Lucky Jewel: Difference between revisions

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The '''Lucky Jewel''', as featured in ''[[Super Mario RPG: Legend of the Seven Stars]]'', ensures that [[Mario]] and his party get a [[Bonus Flower|LUCKY! Flower]] once per battle, if used before all enemies are defeated or run away. However, it can only be used a few times before vanishing completely from the player's inventory.
The '''Lucky Jewel''', as featured in ''[[Super Mario RPG: Legend of the Seven Stars]]'', ensures that [[Mario]] and his party get a [[Bonus Flower|LUCKY! Flower]] once per battle, if used before all enemies are defeated or run away. However, it can only be used a few times before vanishing completely from the player's inventory.


After the battle, the party may play the [[Wheeere's Yoshi?!]] [[mini-game]], giving them a chance to double either their coins or experience -- or lose it all if they pick the wrong egg.
After the battle, the party may play the [[Wheeere's Yoshi?!]] [[minigame]], giving them a chance to double either their [[coin]]s or experience -- or lose it all if they pick the wrong [[Yoshi Egg|egg]].


It can be bought from the [[Treasure Hunting Toad]].
It can be bought from the [[Treasure Hunting Toad]].

Revision as of 14:53, April 18, 2012

Lucky Jewel.png

The Lucky Jewel, as featured in Super Mario RPG: Legend of the Seven Stars, ensures that Mario and his party get a LUCKY! Flower once per battle, if used before all enemies are defeated or run away. However, it can only be used a few times before vanishing completely from the player's inventory.

After the battle, the party may play the Wheeere's Yoshi?! minigame, giving them a chance to double either their coins or experience -- or lose it all if they pick the wrong egg.

It can be bought from the Treasure Hunting Toad.


Template:Super Mario RPG