A Light in the Dark: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
No edit summary
Line 7: Line 7:
|after=>>
|after=>>
}}
}}
'''A Light in the Dark''' is the secret course of [[World 3 (Yoshi's Island DS)|World 3]] in ''[[Yoshi's Island DS]]''. It takes place in a complex [[castle]] lit by many torches. This level's playable [[Yoshi (species)|Yoshi]] is the black Yoshi.
'''A Light in the Dark''' is the secret course of [[World 3 (Yoshi's Island DS)|World 3]] in ''[[Yoshi's Island DS]]''. It takes place in a complex [[castle]] lit by many torches. This level's playable [[Yoshi (species)|Yoshi]] is the Black Yoshi.
==Layout==
==Layout==
[[Yoshi (species)|Black Yoshi]] starts the level near a staircase which the player must go up; then he can continue going right after getting to the top to find more stairs to go down. After that, Yoshi must then [[jump]] over a spike pit, collecting [[Red Coin]]s along the way. Yoshi finds a room inhabited by four [[Piranha Plant]]s and a [[Smiley Flower|flower]]. A chain is nearby which must then be traversed using [[Baby DK]], he then finds a [[Checkpoint Ring|Middle Ring]] and then access Area 2.
Black Yoshi starts the level near a staircase that the player must go up; then he can continue going right after getting to the top to find more stairs to go down. After that, Black Yoshi must then [[jump]] over a spike pit, collecting [[Red Coin]]s along the way. Black Yoshi finds a room inhabited by four [[Piranha Plant]]s and a [[Smiley Flower|flower]]. A chain is nearby which must then be traversed using [[Baby DK]], he then finds a [[Checkpoint Ring|Middle Ring]] and accesses Area 2.


After entering Area 2, Yoshi has to use rubber balls to bounce to a higher area, then jump over a gap and use the [[arrow wheel]] to get past some enemies. Once he gets past them, he can grab a [[key]] from the [[vase]]. Afterwards, Yoshi goes down a huge drop, and uses the arrow wheel to continue again until he nears a door. The door leads back to the area he began in, and Yoshi must use the [[Stork Stop]] to continue, switching to [[Baby Mario]]. Yoshi must then jump into a narrow path, encountering a Middle Ring, a bunch of [[List of enemies|enemies]], and spikes. At the end, Yoshi must break another vase to get another key. Yoshi must then jump across a long [[pit]] to get to a locked door. The player must then enter the door to access Area 3.
After entering Area 2, Black Yoshi has to use rubber balls to bounce to a higher area, then jump over a gap and use the [[arrow wheel]] to get past some enemies. Once he gets past them, he can grab a [[key]] from the [[vase]]. Afterward, Black Yoshi goes down a huge drop and uses the arrow wheel to continue again until he nears a door. The door leads back to the area he began in, and Black Yoshi must use the [[Stork Stop]] to continue, switching to [[Baby Mario]]. Black Yoshi must then jump into a narrow path, encountering a Middle Ring, a bunch of [[List of enemies|enemies]], and spikes. In the end, Black Yoshi must break another vase to get another key. Black Yoshi must then jump across a long [[pit]] to get to a locked door. The player must then enter the door to access Area 3.


At the beginning of Area 3 is a Middle Ring, as well as a hut for Yoshi to obtain skis. He then skis down the slope for a while until the end of the skiing area. After skiing, Yoshi must jump over a few small ledges and platforms before making it to Area 4.
At the beginning of Area 3 is a Middle Ring, as well as a hut for Black Yoshi to obtain skis. He then skis down the slope for a while until the end of the skiing area. After skiing, Black Yoshi must jump over a few small ledges and platforms before making it to Area 4.


At the beginning of Area 4 there is a Middle Ring and a few spikes to traverse, Yoshi has to dodge [[Crabble]]s along the way before reaching the [[Goal Ring|goul roulette]].
At the beginning of Area 4, there is a Middle Ring and a few spikes to traverse, Black Yoshi has to dodge [[Crabble]]s along the way before reaching the [[Goal Ring|goul roulette]].


==Enemies==
==Enemies==

Revision as of 07:28, December 11, 2024

Not to be confused with A Beam in the Dark.
Level
A Light in the Dark
A secret level in Yoshi's Island DS
Level code Secret 3
Game Yoshi's Island DS
<< Directory of levels >>

A Light in the Dark is the secret course of World 3 in Yoshi's Island DS. It takes place in a complex castle lit by many torches. This level's playable Yoshi is the Black Yoshi.

Layout

Black Yoshi starts the level near a staircase that the player must go up; then he can continue going right after getting to the top to find more stairs to go down. After that, Black Yoshi must then jump over a spike pit, collecting Red Coins along the way. Black Yoshi finds a room inhabited by four Piranha Plants and a flower. A chain is nearby which must then be traversed using Baby DK, he then finds a Middle Ring and accesses Area 2.

After entering Area 2, Black Yoshi has to use rubber balls to bounce to a higher area, then jump over a gap and use the arrow wheel to get past some enemies. Once he gets past them, he can grab a key from the vase. Afterward, Black Yoshi goes down a huge drop and uses the arrow wheel to continue again until he nears a door. The door leads back to the area he began in, and Black Yoshi must use the Stork Stop to continue, switching to Baby Mario. Black Yoshi must then jump into a narrow path, encountering a Middle Ring, a bunch of enemies, and spikes. In the end, Black Yoshi must break another vase to get another key. Black Yoshi must then jump across a long pit to get to a locked door. The player must then enter the door to access Area 3.

At the beginning of Area 3 is a Middle Ring, as well as a hut for Black Yoshi to obtain skis. He then skis down the slope for a while until the end of the skiing area. After skiing, Black Yoshi must jump over a few small ledges and platforms before making it to Area 4.

At the beginning of Area 4, there is a Middle Ring and a few spikes to traverse, Black Yoshi has to dodge Crabbles along the way before reaching the goul roulette.

Enemies

Gallery

Names in other languages

Language Name Meaning Notes
Japanese くらやみに ひをともせ![?]
Kurayami ni Hi o Tomose!
Light Fires in the Darkness!
French Une lueur d'espoir[?] A light of hope
German Ein Licht im Dunkeln[?] A Light in the Dark
Italian Una luce nel buio[?] A light in the dark
Spanish Una luz en la oscuridad[?] A Light in the Dark

Trivia