Fast Barrel Blast: Difference between revisions
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|title=Fast Barrel Blast | |title=Fast Barrel Blast | ||
|image=[[File:Fast Barrel Blast.png|160px]] | |image=[[File:Fast Barrel Blast.png|160px]] | ||
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==Level Layout== | ==Level Layout== | ||
From the start of the level, the heroes must bounce off of a few Kritters and land in a barrel. It will shoot them up a ledge, where they have to defeat a Mini-Necky and jump down another ledge. There, they will find a large abyss, and the only way to cross it is by using barrels. With good aim, the Kongs must shoot barrel-to-barrel over the gap and make it to the other side. In this area, they will have to jump over a few Krushas and travel to another abyss. Barrels must be used again to get over it. This time, the Kongs will only have to shoot in a strait line, although they must watch out for a few Zingers as they go. On the other side of the pit, they will find the | From the start of the level, the heroes must bounce off of a few Kritters and land in a barrel. It will shoot them up a ledge, where they have to defeat a Mini-Necky and jump down another ledge. There, they will find a large abyss, and the only way to cross it is by using barrels. With good aim, the Kongs must shoot barrel-to-barrel over the gap and make it to the other side. In this area, they will have to jump over a few Krushas and travel to another abyss. Barrels must be used again to get over it. This time, the Kongs will only have to shoot in a strait line, although they must watch out for a few Zingers as they go. On the other side of the pit, they will find the [[Continue Point]]. | ||
Halfway through the level, the heroes must jump into another barrel and shoot towards the banana trails. When they get out of the last barrel in this area, they should defeat two Slippas and jump up to another barrel. After shooting to the second barrel, the group must bounce off of a tire to reach the following barrel, then continue to blast across the gap below. Back on the ground and out of the barrels, they will have to carefully beat some enemies. Bouncing off of a nearby tire will take the heroes to another barrel, and the Kongs must again, shoot over a large abyss. Once they finish shooting through the barrels in a strait path, they will land on a safe area. There, they will need to jump off a cliff to reach a tire. When they bounce off of it and move to the right, they will encounter a Hogwash. It must be bounced off of just like the tire, and [[Donkey Kong|Donkey]] and [[Diddy Kong]] will land in a barrel right after it. They should aim the barrel to shoot them to a banana trail. When they follow the path of bananas and get over the wide abyss, the group should head east and drop down a ledge. They will see a portal, which must be jumped into. After the Kongs do so, they will be lead to the [[Skyscraper Caper|next level]]. | Halfway through the level, the heroes must jump into another barrel and shoot towards the banana trails. When they get out of the last barrel in this area, they should defeat two Slippas and jump up to another barrel. After shooting to the second barrel, the group must bounce off of a tire to reach the following barrel, then continue to blast across the gap below. Back on the ground and out of the barrels, they will have to carefully beat some enemies. Bouncing off of a nearby tire will take the heroes to another barrel, and the Kongs must again, shoot over a large abyss. Once they finish shooting through the barrels in a strait path, they will land on a safe area. There, they will need to jump off a cliff to reach a tire. When they bounce off of it and move to the right, they will encounter a Hogwash. It must be bounced off of just like the tire, and [[Donkey Kong|Donkey]] and [[Diddy Kong]] will land in a barrel right after it. They should aim the barrel to shoot them to a banana trail. When they follow the path of bananas and get over the wide abyss, the group should head east and drop down a ledge. They will see a portal, which must be jumped into. After the Kongs do so, they will be lead to the [[Skyscraper Caper|next level]]. | ||
==Bonus | ==Bonus Area(s)== | ||
*Shortly after passing a Mini-Necky in the beginning of the level, the Kongs will have to jump down a large ledge. As they jump down, though, they should follow the banana trail they see in the air. If they followed it correctly, they will break a hole in the ground upon landing, and a rope will pop out of it. They must grab onto the rope and ride it as it ascends. They will end up at a [[Bonus | *Shortly after passing a Mini-Necky in the beginning of the level, the Kongs will have to jump down a large ledge. As they jump down, though, they should follow the banana trail they see in the air. If they followed it correctly, they will break a hole in the ground upon landing, and a rope will pop out of it. They must grab onto the rope and ride it as it ascends. They will end up at a [[Bonus Area]], where they can cash in their [[Kong Token]]s for [[Extra Live]]s. This can be done by hitting a nearby button and catching the token that shoots out of the above barrel. Once the heroes are out of coins, they will be taken back to the main level. | ||
*At the end of the level, they Kongs should avoid dropping down the ledge leading right to the portal, and instead walk to the left end of the area. If they jump to the left more, they will land in a barrel. It will shoot them to a Bonus | *At the end of the level, they Kongs should avoid dropping down the ledge leading right to the portal, and instead walk to the left end of the area. If they jump to the left more, they will land in a barrel. It will shoot them to a Bonus Area. There, they must dodge a few [[Mincer]]s and bounce off of a tire to grab the letter G. Once done, the group can exit by walking into a nearby cave. | ||
==Names in other languages== | ==Names in other languages== |
Revision as of 21:57, March 17, 2018
Template:Levelbox Fast Barrel Blast is the twenty-seventh level in the Game Boy game, Donkey Kong Land. It is also the fourth area in the Big Ape City.
