User talk:Arend: Difference between revisions
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I saw that you made changes to the enemy statboxes for the remake to be consistent with the original game's statboxes which I do agree with and is good work. However, there is one issue that came out of this, enemies which have a different name in the monster list have the article title by default. Examples of this include on the [[Cake (boss)]] and [[Smithy]] articles where there are no identifiers or monster list names in the statboxes. I've tried to find a solution myself but I'm can't figure it out without risking breaking a lot so I thought to bring it to your attention instead. {{User:Nightwicked Bowser/sig}} 06:30, May 12, 2024 (EDT) | I saw that you made changes to the enemy statboxes for the remake to be consistent with the original game's statboxes which I do agree with and is good work. However, there is one issue that came out of this, enemies which have a different name in the monster list have the article title by default. Examples of this include on the [[Cake (boss)]] and [[Smithy]] articles where there are no identifiers or monster list names in the statboxes. I've tried to find a solution myself but I'm can't figure it out without risking breaking a lot so I thought to bring it to your attention instead. {{User:Nightwicked Bowser/sig}} 06:30, May 12, 2024 (EDT) | ||
:Whoops, I hadn't noticed. Thanks for pointing it out! I've got it fixed now, if I've done it right. It appears the issue was that my template {{Tem|SMRPG NS enemy}} (which I based on {{Tem|SMRPG enemy}}) used the code <code>altname</code> for things like this, whereas the previously used template {{Tem|SMRPG Monster List}} actually uses <code>switchname</code> instead. I've changed {{Tem|SMRPG NS enemy}} so it uses <code>switchname</code> as well instead of <code>altname</code>. {{User:Arend/sig}} 07:04, May 12, 2024 (EDT) |
Revision as of 06:05, May 12, 2024
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