Gold Mario: Difference between revisions
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[[File:NewGoldMario.png|frame|left]] | [[File:NewGoldMario.png|frame|left]] | ||
Gold Mario debuted as a power-up form in ''[[New Super Mario Bros. 2]]''. In this form, the character becomes a glowing statue made of gold. In Luigi's case, he becomes a glowing statue made of silver. In both cases, the form resembles Mario's [[Metal Mario (form)|metal form]] since gold and silver are a type of metal. If Mario/Luigi reaches the [[Goal Pole|Flagpole]] in this form, he receives a coin bonus. The higher the pole is grabbed, the more coins he will receive. Gold Mario/Silver Luigi reverts into [[Fire Mario|Fire Mario/Luigi]] upon clearing a stage, making it impossible to keep this power-up between levels. Gold Mario is able to defeat almost every enemy in the game, including [[Boo]]s, [[Thwomp]]s, and even [[Spiked Ball]]s (though not giant ones), rivaling the power of [[Hammer Mario]]. He can also defeat bosses, but they take more than one hit to be defeated (with the exception of [[Bowser]] and [[Dry Bowser]]). The power-up, however, has no effect against the [[Boohemoth]]. | Gold Mario debuted as a power-up form in ''[[New Super Mario Bros. 2]]''. In this form, the character becomes a glowing statue made of gold. In Luigi's case, he becomes a glowing statue made of silver. In both cases, the form resembles Mario's [[Metal Mario (form)|metal form]] since gold and silver are a type of metal. If Mario/Luigi reaches the [[Goal Pole|Flagpole]] in this form, he receives a coin bonus. The higher the pole is grabbed, the more coins he will receive. Gold Mario/Silver Luigi reverts into [[Fire Mario|Fire Mario/Luigi]] upon clearing a stage, making it impossible to keep this power-up between levels. Gold Mario is able to defeat almost every enemy in the game, including [[Boo]]s, [[Thwomp]]s, and even [[Spiked Ball]]s (though not giant ones), rivaling the power of [[Hammer Mario]]. He can also defeat bosses, but they take more than one hit to be defeated (with the exception of [[Bowser]] and [[Dry Bowser]]). The power-up, however, has no effect against the [[Boohemoth]]. | ||
Gold Mario and Silver Luigi can also gain coins by defeating consecutive enemies, either by stomping on them without touching the ground or staying under the effect of an Invincibility Star. The values gained consecutively are 5, 10, 20, 50, and 100 coins, and every consecutive enemy defeated during the chain will award 100 coins. When the area is under the influence of a Gold Ring, these values increase to 15, 20, 30, 60, and 200 coins. The same values apply if a single blast from the Gold Flower defeats multiple enemies at once. | |||
====''Super Mario Maker''==== | ====''Super Mario Maker''==== |
Revision as of 02:41, November 30, 2015
Template:Form-infobox Gold Mario and Silver Luigi[1] are forms debuting in New Super Mario Bros. 2, acquired by grabbing a Gold Flower. In this form, Mario can shoot Gold Fireballs and Luigi can shoot Silver fireballs, defeating any enemy or breaking any block that is within a certain distance or any that they touch, turning them into coins. In addition, the shockwave will also empty out several non-brick blocks/brick blocks that are secretly containers.
History
Super Mario series
New Super Mario Bros. 2
Gold Mario debuted as a power-up form in New Super Mario Bros. 2. In this form, the character becomes a glowing statue made of gold. In Luigi's case, he becomes a glowing statue made of silver. In both cases, the form resembles Mario's metal form since gold and silver are a type of metal. If Mario/Luigi reaches the Flagpole in this form, he receives a coin bonus. The higher the pole is grabbed, the more coins he will receive. Gold Mario/Silver Luigi reverts into Fire Mario/Luigi upon clearing a stage, making it impossible to keep this power-up between levels. Gold Mario is able to defeat almost every enemy in the game, including Boos, Thwomps, and even Spiked Balls (though not giant ones), rivaling the power of Hammer Mario. He can also defeat bosses, but they take more than one hit to be defeated (with the exception of Bowser and Dry Bowser). The power-up, however, has no effect against the Boohemoth.
Gold Mario and Silver Luigi can also gain coins by defeating consecutive enemies, either by stomping on them without touching the ground or staying under the effect of an Invincibility Star. The values gained consecutively are 5, 10, 20, 50, and 100 coins, and every consecutive enemy defeated during the chain will award 100 coins. When the area is under the influence of a Gold Ring, these values increase to 15, 20, 30, 60, and 200 coins. The same values apply if a single blast from the Gold Flower defeats multiple enemies at once.
Super Mario Maker
One of the Mystery Mushroom costumes the player can obtain by chance after winning the 100 Mario Challenge in Super Mario Maker is that of Gold Mario. This costume can likewise be unlocked if the golden edition of the Mario amiibo is scanned upon the Wii U's GamePad. The costume consists of the original sprite of Mario from Super Mario Bros., only gilded. While acquiring this costume, the transformation sound effect from New Super Mario Bros. 2 can be heard. Sparkling sounds can also be heard at the time of wearing the costume. Gold Mario's blunt position, seen if the player presses on the controller, is that of him rising his hand while looking at the player. All of these traits are shared with the Silver Mario costume, which can be unlocked either by completing the 100 Mario Challenge, or by scanning its respective amiibo on the GamePad.
Mario Golf: World Tour
Gold Mario appears as a separate downloadable character in Mario Golf: World Tour. He has the same stats, voice, and animations as the actual Mario with the only different one being his Double Bogey animation, where he turns into Super Mario instead of Small Mario. He has a permanent Gold Flower shot, meaning he collects a coin for every yard the ball travels. This means he can not use special shot types (Power, Item, or Approach) and is not allowed in Coin-Collecting Tournaments or challenges. He also cannot be played against in match play, but may be played as instead. To obtain Gold Mario, all three downloadable packs, the Mushroom, Flower, and Star, must be bought.
Super Smash Bros. for Nintendo 3DS
In the Golden Plains stage in Super Smash Bros. for Nintendo 3DS, if a character collects 100 of the coins scattered across the stage, he or she turns gold temporarily. While in this form, the character's attack power is increased, and the character does not flinch and cannot be launched.[2] Despite this, the character can still be launched by being grabbed and thrown. While in the form, the character cannot collect additional coins until the form wears off. Unlike New Super Mario Bros. 2, Luigi does not turn silver when he attains this form.
Mario Kart Arcade GP DX
In Mario Kart Arcade GP DX, Gold Mario appears as a downloadable alternate color scheme for Metal Mario.
Gallery
Gold Mario in an underground portion of World 2-1.
Gold Mario golfing in Toad Highlands.
Names in other languages
Trivia
- In the first Animal Crossing game, there are two furniture items based off of Mario and Luigi, the Mario Statue and the Luigi Statue. The Mario Statue is actually golden, and the Luigi Statue is silver.
- The model for the gold/silver fireballs always spins clockwise, even when thrown to the left.
- Gold Mario's artwork for Mario Golf: World Tour is an altered version of Metal Mario's from Mario Kart 7, replacing the tires he is leaning on with a golf club and giving him visible pupils.
- There are different amiibo versions for Mario, where the Mario amiibo is coated either gold-colored or silver-colored paint. These versions are called Gold Edition and Silver Edition, and may be referencing the power-up.
References
- ^ Nintendo eShop description.
- ^ https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlXuE_ojA