Super Smash Bros. Brawl

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Template:Infobox Super Smash Bros. Brawl is an upcoming fighting game for the Wii. It is the third game in the Super Smash Bros. Series, the sequel to Super Smash Bros. and Super Smash Bros. Melee. The game is being produced by Masahiro Sakurai, who also made the last two Super Smash Bros. games. It is currently scheduled for release in the United States for December 3rd, 2007.

It has been confirmed that the game will make use of the Nintendo Wi-Fi Connection.

Story

Super Smash Bros. Brawl
The Subspace Emissary Logo.

The story's adventure is called The Subspace Emissary. This will be entirely single-player. It has been said that The Subspace Emissary will rely on character development, meaning that it involves the characters' individual backgrounds.

Mario and Kirby have just finished a battle, finishing it with a handshake. However, Meta Knight's ship, the Halberd, flies over the main stadium. It drops purple smoke onto the ground, which then turn into a group of strange robotic creatures. Then, Princess Peach and Princess Zelda, who were watching the match, run down to assist Mario and Kirby.

In screenshots of The Subspace Emissary, a Hammer Bro. and Bullet Bills were revealed as enemies. An Arwing was also seen. Additionally, Fox can be seen running away from a giant sheep-like creature, and several robotic creatures imitate the moves of Samus and Meta Knight. In one of the screenshots, Pit could be seen standing in front of an unseen, glowing woman who is presumed to be the goddess Palutena.

Gameplay

A new battle mechanic will be the Final Smash, that is triggered by collecting a Smash Ball. Another new battle mechanic is that players will be able to walk and jump while using projectile-shooting items, like the Super Scope. Some characters have also been seen crawling. However, it is disputable whether all characters have this ability, as only a few were able to perform the Wall Jump in Super Smash Bros. Melee. Additionally, a new technique called the Footstool Jump will be in the game. It allows players to jump on an opposing players head, and spring up by pressing the jump button at the right time. Players will be able to perform Meteor Smashes by doing this as well.

The game will be controlled with one of the four controlling methods:

The execution of standard combos has been made easier; the A button does no longer have to be hit repeatedly, it is enough to hold it down for the character to start a combo attack.

Players will be able to set their own button configuration rather than have to play with the default configuration. People will be able to type in names, like Tom or John, just like in the last two games. While names were only a gimmick in Super Smash Bros. Melee, they now also save the player's controlling options to avoid selecting the control method again each time.

Characters

Veteran Fighters

Mario Link Kirby Pikachu
File:BrawlMario.jpg File:571px-Brawlink.jpg File:Brawlrkirby.jpg File:Brawlpikachu.jpg
Fox McCloud Samus Aran Zelda Bowser
File:Foxsmnas.jpg File:Brawlrsamus.jpg Super Smash Bros. Brawl: Official artwork for Zelda Bowser
Donkey Kong Yoshi
File:BrawlDK.JPG File:BrawlYoshi.jpg

Newcomers

Pit Wario Zero Suit Samus
File:Pitart.jpg Artwork of Wario from Super Smash Bros. Brawl. File:Brawl ZeroSuitSamus.jpg
Ike Meta Knight Solid Snake
Concept artwork of Ike from Super Smash Bros. Brawl Meta Knight from Super Smash Bros. Brawl Solid Snake

Notes

Confirmed Characters

In the E3 2006 Trailer, the first few characters introduced were the main heroes of Nintendo's most popular series. This includes Mario, Link, Kirby, Pikachu and Samus. The trailer also introduced Pit, Meta Knight, Wario and Zero Suit Samus as new characters. At the end of the trailer, Solid Snake was revealed, acting as the first Third-Party character in the series. In the end of the Nintendo World Trailer, a separate trailer from the aforementioned one, Fox McCloud was revealed as a playable fighter.

Princess Zelda and Bowser were later confirmed on the official website on June 25th and July 3rd, respectively. Donkey Kong appeared in the 15-second E3 2007 clip on July 12th, and his profile was soon after added to the official website. The official site also announced Yoshi as a returning player on July 24th. Ike, a character from Fire Emblem: Path of Radiance (a game that was released outside of Japan, unlike the original Fire Emblem) appeared on the site on August 1st, and became the first character to be confirmed since Solid Snake. Princess Peach was seen in a recent trailer for The Subspace Emissary on August 3rd.

Speculated Characters

  • Ridley was vaguely hinted, as a music track based on his theme was put on the official website.
  • Captain Falcon is hinted to return, as Samurai Goroh also appears as an Assist Trophy.
  • Characters from the Animal Crossing series may appear, as the famed leaf logo from the games was shown to represent both Smashville and the Pitfall, hinting there may be a character from that series as a playable character. However, the characters, most of which were seen in the background of Smashville, most likely will not be playable.
  • Ganondorf was hinted when the Internet Movie Database listed a voice actor for him. [1].
  • Sheik and Ganondorf were said to have been submitted for the game, as stated by gameinformer.com [2]. However, the reliability of this source is disputed.
  • According to Sakurai, discussions for possible additional third-party character additions are underway, but nothing has been confirmed. The amount of third-party characters will amount to 1 or 2, plus Snake, according to Sakurai.
  • Sonic the Hedgehog has been greatly desired to join the fray, and Sakurai has taken note of this.

Character Redesigns

Most characters, with the exception of Mario, Pikachu, Samus Aran and Kirby, will get design changes to match with their more recent appearances. Link and Princess Zelda will be based on his appearance in The Legend of Zelda: Twilight Princess. Bowser, who looked like a vicious monster in Super Smash Bros. Melee, will retain his appearance in the recent Mario games. This also means he will be more colorful than his appearance in Melee. Donkey Kong will be more furrier than in Melee, to match with his appearances in recent Donkey Kong games. Yoshi will look more cartoonish, to match with his appearances in Yoshi Touch & Go and Yoshi's Island DS. Princess Peach will have a remodeled version of her recent dress, in oppose to a remodeled version of her old dress, as seen in Melee. Fox McCloud will gain his appearance from Star Fox Command, without his helmet.

