World 3 (Puzzle & Dragons: Super Mario Bros. Edition)

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Template:Worldbox World 3 is the third world in Puzzle & Dragons: Super Mario Bros. Edition. This world takes place in a desert. Orbs are scattered about the map, and there is a large sinkhole in the second half of the world. This world consists of ten levels and a Toad House. Morton Koopa Jr. is the boss of this world and is fought in his castle and airship. The world's theme is a remix of the theme from World 2 of New Super Mario Bros. Wii. Clearing Template:World-link unlocks Fire Mario and Fire Luigi as Leaders, and clearing Template:World-link unlocks the Lucky ? Blocks section at Toad Houses.

A more difficult version of World 3 exists as a Special World: ★World 3.

Courses

Course Preview Terrain Course type ? Block items Enemies found here Boss(es) Teammate(s) unlocked
World 3-1   Desert (Sand Geysers) Normal Course
      
                  None
World 3-2   Desert Ruins, Cavern 3-Color Course
      
              Normal exit:       None
Secret exit:      
Template:World-link   Ghost House Normal Course
      
                  None
World 3-3   Underwater (Pipes, Blocks), Sewers 3-Color Course
      
                    None
Template:World-link   Fortress Normal Course
      
                       
World 3-4   Desert (Sand Geysers, Barrels) 3-Color Course
      
                    None
World 3-5   Desert (Barrels, Sand Geysers) Normal Course
      
                    None
World 3-6   Lava Cavern, Cavern Heartless Course
      
                      None
Template:World-link   Castle Normal Course
      
              Before Morton joins the player:   None
After Morton joins the player:  
Template:World-link   Airship Normal Course
      
              Before Morton joins the player:   None
After Morton joins the player:  

Course maps

For a listing of course maps in World 3, see here.

Enemies

Secret exit

Template:World-link

To reach the secret exit in this stage, the player needs to enter the purple Warp Pipe at the branching path, which can be found after the second set of enemies in the stage. In order to enter the pipe, the player needs to clear more Dark Orbs than Water Orbs. However, since the course does not have Dark Orbs in it, the player needs to bring an ally that can create them. Upon entering the pipe and defeating the boss at the end, the player unlocks Template:World-link.

Music

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Map gallery

Template:P&DSMBE Levels