Race to the Finish! (minigame): Difference between revisions
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[[Image:R2tf.PNG|thumb|200px|The introduction scene to '''Race to the Finish!''']] | [[Image:R2tf.PNG|thumb|200px|The introduction scene to '''Race to the Finish!''']] | ||
'''Race to the Finish!''' (''Boss no Tokoro ni Todoritsuke!'', "Arrive at the Boss' Place" in Japan) is a 1-player challenge in ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]''. It appears as the 12th stage in the 1-player mode in ''Super Smash Bros.'' and as the 9th stage in the Classic Mode in ''Super Smash Bros. Melee''. Both times it is the third bonus stage of the mode. | '''Race to the Finish!''' (つきすすめ!, ''Boss no Tokoro ni Todoritsuke!'', "Arrive at the Boss' Place" in Japan) is a 1-player challenge in ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]''. It appears as the 12th stage in the 1-player mode in ''Super Smash Bros.'' and as the 9th stage in the Classic Mode in ''Super Smash Bros. Melee''. Both times it is the third bonus stage of the mode. | ||
==''Super Smash Bros.''== | ==''Super Smash Bros.''== |
Revision as of 12:05, October 21, 2011
Race to the Finish! (つきすすめ!, Boss no Tokoro ni Todoritsuke!, "Arrive at the Boss' Place" in Japan) is a 1-player challenge in Super Smash Bros. and Super Smash Bros. Melee. It appears as the 12th stage in the 1-player mode in Super Smash Bros. and as the 9th stage in the Classic Mode in Super Smash Bros. Melee. Both times it is the third bonus stage of the mode.
Super Smash Bros.
In Super Smash Bros, the player must dodge various obstacles and Polygons to get to the finish. The room is several stories tall and resembles the first level in Donkey Kong in shape. On a side note, even though the title of the level reads "Arrive at the Boss' Place" in the Japanese version, the narrator says "Hurry to the Battlefield!" instead.
Super Smash Bros. Melee
In Super Smash Bros. Melee, the layout is much different and more labyrinthine, with many doors strewn throughout. To finish the level, the player simply has to enter any door.
The level is timed, with doors further along the maze awarding more points and coins. Partway through the course, the player must select one of three paths, each with their own difficulty:
- The top path is a linear maze with spikes lining every wall.
- The middle path contains several lava pits.
- The bottom path leads to a large, open area with a number of platforms; care should be taken in this path, as falling through the bottom of this path will immediately end the level.
Following each path is a vertical hall designed to link back to the main path, with a final stretch to the last door; should the player pass the final obstacle (a large spike) and get to the final door, the player will be rewarded with five complete coins and 80,000 points.
In addition to the points and coins, one Trophy is hidden somewhere in the level – either before the branching paths, in one of the paths, or just after (when the paths re-merge).