File:SMRPG Blade idle.gif
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SMRPG_Blade_idle.gif (48 × 60 pixels, file size: 21 KB, MIME type: image/gif, looped, 23 frames, 1.8 s)
Summary
File information for SMRPG Blade idle.gif | |
Info | |
Description | Battle idle animation of the Blade's Breaker Beam cannon (misidentified as "Axem Rangers") from Super Mario RPG: Legend of the Seven Stars |
Source | The Spriters Resource |
Artist | Ripped by Ton |
Edited | Cropped and animated in unFREEZ to appear as it does in-game (frame order 1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-2, frame delay 8) |
Help:Image • Image use policy |
Licensing
This is a sprite originally from a copyrighted computer or video game, and the copyright for it is most likely held by the company that developed the game. It is believed that the use of a limited number of web-resolution sprites for identification and critical commentary on the computer or video game in question or the copyrighted character(s) depicted by the sprite in question qualifies as fair use under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material, is not being used to turn a profit in this context, and presents ideas that cannot be exhibited otherwise. See Wikipedia:Copyrights and fair use rationale. |
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 23:34, June 24, 2021 | 48 × 60 (21 KB) | Doc von Schmeltwick (talk | contribs) | {{aboutfile |1=Battle idle animation of the Blade's Breaker Beam cannon (misidentified as "Axem Rangers") from ''Super Mario RPG: Legend of the Seven Stars'' |2=[https://www.spriters-resource.com/snes/smariorpg/sheet/12831/ The Spriters Resource] |3=Ripped by Ton |4=Cropped and animated in unFREEZ to appear as it does in-game (frame order 1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-2, frame delay 8) }} Category:Super Mario RPG: Legend of the Seven Stars Images |
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File usage
The following 2 pages use this file: