Donkey Kong II: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
Donkey Kong is chained to the floor in the top of the upper screen by several locks. Donkey Kong Jr. must hit a [[key]] up to the top screen, and then progress through the bottom screen, jumping over enemies much as Mario jumped over [[barrel]]s in ''Donkey Kong''. When he reaches the top screen, he must hit the key | Donkey Kong is chained to the floor in the top of the upper screen by several locks. Donkey Kong Jr. must hit a [[key]] up to the top screen, and then progress through the bottom screen, jumping over enemies much as Mario jumped over [[barrel]]s in ''Donkey Kong''. When he reaches the top screen, he must hit the key right next to one of the locks, then climb up the chain that trails below the lock. Once he reaches the top, he uses the key to unlock the lock. Then, he must progress back down to the bottom to hit a new key up, and so on. | ||
==References to other games== | ==References to other games== |
Revision as of 02:33, November 29, 2018
Donkey Kong II is a multi-screen Game & Watch game released on March 7, 1983[1]; it was later re-released as part of Game & Watch Gallery 3. It is an indirect sequel to the Donkey Kong Jr. Game & Watch game and a direct follow-up to Donkey Kong. While Donkey Kong Jr. is based on the first level of the arcade game of the same name, Donkey Kong II appears to be based on the third and fourth levels.
Story
Essentially, it contains the same story as Donkey Kong Jr. - Donkey Kong is trapped by the tricky Mario and now the ape's son must save him.
Gameplay
Donkey Kong is chained to the floor in the top of the upper screen by several locks. Donkey Kong Jr. must hit a key up to the top screen, and then progress through the bottom screen, jumping over enemies much as Mario jumped over barrels in Donkey Kong. When he reaches the top screen, he must hit the key right next to one of the locks, then climb up the chain that trails below the lock. Once he reaches the top, he uses the key to unlock the lock. Then, he must progress back down to the bottom to hit a new key up, and so on.
References to other games
- Donkey Kong - Donkey Kong II is its direct follow-up.
- Donkey Kong Jr. - Donkey Kong II is its indirect sequel. Both games share a very similar storyline. Also, Donkey Kong Jr. is identical in both appearances.
References in later games
- Donkey Kong 3 - A sequel to this game. Also, the handheld version of the sequel.
- Game & Watch Gallery 3 - Donkey Kong II is playable here.
References
- ^ Donkey Kong II info page on In The Attic, a website dedicated to classic videogames Retrieved 13 November, 2010.
Game & Watch games | ||
---|---|---|
Super Mario franchise | Donkey Kong (1982, MS) • Mario Bros. (1983, MS) • Mario's Cement Factory (1983, TT/NWS) • Mario's Bombs Away (1983, PS) • Donkey Kong Hockey (1984, MVS) • Super Mario Bros. (1986, CrS | 1987, Sp | 1988, NWS) • Mario the Juggler (1991, NWS) • Game & Watch: Super Mario Bros. (2020, CoS) | |
Donkey Kong franchise | Donkey Kong (1982, MS) • Donkey Kong Jr. (1982, NWS | 1983, TT & PS) • Donkey Kong II (1983, MS) • Donkey Kong 3 (1984, MVS) • Donkey Kong Circus (1984, PS) • Donkey Kong Hockey (1984, MVS) | |
Miscellaneous | Green House (1982, MS) | |
MS: Multi Screen • TT: Table Top • PS: Panorama Screen • NWS: New Wide Screen • MVS: Micro VS. System • CrS: Crystal Screen • Sp: Special • CoS: Color Screen |