User talk:Mister Wu

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Welcome, Mister Wu!

Caped Mario holding a Cape Feather while he is mounted on Yoshi, from Super Mario World: Super Mario Advance 2.

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Boo4761 (talk)

Trick

You should crop out your pics.

BTW, I'm very conflicted if I should upload animated gifs. On one hand, it illustrates the tricks better, but on the other hand, it would REALLY destroy the loading time of this page. BabyLuigiFire.pngRay Trace(T|C) 16:59, 20 September 2015 (EDT)

I will crop the pics, except in the examples of the talk pages in order to show where they were taken. Regarding the gifs, those work well with MK8 as MKTV allows slow motion and in Time Trials Replays the "rear" point of view can be chosen. You might try a dedicated orphan page and see what happens. At the moment I don't have the software to create gifs from clips, so I would need suggestions about this aspect.--Mister Wu (talk) 17:06, 20 September 2015 (EDT)
No, I mean, I'm able to create animations directly from the source in Mario Kart Wii. BabyLuigiFire.pngRay Trace(T|C) 17:08, 20 September 2015 (EDT)
Ah, ok! Well, this is not something I can really do, but anyway I will finish the section on the talk page so you will see what I mean.--Mister Wu (talk) 17:21, 20 September 2015 (EDT)

Minor Question

In this revision of the Mario & Luigi: Paper Jam Bros. article, you state that

"PAL" is a standard that is not followed by European 3DS games!

If European 3DS games do not use the PAL format, which format do they use, then? What is your source on this? PidgeyIcon.pngRandomYoshi(TalkPMsC) 06:40, 7 January 2016 (EST)

There is a technical matter here, but PAL, which means "Phase Alternating Line", is a color encoding system used for analog television signals. In Europe and other parts of the world, the NES, SNES, N64, GameCube, Wii and, in part (when you use the analog output), the Wii U have to follow this standard, and the games for those consoles are said "PAL versions" (although in the case of the Wii U digital output is supported and therefore "PAL version" is not really precise). All Nintendo portable consoles actually never followed this standard because their screens are directly controlled by the console and the PAL encoding for the transmission of video is not needed (in particular, the articles here and here show the ribbon cables used to transmit the video signal in the case of the 3DS and new 3DS XL). This is why "PAL" version makes sense only in the context of home console games and less so in the case of the Wii U.--Mister Wu (talk) 08:44, 7 January 2016 (EST)
Just so you know, currently, this wiki uses "PAL" as shorthand for the European and Australian region releases/localizations, hence it was being used for a handheld game in the first place. A recent proposal to scrap the term was met with a lot of opposition even though we're using the term (and NTSC), more broadly than its technical definition, since there's no other way to really succinctly talk about the different groups of countries: we just have to make do with what we got. - Walkazo 09:47, 7 January 2016 (EST)
Ok, sorry, I didn't understand what was the proper use after the proposal failed. I think that someday an alternative should be found because with the arrival of HDMI PAL will be less and less used.--Mister Wu (talk) 09:50, 7 January 2016 (EST)

Nintendo Badge Arcade Image Uploads

I think you duplicated images. Check Gallery:Nintendo Badge Arcade. --Wildgoosespeeder (talk) (Stats - Contribs) 21:40, 6 February 2016 (EST)

That's a deliberate decision. The new images have a higher resolution and some of them were actually already uploaded and are appearing as duplicate. If you want, we can decide before changing the gallery which ones to use. For consistency and resolution, I prefer the new set.--Mister Wu (talk) 21:43, 6 February 2016 (EST)