Action Command: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
Line 1: Line 1:
A '''Timed Hit''' allows a character to do significantly more damage to an enemy than a normal hit. Often, Timed Hits occur when the player presses the “A” button right before the party member hits his opponent. Additionally, party members will receive less damage if the player presses "A" right before an enemy attacks. Timed Hits are the key to success in ''[[Super Mario RPG: Legend of the Seven Stars]]'', the ''[[Paper Mario]]'' series, and the [[Mario & Luigi: Superstar Saga|''Mario & Luigi'']] series.
A '''Timed Hit''' allows a character to do significantly more damage to an enemy than a normal hit. Often, Timed Hits occur when the player presses the “A” button right before the party member hits his opponent. Additionally, party members will receive less damage if the player presses "A" right before an enemy attacks. Timed Hits are the key to success in ''[[Super Mario RPG: Legend of the Seven Stars]]'', the ''[[Paper Mario]]'' series, and the [[Mario & Luigi: Superstar Saga|''Mario & Luigi'']] series. In Paper Mario, Twink gives Mario thhe Action Command after he defeats a Magikoopa while he returns from Shooting Star Summit.


[[Category: Special Moves]]
[[Category: Special Moves]]

Revision as of 15:06, June 23, 2006

A Timed Hit allows a character to do significantly more damage to an enemy than a normal hit. Often, Timed Hits occur when the player presses the “A” button right before the party member hits his opponent. Additionally, party members will receive less damage if the player presses "A" right before an enemy attacks. Timed Hits are the key to success in Super Mario RPG: Legend of the Seven Stars, the Paper Mario series, and the Mario & Luigi series. In Paper Mario, Twink gives Mario thhe Action Command after he defeats a Magikoopa while he returns from Shooting Star Summit.