Wario will wear his WarioWare outfit, in opposed to his normal Yellow outfit. Pit will be completely redesigned, with his appearance changing from a cartoonish 7-year old to a teenage manga character. Meta Knight, Zero Suit Samus, Solid Snake and Ike will, however, keep their normal appearances.

Stages

Stage Description
Battlefield File:Super Smash Bros. Emblem.gif Returning from Super Smash Bros. Melee, the stage will now be set in a green landscape and feature different daytimes.
Bridge of Eldin File:Legend of Zelda Emblem.gif A flat stage. King Bulblin will occasionally destroy the bridge, halting the battle for a while.
Castle Siege File:Fire Emblem Emblem.gif Taking place on a castle, this stage encorporates elements of various Fire Emblem games.
Delfino Plaza File:Mario Bros. Emblem.gif A moving stage, comparable to Mute City from Super Smash Bros. Melee. It will feature a flying moving platform that takes the characters to various locations in Delfino Plaza.
Halberd File:Kirby Emblem.gif
(Conjectural)
Meta Knight's ship, which occasionally flies right through the stage.
Lylat Cruise
Lylat Cruise File:Star Fox Emblem.gif A stage that moves through the Lylat System. Very similar to Corneria and Venom.
Mario Circuit File:Mario Bros. Emblem.gif
(Conjectural)
Comparable to Mute City from Super Smash Bros. Melee; it has Shy Guys driving across occasionally as an obstacle.
Rumble Falls File:Donkey Kong Emblem.gif A Donkey Kong stage similar to Icicle Mountain. It will have ladders to climb upwards.
Pokémon Stadium File:Pokémon Emblem.gif
(Conjectural)
An exact copy of the Pokémon Stadium from Super Smash Bros. Melee (sans the fallthrough platforms). It is currently unknown whether it also will change its terrain.
Skyworld File:Kid Icarus Emblem.gif Pit's homeland. It consists of several breakable platforms.
Smashville File:Animal Crossing Emblem.gif The stage's datetime is based on the Wii's internal clock. K.K. Slider makes live performances Saturdays on 8 P.M.
Yoshi's Island File:Yoshi Emblem.gif Yoshi's Island is based on its appearance in Yoshi's Island DS. It will change seasons.

Items

Item Description
Super Smash Bros. Brawl
Assist Trophy File:Super Smash Bros. Emblem.gif Comparable to the Poké Ball, makes an Assist appear with a random effect.
Super Smash Bros. Brawl
Banana Peel File:Super Smash Bros. Emblem.gif Can be dropped on the stage. Other characters will trip over it and fall, causing damage to them.
Barrel File:Super Smash Bros. Emblem.gif Contains a random item.
Super Smash Bros. Brawl
Bumper File:Super Smash Bros. Emblem.gif Lies on the ground or floats in the air and hits back all characters touching it.
Cracker Launcher
Cracker Launcher File:Super Smash Bros. Emblem.gif Shoots out fireworks. Players can aim with it.
Crate File:Super Smash Bros. Emblem.gif Contains three random items.
Gooey Bomb
Gooey Bomb File:Super Smash Bros. Emblem.gif Can be attached to the ground or a character and explodes after a few seconds.
Artwork of a Pitfall from Super Smash Bros. Brawl.
Pitfall File:Animal Crossing Emblem.gif Can be set on the ground. Other characters fall straight through the ground when walking over it.
Poké Ball
Poké Ball File:Pokémon Emblem.gif Makes a random Pokémon appear and fight for the player.
Power Suit File:Metroid Emblem.gif Appears after Samus's Zero Laser. Can be thrown to hurt other characters.
Sliding Box File:Super Smash Bros. Emblem.gif A Crate with wheels at the bottom, which glides away when hit.
Smash Ball
Smash Ball File:Super Smash Bros. Emblem.gif Lets the character use their Final Smash move.
Super Smash Bros. Brawl
Smoke Ball File:Super Smash Bros. Emblem.gif Emits a large cloud of colorful smoke. Doesn't do any damage.
Super Scope File:Super Smash Bros. Emblem.gif Shoots out many small energy balls or three ones. Can also shoot while walking or in mid-air.

Music

Famed Final Fantasy composer Nobuo Uematsu contributed the main theme of the game. It is unknown whether he will be composing additional tracks.

The official Super Smash Bros. Brawl website lists a total of 36 composers to work on music for the game. Uematsu is not listed. [3]

A remix of Menu 1 from Super Smash Bros. Melee will be used for the stage Battlefield. The official website revealed a track called Yoshi's Story: Ending [4], which is a remix of the ending music to Yoshi's Story. It also features Yoshi's voice during the track. A track from the original Metroid game was also revealed. It is called Metroid: Boss Battle Music [5], or Ridley's Theme. It is the theme music of when Ridley appears in the Metroid game. A medley from The Legend of Zelda: Ocarina of Time [6] was shown on the official website. It is combination of many music tracks from the said game. It also includes a remix of Saria's Theme, an alternate tune that played on the Great Bay stage in Super Smash Bros. Melee. A Star Fox music track was revealed, titled Star Fox: Space Armada [7]. It is a remix of the Corneria stage music from Melee. A jolly remix of the Grim Reaper and Game Over music from Kid Icarus was recently put on the official site [8]. This remix sounds similar to the brand of music used for Green Greens. It is possible this plays on the Skyworld stage.

Media

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External Links

Template:SSB Games