Phantamanta: Difference between revisions

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[[File:Manta SMS.png|thumb|left|The Manta coming up over the horizon]]
[[File:Manta SMS.png|thumb|left|The Manta coming up over the horizon]]
'''Phantamanta''', originally known as the '''[[Manta]]''',<ref>Loe, Casey. ''Super Mario Sunshine'' Perfect Guide. Page 78.</ref><ref>Bogenn, Tim, and Doug Walsh. ''Super Mario Sunshine'' BradyGames Official Strategy Guide. Page 92.</ref><ref>Hodgson, David S J, Bryan Stratton, and Stephen Stratton. ''Super Mario Sunshine'' Prima's Official Strategy Guide. Page 21.</ref> is a [[List of bosses|boss]] who appears in the [[The Manta Storm|first episode]] of [[Sirena Beach]] in ''[[Super Mario Sunshine]]''. It is the cause of [[Hotel Delfino]]'s disappearance. It is a pale salmon-colored silhouette of a manta ray. When [[Mario]] sprays it with [[water]] from [[F.L.U.D.D.|FLUDD]], it splits into smaller versions of itself, also referred to as '''Manta rays'''.<ref>Hodgson, David S J, Bryan Stratton, and Stephen Stratton. ''Super Mario Sunshine'' Prima's Official Strategy Guide. Page 116.</ref> It possesses the uncanny ability to project itself over any surface of varying elevations instantaneously, much like a shadow.   
'''Phantamanta''', originally known as the '''[[Manta]]''',<ref>Loe, Casey. ''Super Mario Sunshine'' Perfect Guide. Page 78.</ref><ref>Bogenn, Tim, and Doug Walsh. ''Super Mario Sunshine'' BradyGames Official Strategy Guide. Page 92.</ref><ref>Hodgson, David S J, Bryan Stratton, and Stephen Stratton. ''Super Mario Sunshine'' Prima's Official Strategy Guide. Page 21.</ref> is a [[List of bosses|boss]] who appears in the [[The Manta Storm|first episode]] of [[Sirena Beach]] in ''[[Super Mario Sunshine]]''. It is the cause of [[Hotel Delfino]]'s disappearance. It is a pale salmon-colored silhouette of a manta ray. When [[Mario]] sprays it with [[water]] from [[F.L.U.D.D.|FLUDD]] or attacks it with [[Water Barrel]]s, it splits into smaller versions of itself, also referred to as '''Manta rays'''.<ref>Hodgson, David S J, Bryan Stratton, and Stephen Stratton. ''Super Mario Sunshine'' Prima's Official Strategy Guide. Page 116.</ref> It possesses the uncanny ability to project itself over any surface of varying elevations instantaneously, much like a shadow.   


Wherever the Manta moves, it leaves a trail of teal-and-yellow [[electric goop]], which Mario can spray with FLUDD. If there is even a tiny drop of it left, Mario can get zapped when he touches it. The Manta cannot reach Mario if he is under one of the two huts or under a coconut tree, which is foreshadowed by a [[Pianta]] in one of the huts if Mario speaks to her before the battle. If the Manta is still in its largest form, it can still hurt Mario under the huts or trees. In addition, if Mario stands in the water, the Manta can still reach him, but it cannot produce [[goop]] with a shock. Upon contact with FLUDD's water, the Manta first divides into two. Each of those Mantas can divide into three more. Each of those can divide into four more Mantas. Lastly, each of those can further divide into four more Mantas, making a total of 96 Mantas to defeat. When all of the Mantas have fully divided, they turn pink, become irate, and start swarming towards Mario; until this point, the smallest Mantas do not pursue him, but all the larger ones do. Once the last one is vanquished, Hotel Delfino is restored, revealing a [[Shine Sprite]] for Mario to collect.
Wherever the Manta moves, it leaves a trail of teal-and-yellow [[electric goop]], which Mario can spray with FLUDD. If there is even a tiny drop of it left, Mario can get zapped when he touches it. The Manta cannot reach Mario if he is under one of the two huts or under a coconut tree, which is foreshadowed by a [[Pianta]] in one of the huts if Mario speaks to her before the battle. If the Manta is still in its largest form, it can still hurt Mario under the huts or trees. In addition, if Mario stands in the water, the Manta can still reach him, but it cannot produce [[goop]] with a shock. Upon contact with FLUDD's water, the Manta first divides into two. Each of those Mantas can divide into three more. Each of those can divide into four more Mantas. Lastly, each of those can further divide into four more Mantas, making a total of 96 Mantas to defeat. When all of the Mantas have fully divided, they turn pink, become irate, and start swarming towards Mario; until this point, the smallest Mantas do not pursue him, but all the larger ones do. Once the last one is vanquished, Hotel Delfino is restored, revealing a [[Shine Sprite]] for Mario to collect.