Tick Tock Clock: Difference between revisions
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The entrance to the level is an old grandfather clock, and the minute hand controls the time inside. Enter when the hand points at 12, and all moving parts will freeze. Enter at 3 to make the parts move slowly, 9 to make them move quickly, and 6 to do a tricky combination of both. But in order to open the star door in front of it, Mario will need at least 50 Power Stars. | The entrance to the level is an old grandfather clock, and the minute hand controls the time inside. Enter when the hand points at 12, and all moving parts will freeze. Enter at 3 to make the parts move slowly, 9 to make them move quickly, and 6 to do a tricky combination of both. But in order to open the star door in front of it, Mario will need at least 50 Power Stars. | ||
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Revision as of 20:33, June 25, 2008
Tick Tock Clock is the fourteenth course in Super Mario 64 and its slightly enhanced remake, Super Mario 64 DS that takes place inside a giant clock. Mario must deal with the clocks moving gears and pendulums that change speed depending on what position the clocks hands are in when he jumps into the level. Tick Tock Clock is the second to last level in both games and is found on the third floor of Peach's Castle. It also was remade into a race course to appear in the Star Cup of Mario Kart DS.
The entrance to the level is an old grandfather clock, and the minute hand controls the time inside. Enter when the hand points at 12, and all moving parts will freeze. Enter at 3 to make the parts move slowly, 9 to make them move quickly, and 6 to do a tricky combination of both. But in order to open the star door in front of it, Mario will need at least 50 Power Stars.