Bowser Jr. Blvd.: Difference between revisions

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'''Bowser Jr. Blvd.''' is one of the fourteen courts that appears in ''[[Mario Sports Mix]]'' and is used in all of the four sports except for Dodgeball. The court is located in an animated, very illuminated boulevard, on a giant screen ground.
'''Bowser Jr. Blvd.''' is one of the fourteen courts that appears in ''[[Mario Sports Mix]]'' and is used in all of the four sports except for Dodgeball. The court is located in an animated, very illuminated boulevard, on a giant screen ground.


In Basketball and Hockey, icons appear on the ground and modify the points obtained according to what is written on them if the player scores while he/she is placed on one of them. Blue icons represent positive values and multipliers, red mean negative values and green get progressively smaller. Some of these icons can move. Twice in each period, the ground is illuminated during 15 seconds, and multiplies the base points by 10 if the player scores during this time (For example: If the three-point shot is made, collected seven coins, and the screen is illuminated with a ten times multiplier, then the team gets 100 points). But be warned, if the special shot is made on this court, then only the base value is received.
In Basketball and Hockey, icons appear on the ground and modify the points obtained according to what is written on them if the player scores while he/she is placed on one of them. Blue icons represent positive values and multipliers, red mean negative values and green get progressively smaller. Some of these icons can move. Twice in each period, the ground is illuminated during 15 seconds, and multiplies the base points by 10 if the player scores during this time (For example: If the three-point shot is made, collected seven coins, and the screen is illuminated with a ten times multiplier, then the team gets 100 points). If a special shot is made on this court, then only the base value is received.


In volleyball, each camp is divided into 9 parts, and the player must activate the adverse platforms by shooting the ball on them. If he/she aligns three ones (diagonal alignments do not count), following the principle of [[wikipedia:Tic-tac-toe|Tic-tac-toe]], the value of the points is doubled, giving the player's team two points.  If all the Bowser Jr. panels are activated, the set is immediately won, whatever the score.  On a side note, items will not appear at all during a volleyball match at this court.
In volleyball, each camp is divided into 9 parts, and the player must activate the adverse platforms by shooting the ball on them. If he/she aligns three ones (diagonal alignments do not count), following the principle of [[wikipedia:Tic-tac-toe|Tic-tac-toe]], the value of the points is doubled, giving the player's team two points.  If all the Bowser Jr. panels are activated, the set is immediately won, disregarding the score.  On a side note, items will not appear during a volleyball match at this court.


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Revision as of 17:45, March 9, 2011

A 2-on-2 basketball match in Bowser Jr. Blvd..

Bowser Jr. Blvd. is one of the fourteen courts that appears in Mario Sports Mix and is used in all of the four sports except for Dodgeball. The court is located in an animated, very illuminated boulevard, on a giant screen ground.

In Basketball and Hockey, icons appear on the ground and modify the points obtained according to what is written on them if the player scores while he/she is placed on one of them. Blue icons represent positive values and multipliers, red mean negative values and green get progressively smaller. Some of these icons can move. Twice in each period, the ground is illuminated during 15 seconds, and multiplies the base points by 10 if the player scores during this time (For example: If the three-point shot is made, collected seven coins, and the screen is illuminated with a ten times multiplier, then the team gets 100 points). If a special shot is made on this court, then only the base value is received.

In volleyball, each camp is divided into 9 parts, and the player must activate the adverse platforms by shooting the ball on them. If he/she aligns three ones (diagonal alignments do not count), following the principle of Tic-tac-toe, the value of the points is doubled, giving the player's team two points. If all the Bowser Jr. panels are activated, the set is immediately won, disregarding the score. On a side note, items will not appear during a volleyball match at this court.


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