Pinwheel (Super Mario RPG): Difference between revisions
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'''Pinwheels''' are a race of fan-like creatures that appear in ''[[Super Mario RPG: Legend of the Seven Stars]]''. They make their fighting appearance in [[Nimbus Land]], where [[Mario]] and his party are literally blown away by this enemy. When in battle, Pinwheels use attacks like [[Blizzard (move)|Blizzard]] and [[Sand Storm]]. A friendly one appears in [[Monstro Town]], inside [[Monstermama]]'s house, this one acts like a fan. Pinwheels are named after the small windmill-shaped {{wp|Pinwheel (toy)|toy}}. | '''Pinwheels''' are a race of fan-like creatures that appear in ''[[Super Mario RPG: Legend of the Seven Stars]]''. They make their fighting appearance in [[Nimbus Land]], where [[Mario]] and his party are literally blown away by this enemy. When in battle, Pinwheels use attacks like [[Blizzard (move)|Blizzard]] and [[Sand Storm]]. A friendly one appears in [[Monstro Town]], inside [[Monstermama]]'s house, this one acts like a fan. Pinwheels are named after the small windmill-shaped {{wp|Pinwheel (toy)|toy}}. | ||
Pinwheels, according to the Pinwheel in Monstro Town, have three settings: "breeze," "gust," and "blast." The "breeze" setting is very light. The "gust" setting is slightly harder. The "blast" setting is the strongest setting, the pinwheel turning a red color and blowing a strong gust of wind. The wind in Monstro Town | Pinwheels, according to the Pinwheel in Monstro Town, have three settings: "breeze," "gust," and "blast." The "breeze" setting is very light. The "gust" setting is slightly harder. The "blast" setting is the strongest setting, the pinwheel turning a red color and blowing a strong gust of wind. The wind in Monstro Town will not push Mario back, but in Nimbus Land, it can blow him back into the next room or at a wall. | ||
Pinwheels are often seen fighting alongside [[Sling Shy]]s and [[Jawful]]. | Pinwheels are often seen fighting alongside [[Sling Shy]]s and [[Jawful]]. |
Revision as of 01:19, April 16, 2020
Super Mario RPG enemy | |||||||||||||||||||
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Pinwheel | |||||||||||||||||||
Role | Common | ||||||||||||||||||
Location(s) | Nimbus Castle | ||||||||||||||||||
HP | 99 | ||||||||||||||||||
Attack | 120 | ||||||||||||||||||
Magic attack | 70 | ||||||||||||||||||
Defense | 90 | ||||||||||||||||||
Magic defense | 66 | ||||||||||||||||||
Speed | 32 | ||||||||||||||||||
Spells | Static E!, Lightning Orb | ||||||||||||||||||
Sp. attacks | None | ||||||||||||||||||
Items | Pick Me Up (25%) | ||||||||||||||||||
Exp. points | 23 | ||||||||||||||||||
Coins | 0 | ||||||||||||||||||
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Psychopath | |||||||||||||||||||
"What a day it's been..." |
Pinwheels are a race of fan-like creatures that appear in Super Mario RPG: Legend of the Seven Stars. They make their fighting appearance in Nimbus Land, where Mario and his party are literally blown away by this enemy. When in battle, Pinwheels use attacks like Blizzard and Sand Storm. A friendly one appears in Monstro Town, inside Monstermama's house, this one acts like a fan. Pinwheels are named after the small windmill-shaped toy.
Pinwheels, according to the Pinwheel in Monstro Town, have three settings: "breeze," "gust," and "blast." The "breeze" setting is very light. The "gust" setting is slightly harder. The "blast" setting is the strongest setting, the pinwheel turning a red color and blowing a strong gust of wind. The wind in Monstro Town will not push Mario back, but in Nimbus Land, it can blow him back into the next room or at a wall.
Pinwheels are often seen fighting alongside Sling Shys and Jawful.
Gallery
- Pinwheel SMRPG.png
Artwork
Names in other languages
Language | Name | Meaning | Notes |
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Japanese | ヘクトバール[?] Hekutobāru |
Hectobar, a measurement of pressure. |