Donkey Kong II: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary
Line 20: Line 20:


==Gameplay==
==Gameplay==
Donkey Kong is chained to the floor in the top of the upper screen by several locks. Donkey Kong Jr. must hit a [[key]] up to the top screen, and then progress through the bottom screen, jumping over enemies much as Mario jumped over [[barrel]]s in ''Donkey Kong''. When he reaches the top screen, he must hit the key to right next to one of the locks, then climb up the chain that trails below the lock. Once he reaches the top, he uses the key to unlock the lock. Then, he must progress back down to the bottom to hit a new key up, and so on.
Donkey Kong is chained to the floor in the top of the upper screen by several locks. Donkey Kong Jr. must hit a [[key]] up to the top screen, and then progress through the bottom screen, jumping over enemies much as Mario jumped over [[barrel]]s in ''Donkey Kong''. When he reaches the top screen, he must hit the key right next to one of the locks, then climb up the chain that trails below the lock. Once he reaches the top, he uses the key to unlock the lock. Then, he must progress back down to the bottom to hit a new key up, and so on.


==References to other games==
==References to other games==

Revision as of 02:33, November 29, 2018

Template:Infobox

Donkey Kong II is a multi-screen Game & Watch game released on March 7, 1983[1]; it was later re-released as part of Game & Watch Gallery 3. It is an indirect sequel to the Donkey Kong Jr. Game & Watch game and a direct follow-up to Donkey Kong. While Donkey Kong Jr. is based on the first level of the arcade game of the same name, Donkey Kong II appears to be based on the third and fourth levels.

Story

Essentially, it contains the same story as Donkey Kong Jr. - Donkey Kong is trapped by the tricky Mario and now the ape's son must save him.

Gameplay

Donkey Kong is chained to the floor in the top of the upper screen by several locks. Donkey Kong Jr. must hit a key up to the top screen, and then progress through the bottom screen, jumping over enemies much as Mario jumped over barrels in Donkey Kong. When he reaches the top screen, he must hit the key right next to one of the locks, then climb up the chain that trails below the lock. Once he reaches the top, he uses the key to unlock the lock. Then, he must progress back down to the bottom to hit a new key up, and so on.

References to other games

  • Donkey Kong - Donkey Kong II is its direct follow-up.
  • Donkey Kong Jr. - Donkey Kong II is its indirect sequel. Both games share a very similar storyline. Also, Donkey Kong Jr. is identical in both appearances.

References in later games

References

Template:DKGames