[[File:Movement Range Skill Tree icon MRSOH.png|50px]]<br>Movement Range
!style="background:#e9ccfe"|[[File:Movement Range Skill Tree icon MRSOH.png|50px]]<br>Movement Range
|1, 1
|1, 1
|Adds 2, 2 meters (15, 17)
|Adds 2, 2 meters (15, 17)
|''Increases Luigi's Area of Movement.''
|''Increases Peach's Area of Movement.''
|-
|-
!style="background:#e9ccfe"|[[File:Extra Team Jump Skill Tree icon MRSOH.png|50px]]<br>Extra Team Jump
!style="background:#e9ccfe"|[[File:Extra Dash Skill Tree icon MRSOH.png|50px]]<br>Extra Dash
|2
|3
|Adds 1 Team Jump
|Adds 1 Dash
|''Increases the number of Team Jumps Luigi can perform during a turn.''
|''Increases the number of Dashes Peach can perform during a turn.''
|-
|-
!style="background:#e9ccfe"|[[File:Team Jump Extra Dash Skill Tree icon MRSOH.png|57px]]<br>'''Team Jump Extra Dash'''
!style="background:#e9ccfe"|[[File:Barrier Jump Assist Skill Tree icon MRSOH.png|57px]]<br>'''Barrier Jump Assist'''
|4
|4
|Team Jump adds 1 Dash
|Blocks all damage and Super Effects
|''Add an extra Dash after performing a Team Jump.''
|''Peach can give one charge of Barrier to the Hero who assists her Team Jump.''
|-
|colspan=4 style="background:#F2F2F2"|<center>''▼ This skill requires '''Extra Team Jump''' ▼''</center>
|-
!style="background:#e9ccfe"|[[File:Landing Range Skill Tree icon MRSOH.png|50px]]<br>Landing Range
|1, 2
|Adds 2, 2 meters to Luigi's landing range (7, 9)
|''Increases the Area of Movement after Luigi lands from a Team Jump.''
|-
|-
|colspan=4|
|colspan=4|
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!Description
!Description
|-
|-
!style="background:#eea7ba"|[[File:Critical Hit Damage Luigi Skill Tree icon MRSOH.png|50px]]<br>Critical Hit Damage
!style="background:#eea7ba"|[[File:Weapon Damage Peach Skill Tree icon MRSOH.png|50px]]<br>Weapon Damage
|1, 1
|1, 1, 2
|Adds 10%, 10% Critical hit damage (140%, 150%)
|Adds 10%, 10%, 10% DMG (110%, 120%, 130%)
|''Increases the damage of a critical hit.''
|''Increases the damage of Peach's Boom-Brella.''
|-
|-
!style="background:#eea7ba"|[[File:Weapon Range Luigi Skill Tree icon MRSOH.png|50px]]<br>Weapon Range
!style="background:#eea7ba"|[[File:Damage Dropoff Peach Skill Tree icon MRSOH.png|50px]]<br>Damage Dropoff
|1, 2
|2, 2
|Adds 3, 3 meters to range (34, 37)
|Minus 20%, 20% DMG dropoff at long range (Minus 40%, minus 20%)
|''Increases the range of Luigi's Sharpshooter.''
|''Decrease the damage dropoff.''
|-
|-
|colspan=4 style="background:#F2F2F2"|<center>''▼ These skills require '''Critical Hit Damage''' ▼''</center>
!style="background:#eea7ba"|[[File:Wider Shot Skill Tree icon MRSOH.png|50px]]<br>Wider Shot
|3
|Adds 10 degrees
|''Gives a wider angle to Peach's Boom-Brella.''
|-
|-
!style="background:#eea7ba"|[[File:Damage Dropoff Skill Tree icon MRSOH.png|50px]]<br>Damage Dropoff
|colspan=4 style="background:#F2F2F2"|<center>''▼ This skill requires '''Wider Shot''' ''</center>
|1, 2
|Minus 10%, 10% DMG dropoff within 8m (60%, 50%)
|''Decreases the damage dropoff at close range for Luigi's Sharpshooter.''
|-
|-
!style="background:#eea7ba"|[[File:High Ground Skill Tree icon MRSOH.png|57px]]<br>'''High Ground'''
!style="background:#eea7ba"|[[File:Fighting Spirit Skill Tree icon MRSOH.png|57px]]<br>'''Fighting Spirit'''
|4
|4
|Adds 100% Critical hit chance from high ground
|Recover 1 Team Barrier charge if attack defeats an enemy
|''Increases the critical chance of Luigi's Sharpshooter when he targets an opponent from a high ground.''
|''If the first shot defeats an opponent, a Team Barrier charge is added to Peach.''
|-
|-
|colspan=4|
|colspan=4|
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!Description
!Description
|-
|-
!style="background:#aedbb5"|[[File:Steely Stare Damage Skill Tree icon MRSOH.png|50px]]<br>Steely Stare Damage
!style="background:#aedbb5"|[[File:Team Barrier Range Skill Tree icon MRSOH.png|50px]]<br>Team Barrier Range
|1, 1
|1, 1
|Adds 10%, 10% weapon DMG usage (110%, 120%)
|Adds 3, 3 meters to range (12, 15)
|''Increases Luigi's Steely Stare damage.''
|''Increases Peach's Team Barrier range of effectiveness.''
|-
|-
!style="background:#aedbb5"|[[File:Steely Stare Cooldown Skill Tree icon MRSOH.png|50px]]<br>Steely Stare Cooldown
!style="background:#aedbb5"|[[File:Team Barrier Cooldown Skill Tree icon MRSOH.png|50px]]<br>Team Barrier Cooldown
|2
|2
|Minus 1 turn cooldown
|Minus 1 turn to cooldown
|''Luigi's Steely Stare takes less turns to recharge.''
|''Peach's Team Barrier takes fewer turns to recharge.''
|-
|-
!style="background:#aedbb5"|[[File:Ghost Bullet Skill Tree icon MRSOH.png|57px]]<br>'''Ghost Bullet'''
!style="background:#aedbb5"|[[File:Team Barrier Charge Skill Tree icon MRSOH.png|50px]]<br>Team Barrier Charge
|3
|3, 4
|Projectile passes through any obstacle
|Adds 1, 1 Team Barrier charge(s) (3, 4)
|''Luigi's Steely Stare projectile will pass through all obstacles until it reaches its intended target.''
|''Gives additional Team Barrier charges.''
|-
|-
|colspan=4 style="background:#F2F2F2"|<center>''▼ This skill requires '''Ghost Bullet''' ▼''</center>
!style="background:#aedbb5"|[[File:Team Barrier Discharge Skill Tree icon MRSOH.png|57px]]<br>'''Team Barrier Discharge'''
|-
|4
!style="background:#aedbb5"|[[File:Additional Steely Stare Charge Skill Tree icon MRSOH.png|50px]]<br>Additional Steely Stare Charge
|Produces an explosion upon Team Barrier destruction
|4, 4
|''Produce a 5m Area Damage when a Team Barrier charge is destroyed.''
|Adds 1, 1 react charge(s) (2, 3)
|''Gives additional Steely Stare charges.''
|-
|-
|colspan=4|
|colspan=4|
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|Counter Attack returns 50% of DMG taken
|Counter Attack returns 50% of DMG taken
|''Rabbid Mario's Counter Blow does additional damage based on the damage taken from the attacker.''
|''Rabbid Mario's Counter Blow does additional damage based on the damage taken from the attacker.''
|-
|colspan=4|
|-
!colspan=4 style="background:#ff730b;color:white"|<big>''SPARK''</big>
|-
|colspan=4 style="background:#F2F2F2"|<center>''▼ These skills are locked until a [[File:Gold Prism icon MRSOH.png|15px]] '''Gold Prism''' is used for this [[File:Spark Quest icon MRSOH.png|15px]] Skill branch ▼''</center>
|-
!Upgrade
![[File:Skill Prism icon MRSOH.png|15px]] Skill Prism cost
!colspan=2|Description
|-
!style="background:#ffdd8e"|[[File:Spark Gift Skill Tree icon MRSOH.png|50px]]<br>Spark Gift
|2
|colspan=2|''At the first turn, a Spark has 25% chance to gift a random item.''
|-
!style="background:#ffdd8e"|[[File:Spark Refresher Skill Tree icon MRSOH.png|50px]]<br>Spark Refresher
|3
|colspan=2|''After activation, each Spark has 35% chance to avoid the cooldown.''
|-
!style="background:#ffdd8e"|[[File:Spark Guard Skill Tree icon MRSOH.png|50px]]<br>Spark Guard
|3
|colspan=2|''A Spark has 30% to save a Hero from a deathblow.''
|-
!style="background:#ffdd8e"|[[File:Spark Energy Skill Tree icon MRSOH.png|50px]]<br>Spark Energy
|4
|colspan=2|''When used, each Spark has a 25% chance of granting a new Action Point.''
|}
==[[Princess Peach]]==
{| class="wikitable"
!colspan=4 style="background:#2bb6ca;color:white"|<big>''HEALTH''</big>
|-
!Upgrade
![[File:Skill Prism icon MRSOH.png|15px]] Skill Prism cost
!Effect
!Description
|-
!style="background:#9bdde6"|[[File:Extra Health Skill Tree icon MRSOH.png|50px]]<br>Extra Health
|1, 1, 2
|Increases Max Health by 10%, 10%, 20% (110%, 120%, 140%)
|''Increases Peach's maximum number of Health Points.''
|-
!style="background:#9bdde6"|[[File:HP Chill Out Skill Tree icon MRSOH.png|50px]]<br>HP Chill Out
|2
|Heal 15% HP after a battle
|''Peach recovers 15% of HP after winning a battle.''
|-
!style="background:#9bdde6"|[[File:Heal Sponge Skill Tree icon MRSOH.png|50px]]<br>Heal Sponge
|1, 2
|Increases received healing by 10%, 20% (110%, 130%)
|''Increases the effectiveness of any healing Peach receives.''
|-
|colspan=4|
|-
!colspan=4 style="background:#c87ffc;color:white"|<big>''MOVEMENT''</big>
|-
!Upgrade
![[File:Skill Prism icon MRSOH.png|15px]] Skill Prism cost
!Effect
!Description
|-
!style="background:#e9ccfe"|[[File:Glide Boost Skill Tree icon 2 MRSOH.png|50px]]<br>Glide Boost
|1, 1, 1
|Adds 1, 1, 1 second(s) to Princess Peach's Glide (4.75, 5.75, 6,75)
|''Increases the Glide time after Peach performs a Team Jump.''
|-
!style="background:#e9ccfe"|[[File:Movement Range Skill Tree icon MRSOH.png|50px]]<br>Movement Range
|1, 1
|Adds 2, 2 meters (15, 17)
|''Increases Peach's Area of Movement.''
|-
!style="background:#e9ccfe"|[[File:Extra Dash Skill Tree icon MRSOH.png|50px]]<br>Extra Dash
|3
|Adds 1 Dash
|''Increases the number of Dashes Peach can perform during a turn.''
|-
!style="background:#e9ccfe"|[[File:Barrier Jump Assist Skill Tree icon MRSOH.png|57px]]<br>'''Barrier Jump Assist'''
|4
|Blocks all damage and Super Effects
|''Peach can give one charge of Barrier to the Hero who assists her Team Jump.''
|-
|colspan=4|
|-
!colspan=4 style="background:#d52958;color:white"|<big>''WEAPON''</big>
|-
!Upgrade
![[File:Skill Prism icon MRSOH.png|15px]] Skill Prism cost
!Effect
!Description
|-
!style="background:#eea7ba"|[[File:Weapon Damage Peach Skill Tree icon MRSOH.png|50px]]<br>Weapon Damage
|1, 1, 2
|Adds 10%, 10%, 10% DMG (110%, 120%, 130%)
|''Increases the damage of Peach's Boom-Brella.''
|-
!style="background:#eea7ba"|[[File:Damage Dropoff Peach Skill Tree icon MRSOH.png|50px]]<br>Damage Dropoff
|2, 2
|Minus 20%, 20% DMG dropoff at long range (Minus 40%, minus 20%)
|''Decrease the damage dropoff.''
|-
!style="background:#eea7ba"|[[File:Wider Shot Skill Tree icon MRSOH.png|50px]]<br>Wider Shot
|3
|Adds 10 degrees
|''Gives a wider angle to Peach's Boom-Brella.''
|-
|colspan=4 style="background:#F2F2F2"|<center>''▼ This skill requires '''Wider Shot''' ▼''</center>
|-
!style="background:#eea7ba"|[[File:Fighting Spirit Skill Tree icon MRSOH.png|57px]]<br>'''Fighting Spirit'''
|4
|Recover 1 Team Barrier charge if attack defeats an enemy
|''If the first shot defeats an opponent, a Team Barrier charge is added to Peach.''
|-
|colspan=4|
|-
!colspan=4 style="background:#51b273;color:white"|<big>''TECHNIQUE''</big>
|-
!Upgrade
![[File:Skill Prism icon MRSOH.png|15px]] Skill Prism cost
!Effect
!Description
|-
!style="background:#aedbb5"|[[File:Team Barrier Range Skill Tree icon MRSOH.png|50px]]<br>Team Barrier Range
|1, 1
|Adds 3, 3 meters to range (12, 15)
|''Increases Peach's Team Barrier range of effectiveness.''
|-
!style="background:#aedbb5"|[[File:Team Barrier Cooldown Skill Tree icon MRSOH.png|50px]]<br>Team Barrier Cooldown
|2
|Minus 1 turn to cooldown
|''Peach's Team Barrier takes fewer turns to recharge.''
|-
!style="background:#aedbb5"|[[File:Team Barrier Charge Skill Tree icon MRSOH.png|50px]]<br>Team Barrier Charge
|3, 4
|Adds 1, 1 Team Barrier charge(s) (3, 4)
|''Gives additional Team Barrier charges.''
|-
!style="background:#aedbb5"|[[File:Team Barrier Discharge Skill Tree icon MRSOH.png|57px]]<br>'''Team Barrier Discharge'''
|4
|Produces an explosion upon Team Barrier destruction
|''Produce a 5m Area Damage when a Team Barrier charge is destroyed.''
|-
|-
|colspan=4|
|colspan=4|