What Goes Up...: Difference between revisions
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|type=4-player Minigame | |type=4-player Minigame | ||
|appeared_in=''[[Mario Party 6]]'' | |appeared_in=''[[Mario Party 6]]'' | ||
|notes = '''Time Limit:''' 30 seconds (Daytime Only) | |||
}} | }} | ||
'''What Goes Up...''' is a mini-game in ''[[Mario Party 6]]'' where a character has to climb through the sky with the help of clouds and [[Paratroopa]]s. However, in the night version, things are opposite: the character has to go down, avoiding clouds and Paratroopas. | '''What Goes Up...''' is a mini-game in ''[[Mario Party 6]]'' where a character has to climb through the sky with the help of clouds and [[Paratroopa]]s within thirty seconds. However, in the night version, things are opposite: the character has to go down, avoiding clouds and Paratroopas. | ||
While the night version is still called "What Goes Up...", the demo version of ''Mario Party 6'' that could be played in stores separately referred to it as "'''What Goes Down...'''". | While the night version is still called "What Goes Up...", the demo version of ''Mario Party 6'' that could be played in stores separately referred to it as "'''What Goes Down...'''". |
Revision as of 13:48, December 19, 2010
What Goes Up... is a mini-game in Mario Party 6 where a character has to climb through the sky with the help of clouds and Paratroopas within thirty seconds. However, in the night version, things are opposite: the character has to go down, avoiding clouds and Paratroopas.
While the night version is still called "What Goes Up...", the demo version of Mario Party 6 that could be played in stores separately referred to it as "What Goes Down...".
The name of the mini-game is a reference to the phrase; "What goes up, must come down."