There are also some Fire Bill Blasters like in this Video:http://www.youtube.com/watch?v=hOq8N6QzQiQ (PS:I'm german. Sry, but i can't speak very good english.)
Hello? ^^ --Vanus 06:22, 24 May 2009 (EDT)
- It seems we have no article on those flamethrowers (they are also in New Super Mario Bros.). They'd deserve one, they look the same as Bill Blasters, but act different. --Grandy02 07:15, 24 May 2009 (EDT)
Add Mario Party series
Should we add a Mario party section on the page cause there is no section on it and I have a sprite of a Bill Blaster? YoshiGo99
What the...
Those Fire Bill Blasters are rocket engines.
The preceding unsigned comment was added by 2.216.110.78 (talk).
Quote
What has that quote got to do with bill blasters? I think someone should replace it.RPG Gamer. I HAVE RPG!! (talk) 12:18, 29 March 2013 (EDT)
Split Bill Blaster Turret from Bill Blaster
This talk page section contains an unresolved talk page proposal. Please try to help and resolve the issue by voting or leaving a comment. |
Current time: Monday, November 11, 2024, 23:13 GMT
The "Bill Blaster Turret" (as named here) introduced in New Super Mario Bros. is essentially multiple Bill Blasters sharing one mechanism, almost like a "Tower" enemy. It also visible rotates its cannons routinely, which isn't observed in a singular Bill Blaster unit.
Proposer: LinkTheLefty (talk)
Deadline: July 31, 2015, 23:59 GMT
Support
- LinkTheLefty (talk) Per.
- Pseudo-dino (talk) Seems to have a unique name and definitely has unique behavior. It also appears in the same game as regular blasters, and is definitely separate.
- Bazooka Mario (talk) Very reasonable.
- Marshal Dan Troop (talk) Per all.
- Lumastar (talk) Per all. It's different enough from the regular Bill Blaster, and it has multiple appearances to boot.
- TheHelper1000 (talk) Per all.
Oppose
Comments
I think it'd be simpler to have a discussion asking if a split would be fine, instead of this big dump of proposals (and two on the same page, at that). I don't think anyone would disagree with you on this, considering the official name, the likeliness to other tower enemies, and so on. Hello, I'm Time Turner.
- Honestly, it's more because I don't want to have a merge stigma for my proposals, and thought "what are some topics I put on the backburner?" (although splits in general seem to have less contention overall). I figured, since these splits stem from the same subject, it'd be more convenient to reach a consensus by the same date and enact any changes at that point, so I went with both this time. LinkTheLefty (talk) 09:25, 17 July 2015 (EDT)
Split Blaster from Bill Blaster
This talk page section contains an unresolved talk page proposal. Please try to help and resolve the issue by voting or leaving a comment. |
Current time: Monday, November 11, 2024, 23:13 GMT
The "Blaster" enemy from Super Mario RPG: Legend of the Seven Stars seems to be a bit different from the usual Bill Blaster. The game treats it as a mobile enemy rather than an immobile one in battle, and no other type of Bill Blaster so far has ever been able to move itself. The graininess in the sprites also creates the impression of treads on the bottom.
Proposer: LinkTheLefty (talk)
Deadline: July 31, 2015, 23:59 GMT
Support
- LinkTheLefty (talk) Per.
- PowerKamek (talk) Per LinkTheLefty.
- Binarystep (talk) Per both.
- Marshal Dan Troop (talk) Per LTF.
Oppose
- Luigiguy13 (talk) In my opinion the "Blaster" enemy looks like a and is a normal bullet bill blaster.
- Pseudo-dino (talk) I really feel like this is Super Mario RPG's interpretation of a regular Bullet Bill shooter. It doesn't really have any unique behavior aside from what you'd expect from an RPG, honestly.
- LudwigVon (talk) Bill Blasters differ in a lots of game. I think it look like this for RPG based game. Per both.
Comments
Not sure if a split would do based on appearance alone since we do have a Bill Blaster from Super Mario 64 that looks a lot different from this one, but that one doesn't appear to be on the verge of a split. It's me, Mario! (Talk / Stalk) 20:07, 17 July 2015 (EDT)