One Noisy Morning: Difference between revisions
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*[[Grab Bat]] | *[[Grab Bat]] | ||
*[[Punch]] | *[[Punch]] | ||
*[[ | *[[Flame (Wario Land II)|Flame]] | ||
*[[Inflatoblob]] | *[[Inflatoblob]] | ||
*[[Dangerous Duck]] | *[[Dangerous Duck]] |
Revision as of 00:15, September 18, 2009
One noisy morning is the first of several chapters in Wario Land 2. During this chapter, Captain Syrup's Black Sugar Pirates infiltrate Wario's castle and cause havoc inside the building. They manage to steal Wario's treasures, flooding several of the rooms and install a giant alarm clock to serve Wario an unpleasant awakening. Wario's main occupation in this chapter is to drive the Black Sugar Pirates out and undo all the chaos they caused. In the end he discovers that his treasures are gone and he chases the escaping culprits to their ship.
Two secret exits are hidden in this chapter, each leading to another ending. One of these hidden exits is locaded in Story 1-1 while the other one can be found in Story 1-5.
List of Stories
- Turn Off the Alarm Clock!
- Turn Off the Giant Faucet!
- Let the Water Out!
- Go Down to the Cellar
- Defeat the Giant Snake
Encountered Enemies
- Pirate Goom
- Rat
- Smash Bat
- Grab Bat
- Punch
- Flame
- Inflatoblob
- Dangerous Duck
- Zombie
- Flying Fish
- Swordfish