User:Eldritchdraaks/sandbox
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Versus Mode
Superbrawl
- Welcome to SUPERBRAWL!
- Compete head-to-head with a 'friend' in Superbrawl and lead your team to victory!
- No matter where you are with Story Mode, ALL heroes are UNLOCKED and AVAILABLE (just don't ask them for spoilers).
- Heroes are pre-designed using Skill Sets that favor different specializations. Unlock more Skill Sets as you progress!
Last Team Standing
Defeat Opponent
- Each team has THREE Heroes who share a total of THREE Actions between them during each turn. Available Action Tickets are displayed over your Heroes' icons.
- Collect items hidden in Item Boxes to gain an advantage. Items are available for later use and affect only the hero that uses them.
Items
- Item Boxes contain items that will give you the edge in battle. Collect an Item Box by targeting it during movement.
- Using and item does NOT deplete an Action Ticket and will benefit ONLY the hero selected when used.
- When SHOWTIME! starts, Item Boxes become Super Item Boxes containing a special set of items.
- Extra Move - Allows 1 extra Move Action
- Can Be Found In: Item Box
- Extra Attack - Allows 1 extra Attack Action
- Can Be Found In: Item Box
- Extra Technique - Allows 1 extra Technique Action
- Can Be Found In: Item Box
- Cooldown Reset - Resets cooldowns for weapons and Techniques
- Can Be Found In: Item Box
- Super Cleanser - Instantly removes all Super Effects
- Can Be Found In: Item Box
- Mushroom - Restores 50 HP
- Can Be Found In: Super Item Box, Item Box
- Mover Booster - Adds 3 Cells and +50% DMG to all Move abilites
- Can Be Found In: Super Item Box
- Damage Boost - Increases all weapon damage by 100%
- Can Be Found In: Super Item Box
- Rainbow Shield - Blocks all damages and Super Effects
- Can Be Found In: Super Item Box
- Triple Threat - Gives 3 extra Actions
- Can Be Found In: Super Item Box
- Super Guarantee - Grants sure-fire Super Effect Attacks
- Can Be Found In: Super Item Box
- Extra Move - Allows 1 extra Move Action
Map Selection
- Pipe Up! - The key to a healthy active lifestyle is to keep moving - even in combat. Lots of pipes allow for cover and quick, easy access around the battlefield - for you AND your opponent.
- Trampoline Alley - Those tired of jumping by committee are in luck - trampolines offer solo journeys to all corners of the map. Hint: Mover Booster allows for multiple bounces (great for your quads).
- Nowhere To Hide - You can hide for a time, but eventually, everyone on this battlefield is left with their bloomers hanging in the breeze. Hint: the team atop 'Sneak Peak' has the advantage.
- Make Haste Slowly - On this battlefield, haste makes waste and cover points aren't always the sanctuary they would seem to be. CAREFULLY consider each move before you advance.
Match Options
- Items
- On
- Off
- Turn Length
- Short
- Medium
- Long
- Off
- Max Turns
- 7 Turns
- 10 Turns
- Off
- SHOWTIME!
- On
- Off
- Goes First
- Player 1
- Player 2
- Random
- Health Bonus
- Player 1
- Player 2
- None
Heroes/Skill Sets
- Mario
- All-Purpose
- Health Points / 170
- Dash / 30 DMG
- Cleansing Stomp / 40 DMG / 4 Cells
- Blaster / 30-40 DMG
- Melee / 55-65 DMG
- Honey / 48 DMG / 50%
- Bounce / 78 DMG / 50%
- Hero Sight (1 Shot) / 100% DMG / Cooldown 3 Turns
- M-Power / +30% DMG / Cooldown 3 Turns
- Quick Draw
- BIG Stomp
- All-Purpose
- Rabbid Peach
- All-Purpose
- Health Points / 170
- Stylish Dash / 30 DMG
- Cleansing Jump / 6 Cells
- Blaster / 30-40 DMG
- Sentry / 35-45 DMG
- Push / 48 DMG / 50%
- Honey / 54 DMG / 50%
- Shield / -40% WPN/-40% MOV / Cooldown 2 Turns
- Heal / 20% HP / Cooldown 3 Turns
- Healer
- Smacker
- All-Purpose
- Rabbid Luigi
- All-Purpose
- Health Points / 150
- Vamp Dash / 40% Life Drain / 30 DMG
- Cleansing Jump / 6 Cells
- Bworb / 25-35 DMG
- Rocket / 20-30 DMG
- Vamp / 42 DMG / 80%
- Push / 36 DMG / 50%
- Super Barrier / -20% WPN/-20% MOV / Cooldown 2 Turns
- Weaken / -40% DMG / Cooldown 2 Turns
- Vampiric
- Debilitator
- All-Purpose
- Luigi
- All-Purpose
- Health Points / 120
- Dash / 30 DMG
- Double Cleansing Jump / 6 Cells
- Precision / 45-55 DMG
- Sentry / 35-45 DMG
- Ink / 66 DMG / 50%
- Bounce / 54 DMG / 50%
- Steely Stare (2 Shots) / 50% DMG / Cooldown 2 Turns
- Itchy Feet / +2 Cells / Cooldown 2 Turns
- Inky
- Multi-Draw
- All-Purpose
- Rabbid Mario
- All-Purpose
- Health Points / 170
- Boom Dash / 30 DMG
- Cleansing Jump / 6 Cells
- Boomshot / 45-55 DMG
- Melee / 55-65 DMG
- Vamp / 66 DMG / 50%
- Stone / 78 DMG / 10%
- Bodyguard / -20% WPN/-60% MOV / Cooldown 1 Turn
- Magnet Dance / Draws opponents / Cooldown 2 Turns
- Explosive
- Medusa
- All-Purpose
- Peach
- All-Purpose
- Health Points / 200
- Dash / 20 DMG
- Cleanse+Heal Jump / 15% HP / 2 AOE Cells
- Boomshot / 45-55 DMG
- Grenaduck / 20-30 DMG
- Freeze / 66 DMG / 50%
- Burn / 36 DMG / 50%
- Royal Gaze (1 Shot) / 100% DMG / Cooldown 2 Turns
- Protection / 30% DMG Reduction / Cooldown 2 Turns
- Protector
- Icy
- All-Purpose
- Rabbid Yoshi
- All-Purpose
- Health Points / 150
- Ultra Dash / 30 DMG
- Cleansing Jump / 6 Cells
- Rumblebang / 10-70 DMG
- Grenaduck / 20-30 DMG
- Push / 84 DMG / 20%
- Push / 36 DMG / 50%
- Outer Shell (2 Hits) / -80% WPN/-80% MOV / Cooldown 2 Turns
- Scaredy Rabbid / Repels opponents / Cooldown 2 Turns
- BIG Dash
- Scary
- All-Purpose
- Yoshi
- All-Purpose
- Health Points / 180
- Dash / 30 DMG
- Cleanse+Ground Pound / 40 DMG / 3 AOE Cells
- Rumblebang / 10-70 DMG
- Rocket / 20-30 DMG
- Ink / 84 DMG / 20%
- Freeze / 36 DMG / 50%
- Egg Beater (1 Shot) / 100% DMG / Cooldown 2 Turns
- Super Chance / Super Effect guaranteed / Cooldown 3 Turns
- Quake n' Shake
- Happy Fortune
- All-Purpose