Welcome Wagon: Difference between revisions
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The player controls a moving car. The game's purpose is to make this car stop and face the screen. If the car faces the screen, the game is won; however, if the car is turned to the wrong way or if time expires and it is still not turned, the game is lost. | The player controls a moving car. The game's purpose is to make this car stop and face the screen. If the car faces the screen, the game is won; however, if the car is turned to the wrong way or if time expires and it is still not turned, the game is lost. | ||
*'''1st level difficulty:''' The car rolls on a [[Mario Circuit]]-like road. | *'''1st level difficulty:''' The car rolls on a [[Mario Circuit (GBA)|Mario Circuit]]-like road. | ||
*'''2nd level difficulty:''' The car rolls on a desert. | *'''2nd level difficulty:''' The car rolls on a desert. | ||
*'''3rd level difficulty:''' The car rolls on ice. | *'''3rd level difficulty:''' The car rolls on ice. |
Revision as of 14:48, November 22, 2013
Template:Minigame-infobox Welcome Wagon is one of Mona's microgames in WarioWare: Twisted!.
Gameplay
The player controls a moving car. The game's purpose is to make this car stop and face the screen. If the car faces the screen, the game is won; however, if the car is turned to the wrong way or if time expires and it is still not turned, the game is lost.
- 1st level difficulty: The car rolls on a Mario Circuit-like road.
- 2nd level difficulty: The car rolls on a desert.
- 3rd level difficulty: The car rolls on ice.