Smashdance: Difference between revisions

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* {{button|gcn|Stick}} – Move
* {{button|gcn|Stick}} – Move
* {{button|gcn|A}} – Jump
* {{button|gcn|A}} – Jump
* {{button|gcn|A}} + {{button|gcn|A}} – [[Ground Pound]]
* {{button|gcn|A}} {{button|gcn|A}} – [[Ground Pound]]


==In-game text==
==In-game text==

Revision as of 22:20, October 18, 2015

Template:Minigame-infobox Smashdance is a 4-player minigame in Mario Party 6. The name is a wordplay on the movie Flashdance.

The only changes between day and night are aesthetic. At night, the statues are glowing, and there are purple flames on the torches. The day does not have these features.

Introduction

The camera flies through some brush to show the players on a temple-like stage. The players are then surprised as the outer panels glow, followed by the inner panels, then the outer again.

Gameplay

The players must score the most points by ground pounding the glowing panels. Each tile gives the player one point; when a panel fades to blue, it is a warning that it will fade out entirely soon after. When somebody Ground Pounds on a player, he or she stuns the player for almost five seconds.

Ending

The players line up in the center, with the player(s) who won in front of the others. They then perform their winning or losing animations as the panels glow in a pattern once more.

Controls

  • Control Stick – Move
  • A Button – Jump
  • A ButtonA ButtonGround Pound

In-game text

  • Rules"Ground-pound glowing panels to score. Whoever ground-pounds the most glowing panels wins!"
  • Advice"Panels glow for just a short time and turn blue as they're about to fade."

Names in other languages

Template:Foreignname

Template:BoxTop Template:MP6 Minigames