List of New Super Mario Bros. 2 glitches
These are the glitches found in New Super Mario Bros. 2.
Glitches
Template:Conjecturaltext
This glitch can be done in World Star-1 and requires Super Mario. First, Mario should Ground Pound some Brick Blocks near a Brick Block with nothing below it to make it possible to hit. It has a P-Switch inside that Mario must press. Then Mario must run to the second platform after the ? Switch and wait for the P-Switch to wear off. Then, if done correctly, the Koopa will be stuck inside some Brick Blocks. After turning right, it will appear slightly to the right for only a nanosecond and then return to its original position. It can still dance to the beat in the music.
Grammar Errors
There are two typos in the American English version game: In the StreetPass warning, it reads: "Your Mii character and name will be also be exchanged.", and in the quick guide, it reads: "Note: Co-op Play requires two Nintendo 3DS systems and two game cards and two game cards (each sold separately).". On the other hand, both errors are corrected in the European English version of the game. In the StreetPass warning the first "be" is removed and the quick guide reads: "Note: For Co-op Play you will need two Nintendo 3DS™ systems and two copies of the software."
Tredmill
In Lemmy koopa's castle after defeating Lemmy Raccoon Fly up and hit the switch. The Tredmill shold change color and direction along with the swich but only the switch will change.
coin Block
In World 8, Bowser Castle if Mario and Luigi both hit the coin block, there is only room for one Bro., so one of of them will start bouncing on top of the other and the both will start making jumping sounds at sonic speeds.