This is the second and final blimp level in Donkey Kong Land. Just as in some of the earlier levels in the game, the Kongs will have to shoot through many barrels to cross wide pits and get up high ledges. However, this time, the barrels are faster and harder to aim. In addition to these tricky barrels, the heroes must use a few tires to travel to certain areas that are too hard to reach with a normal jump. To make things harder, the level is filled with foes such as Kritters, Mini-Neckies, Krushas, Zingers, Slippas, Hogwashes, and Gnawties.
Level Layout
From the start of the level, the heroes must bounce off of a few Kritters and land in a barrel. It will shoot them up a ledge, where they have to defeat a Mini-Necky and jump down another ledge. There, they will find a large abyss, and the only way to cross it is by using barrels. With good aim, the Kongs must shoot barrel-to-barrel over the gap and make it to the other side. In this area, they will have to jump over a few Krushas and travel to another abyss. Barrels must be used again to get over it. This time, the Kongs will only have to shoot in a strait line, although they must watch out for a few Zingers as they go. On the other side of the pit, they will find the Continue Point.
Halfway through the level, the heroes must jump into another barrel and shoot towards the banana trails. When they get out of the last barrel in this area, they should defeat two Slippas and jump up to another barrel. After shooting to the second barrel, the group must bounce off of a tire to reach the following barrel, then continue to blast across the gap below. Back on the ground and out of the barrels, they will have to carefully beat some enemies. Bouncing off of a nearby tire will take the heroes to another barrel, and the Kongs must again, shoot over a large abyss. Once they finish shooting through the barrels in a strait path, they will land on a safe area. There, they will need to jump off a cliff to reach a tire. When they bounce off of it and move to the right, they will encounter a Hogwash. It must be bounced off of just like the tire, and Donkey and Diddy Kong will land in a barrel right after it. They should aim the barrel to shoot them to a banana trail. When they follow the path of bananas and get over the wide abyss, the group should head east and drop down a ledge. They will see a portal, which must be jumped into. After the Kongs do so, they will be lead to the next level.
Bonus Area(s)
- Shortly after passing a Mini-Necky in the beginning of the level, the Kongs will have to jump down a large ledge. As they jump down, though, they should follow the banana trail they see in the air. If they followed it correctly, they will break a hole in the ground upon landing, and a rope will pop out of it. They must grab onto the rope and ride it as it ascends. They will end up at a Bonus Area, where they can cash in their Kong Tokens for Extra Lives. This can be done by hitting a nearby button and catching the token that shoots out of the above barrel. Once the heroes are out of coins, they will be taken back to the main level.
- At the end of the level, they Kongs should avoid dropping down the ledge leading right to the portal, and instead walk to the left end of the area. If they jump to the left more, they will land in a barrel. It will shoot them to a Bonus Area. There, they must dodge a few Mincers and bounce off of a tire to grab the letter G. Once done, the group can exit by walking into a nearby cave.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 飛行船2[?] Hikōsen2 |
Blimp 2 | |
Spanish | Barriles y despegues[?] | Barrels and launches |