Ramp: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary
m (I'll do some more research ASAP and try to expand this some more.)
Line 1: Line 1:
{{spotlight-notice|LXXXVIII}}
{{spotlight-notice|LXXXVIII}}
{{rewrite-expand}}
{{rewrite-expand}}
{{multiple image
[[File: Ramp-MKWii.png|thumb|200px|[[Wario]] prepares to jump a ramp at [[Mario Raceway|N64 Mario Raceway]], in ''Mario Kart Wii''.]]
|align=right
A '''ramp''' is a usually helpful object found commonly on various courses in the [[Mario Kart (series)|''Mario Kart'' series]]. When used correctly, ramps have the capacity to propel players high into the air, usually over long drops and distances. Ramps are also often paired with [[Boost Pad]]s to reach longer distances. Starting with ''[[Mario Kart Wii]]'' characters can perform [[trick]]s with a trick button that varies with the control scheme.  
|direction=horizontal
|image1=Ramp-MKWii.png
|width1=200
|caption1=[[Wario]] prepares to jump a ramp at [[Mario Raceway|N64 Mario Raceway]], in ''Mario Kart Wii''.
|image2=Ramp-MK7.jpg
|width2=200
|caption2=[[Yoshi]] prepares to jump a ramp at [[Rock Rock Mountain]], in ''Mario Kart 7''.
}}
A '''ramp''' is a usually helpful object found commonly on various courses in the [[Mario Kart (series)|''Mario Kart'' series]]. When used correctly, ramps have the capacity to propel players high into the air, usually over long drops and distances. Ramps are also often paired with [[Boost Pad]]s to reach longer distances.


Starting with ''[[Mario Kart Wii]]'' characters can perform [[trick]]s with a trick button, depending on the control scheme, in ''Mario Kart Wii'' this can be done by either flicking the {{button|wii|Wiimote}} or pressing any direction on {{button|wii|Pad}}/{{button|gcn|Pad}}, and in ''[[Mario Kart 7]]'' this is done by tapping {{button|3ds|r}} after driving off ramps. Characters must be going at a decent speed to perform tricks off ramps. The single ramp that sports a yellow design with red arrows in [[DK's Jungle Parkway]] is capable of launching players further and higher than other ramps in ''Mario Kart Wii'', however characters cannot perform tricks off of this ramp. In ''Mario Kart 7'', flips and turns can not be executed unlike in ''Mario Kart Wii'', however if the player presses {{button|3ds|r}} while driving off a blue ramp the kart will roll in the air just before activating the glider giving an extra aerial boost, however no boost will be given upon landing unless another trick is performed on another smaller ramp before having the glider deactivated.  
==''Mario Kart Wii''==
[[File:Ramp-MK7.jpg|thumb|200px|[[Yoshi]] prepares to jump a ramp at [[Rock Rock Mountain]], in ''Mario Kart 7''.]]
In ''Mario Kart Wii'' this can be done by either flicking the {{button|wii|Wiimote}} or pressing any direction on {{button|wii|Pad}}/{{button|gcn|Pad}} The single ramp that sports a yellow design with red arrows in [[DK's Jungle Parkway]] is capable of launching players further and higher than other ramps in ''Mario Kart Wii'', however characters cannot perform tricks off of this ramp.  
 
==''Mario Kart 7''==
In ''Mario Kart 7'', tricks are instead performed by pressing {{button|3ds|r}}, however flips and turns cannot be executed unlike in ''Mario Kart Wii''. Regardless, if the player presses {{button|3ds|r}} while driving off a blue ramp the kart will roll in the air just before activating the glider giving an extra aerial boost, although no boost will be given upon landing unless another trick is performed on another smaller ramp before having the glider deactivated.


[[Category:Traps and Obstacles]]
[[Category:Traps and Obstacles]]

Revision as of 19:16, July 20, 2014

Template:Spotlight-notice

It has been requested that this article be rewritten and expanded to include more information.

File:Ramp-MKWii.png
Wario prepares to jump a ramp at N64 Mario Raceway, in Mario Kart Wii.

A ramp is a usually helpful object found commonly on various courses in the Mario Kart series. When used correctly, ramps have the capacity to propel players high into the air, usually over long drops and distances. Ramps are also often paired with Boost Pads to reach longer distances. Starting with Mario Kart Wii characters can perform tricks with a trick button that varies with the control scheme.

Mario Kart Wii

Ramp
Yoshi prepares to jump a ramp at Rock Rock Mountain, in Mario Kart 7.

In Mario Kart Wii this can be done by either flicking the Wii Remote or pressing any direction on +Control Pad/+Control Pad The single ramp that sports a yellow design with red arrows in DK's Jungle Parkway is capable of launching players further and higher than other ramps in Mario Kart Wii, however characters cannot perform tricks off of this ramp.

Mario Kart 7

In Mario Kart 7, tricks are instead performed by pressing R Button, however flips and turns cannot be executed unlike in Mario Kart Wii. Regardless, if the player presses R Button while driving off a blue ramp the kart will roll in the air just before activating the glider giving an extra aerial boost, although no boost will be given upon landing unless another trick is performed on another smaller ramp before having the glider deactivated.