Talk:Reclusa

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I think we should use Reclusa's In-game artwork for the infobox

Proposal.svg This talk page section contains an unresolved talk page proposal. Please try to help and resolve the issue by voting or leaving a comment.

Current time: Tuesday, November 26, 2024, 00:09 GMT

I think we should use the in-game artwork of Reclusa over the current screenshot.
Here is how I think it should look:

Reclusa
Reclusa
In-game artwork of Reclusa from when Shun talks about Reclusa's backstory
First appearance Mario & Luigi: Brothership (2024)

Here is how it currently is:

Reclusa
Screenshot of Reclusa in Mario & Luigi: Brothership.
Reclusa's appearance in-game
First appearance Mario & Luigi: Brothership (2024)

Elder Princess Shroob's page currently uses in-game artwork, as there is no official artwork on any Nintendo website for her.

Reclusa
Princess Peach sealing the Elder Princess Shroob in the Cobalt Star in front of the younger Princess Shroob in Mario & Luigi: Partners in Time.
In-game artwork of the Elder Princess Shroob's battle with Princess Peach
Species Shroob
First appearance Mario & Luigi: Partners in Time (2005)
Latest appearance Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey (cameo) (2018)

Reclusa and the Elder Shroob are both similar in that neither were featured in the promotional materials and are revealed to be the main villains late game. I think my edit is not only more in-line with the Elder Shroob page, it is my opinion that it makes the page look nicer. Nightwicked Bowser (talk) thinks the current screenshot is better, so I say we put it to a vote and let people vote on it.

Proposer: Polterpup (talk)
Deadline: December 3, 2024, 23:59 GMT

Support

  1. Polterpup (talk) Per proposal

Oppose

  1. Technetium (talk) Elder Princess Shroob's art shows her entire body clearly, while Reclusa's art doesn't.
  2. Nightwicked Bowser (talk) As I said, the lighting and coloring are not great in the artwork and also not fully accurate to Reclusa's main depiction, whereas the Elder Princess Shroob artwork is.
  3. Sparks (talk) Per all. The lighting is the issue in my opinion.

Comments

Does this need a proposal? Couldn't we have just discussed this first? Not every discussion has to become a proposal. Technetium (talk) 17:32, November 19, 2024 (EST)

Personally I was thinking a render of the ripped model, using a pose and angle from the game (the animations can be ripped too so that wouldn't even need to be recreated) is the way to go. I already have a render ready to go but if this is a contentious discussion I'll wait on it. I think that's better than a screenshot because it's a transparent image of the character. --Fawfulthegreat64Logo.png 07:25, November 20, 2024 (EST)