File:SMRPG Blade idle.gif

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SMRPG_Blade_idle.gif(48 × 60 pixels, file size: 21 KB, MIME type: image/gif, looped, 23 frames, 1.8 s)

Summary

File information for SMRPG Blade idle.gif
Info
Description Battle idle animation of the Blade's Breaker Beam cannon (misidentified as "Axem Rangers") from Super Mario RPG: Legend of the Seven Stars
Source The Spriters Resource
Artist Ripped by Ton
Edited Cropped and animated in unFREEZ to appear as it does in-game (frame order 1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-2, frame delay 8)
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Date/TimeThumbnailDimensionsUserComment
current23:34, June 24, 2021Thumbnail for version as of 23:34, June 24, 202148 × 60 (21 KB)Doc von Schmeltwick (talk | contribs){{aboutfile |1=Battle idle animation of the Blade's Breaker Beam cannon (misidentified as "Axem Rangers") from ''Super Mario RPG: Legend of the Seven Stars'' |2=[https://www.spriters-resource.com/snes/smariorpg/sheet/12831/ The Spriters Resource] |3=Ripped by Ton |4=Cropped and animated in unFREEZ to appear as it does in-game (frame order 1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-2, frame delay 8) }} Category:Super Mario RPG: Legend of the Seven Stars Images

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