Shell Mario
Shell Mario | |
---|---|
Shell Mario in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey | |
Item needed | Blue Shell |
Power(s) given | Swim faster and more accurately, dodge attacks, slide through enemies |
First appearance | New Super Mario Bros. (2006) |
Latest appearance | Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey (2018) |
Shell Mario and Shell Luigi[1] (also known as Koopa Mario and Koopa Luigi[2]) are the forms of Mario and Luigi that they take by wearing a Blue Shell. The form debuted in New Super Mario Bros., and allows them to use their shell offensively or defensively.
History
New Super Mario Bros.
In New Super Mario Bros., this form lets Mario swim faster and with more accuracy, and gives him the Hammer Suit-like ability to dodge the attacks of enemies when he crouches. As long as he keeps ducking, he is safely protected from most enemies, but it will not protect him from Bob-omb explosions, spike balls, hammers thrown by Hammer Bros. or Sledge Bros., boomerangs from the Boomerang Bros., and the Volcanic debris from World 8-8.
If Mario runs for a short time, or crouches while on a downward slope, he slides in the shell through the level. This maneuver is called a shell dash. This move is extremely powerful, as Mario can defeat enemies such as Thwomps and Boos while doing so. However, the shell dash mechanics also make it almost impossible to Triple Jump, while Double Jumping becomes harder to perform, because the player must make the second jump while running but before Mario goes into the shell to slide.
Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
Shell Mario returns in Mario & Luigi: Bowser's Inside Story and its 3DS remake. The power-up is first acquired in the skies of Toad Town, where it was introduced by the Koopa Paratroopa Trio. Mario can turn into Shell Mario by striking Shell Blocks (which were spread around the Mushroom Kingdom when Mario and Luigi hit a giant version of them back in Toad Town). Luigi can then hit Mario using his hammer, and this makes Mario go into the shell, spinning straight in the direction he was facing. This can be used to hit blocks and platform-moving levers in areas which Mario and Luigi cannot directly go into, and hit enemies in the field to stun them. However, because the shell is so heavy, Mario is unable to jump in it. If he does, he loses the shell. It serves a similar purpose to Kooper and Koops's field abilities in the Paper Mario series.
Gallery
Shell Mario about to touch a Red Ring
Names in other languages
Language | Name | Meaning | Notes |
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Japanese | コウラマリオ Kōra Mario コウラルイージ Kōra Ruīji[?] |
Shell Mario Shell Luigi |
|
Chinese | 龟壳马力欧[?] Guīké Mǎlì'ōu |
Shell Mario | |
Dutch | Schild Mario Schild Luigi[?] |
Shield Mario Shield Luigi |
|
German | Panzer-Mario Panzer-Luigi[?] |
Shell Mario Shell Luigi |
|
Italian | Tarta Mario (New Super Mario Bros.) / Mario guscio (Bowser's Inside Story + Bowser Jr.'s Journey) Tarta Luigi[?] |
Turtle Mario / Shell Mario Turtle Luigi (tarta is short for tartaruga, turtle; guscio is shell) |
|
Korean | 등껍질마리오 등껍질루이지[?] Deungkkeopjil Mario Deungkkeopjil Ruiji |
Shell Mario Shell Luigi |
|
Portuguese (NOE) | Mario Carapaça[?] | Shell Mario |
Trivia
- Shell Mario is the only form from New Super Mario Bros. that does not appear in New Super Mario Bros. 2.
- In Super Mario 3D World and its Nintendo Switch port, the player can crouch while holding a Koopa Shell to shell dash with it similar to Shell Mario.
References
- ^ New Super Mario Bros. instruction booklet, page 24.
- ^ New Super Mario Bros. official website