Countdown Pound: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
[[File:Countdown Pound (Draw) - Mario Party 5.png|thumb|left|Both players losing Countdown Pound]] | [[File:Countdown Pound (Draw) - Mario Party 5.png|thumb|left|Both players losing Countdown Pound]] | ||
The two players each stand on a platform that is connected to a timer and a balloon that corresponds to the character's color (for example, [[Mario]] has a red balloon, [[Yoshi]] has green, and [[Koopa Kid]] has orange). The timer counts down from ten seconds while pumping a balloon. The goal is to [[Ground Pound|ground-pound]] the platform as close to 0:00 seconds as possible. The player who is closer to 0:00 seconds is the winner. The losing player's timer changes to XX:XX, and their balloon bursts, sending them flying offscreen. Additionally, if either player fails to ground-pound before the timer reaches zero, their timer shows XX:XX. | The two players each stand on a platform that is connected to a timer and a balloon that corresponds to the character's color (for example, [[Mario]] has a red balloon, [[Yoshi]] has green, and [[Koopa Kid]] has orange). The timer counts down from ten seconds while pumping a balloon. The goal is to [[Ground Pound|ground-pound]] the platform as close to 0:00 seconds as possible. The player who is closer to 0:00 seconds is the winner. The losing player's timer changes to XX:XX, and their balloon bursts, sending them flying offscreen. (they have to be very stable to prevent that) Additionally, if either player fails to ground-pound before the timer reaches zero, their timer shows XX:XX. | ||
If both players stop the timer at the exact time or fail to ground-pound before the timer hits zero, the minigame ends in a draw. In this case, both timers change to XX:XX, and both balloons burst. | If both players stop the timer at the exact time or fail to ground-pound before the timer hits zero, the minigame ends in a draw. In this case, both timers change to XX:XX, and both balloons burst. | ||
==Controls== | ==Controls== | ||
* {{button|gcn| | * {{button|gcn|B}} – [[Jump]] | ||
* {{button|gcn|A}} '''→''' {{button|gcn| | * {{button|gcn|A}} '''→''' {{button|gcn|B}} – Ground Pound | ||
==In-game text== | ==In-game text== |
Revision as of 09:17, August 14, 2022
Countdown Pound | |||
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Appears in | Mario Party 5 | ||
Type | Duel mini-game | ||
Music track | Serious Competition | ||
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Countdown Pound is a Duel minigame found in Mario Party 5.
Gameplay
The two players each stand on a platform that is connected to a timer and a balloon that corresponds to the character's color (for example, Mario has a red balloon, Yoshi has green, and Koopa Kid has orange). The timer counts down from ten seconds while pumping a balloon. The goal is to ground-pound the platform as close to 0:00 seconds as possible. The player who is closer to 0:00 seconds is the winner. The losing player's timer changes to XX:XX, and their balloon bursts, sending them flying offscreen. (they have to be very stable to prevent that) Additionally, if either player fails to ground-pound before the timer reaches zero, their timer shows XX:XX.
If both players stop the timer at the exact time or fail to ground-pound before the timer hits zero, the minigame ends in a draw. In this case, both timers change to XX:XX, and both balloons burst.
Controls
- – Jump
- → – Ground Pound
In-game text
- Rules – "Do a Ground Pound to stop the timer as close to 0:00 as you can. Whoever stops the timer closest to 0:00 wins."
- Advice – "It takes a moment or two to do a Ground Pound, so time your jump accordingly!"
See also
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ギリギリ!カウントダウン[?] Girigiri! Kauntodaun |
Last Minute Countdown | |
German | Blase-Ballon[?] | Bladder Balloon | |
Italian | Nervi d'acciaio[?] | Nerves of steel | |
Spanish | Nervios de acero[?] | Nerves of Steel |