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Blooper

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This article is about the recurring enemies in the Super Mario franchise. For the boss in Paper Mario: The Thousand-Year Door, see Blooper (Paper Mario: The Thousand-Year Door boss). For the microgame in WarioWare: D.I.Y., see Blooper (microgame).
Blooper
Artwork of Mega Blooper for Mario Party: Star Rush (Reused as Blooper's artwork in Mario Tennis Aces and the species' artwork in Super Mario Party)
Artwork from Mario Party: Star Rush
First appearance Super Mario Bros. (1985)
Latest appearance Hello, Luigi! / Hello, Peach! (2026)
Variants
Relatives
Notable members

Bloopers (formerly known as Bloobers[1][2][3][4] prior to Paper Mario, though "Blooper" was occasionally used beforehand)[5][6][7] are small, squid-like creatures encountered in bodies of water and a recurring enemy species of the Super Mario franchise. Bloopers debut in Super Mario Bros. and are typically depicted as white squids with a black mask-like marking on their faces. A typical Blooper has ten arms, of which only two are typically used as such, although Bloopers can have more or less appendages. While most Bloopers lack actual squid tentacles, large Bloopers are sometimes shown with them, sometimes in great amounts. Some Bloopers can squirt ink from between their arms, while in other appearances, they are depicted squirting ink from a small mouth invisible located near the eyes. Along with swimming through water, Bloopers have a variety of abilities, such as flying, being able to survive outside of water, burrowing in the ground, shooting globs of ink, and blasting opponents with energy beams. Bloopers can also leap from the water and charge into Mario and other characters.

History[edit]

Super Mario series[edit]

Super Mario Bros. / Super Mario Bros.: The Lost Levels[edit]

FDS Minus World -3
Flying Bloobers in the FDS Minus World
Blooper sprite.
Blooper sprite.
The Sky Blooper from Super Mario Bros. The Lost Levels

Bloobers first appear in Super Mario Bros. and in Super Mario Bros.: The Lost Levels, having a similar role in both games. They follow Mario continuously, although they cannot touch the ground, a drawback that persists in later 2D games. As a result, they move in a regular zig-zag pattern. They will inflict damage on contact and can be defeated with a fireball from Fiery Mario or invincibility from a Starman. A Bloober serves as a fake Bowser at the end of World 6's castle, where it will be revealed as it falls into the lava if the player defeats it with fireballs. Bloopers first appear in the level World 2-2 of Super Mario Bros. In Super Mario Bros.: The Lost Levels, there are Bloobers capable of flying through the air the same way they swim through the water; they act the same way as they did in Super Mario Bros. The airborne Bloobers can be jumped on for 1000 points (Mario cannot stomp on enemies while swimming in early games.) Bloobers share their palette with Goombas in these two games; they appear a tan and brown color. Despite being the same coded object, the flying Bloober is considered a distinct type known as a Sky Blooper.[8]

In the Family Computer Disk System version of the Minus World glitch in Super Mario Bros., flying Bloobers, like the ones in The Lost Levels, appear in World -3, an underground-recolored version of World 4-4. Since Bloobers use the exact same color schemes as Goombas, these Bloobers are colored light blue.

In the Super Mario All-Stars remakes of both games, Bloopers, including even flying Bloopers, are depicted as pink rather than white, but later changed to an off-white color in Super Mario Bros. Deluxe.

Super Mario Bros. 3 / Super Mario Advance 4: Super Mario Bros. 3[edit]

A Bloober from Super Mario Bros. 3.

Bloobers appear in Super Mario Bros. 3 and its reissues. They are now half the size but behave almost identically as before. There is one major difference, however, in that they can no longer go through walls, severely limiting their options to chase the player. They also cannot swim out of the water, so unlike in The Lost Levels, they cannot be caught flying.

Bloober with children were introduced, which differ from Bloobers only in that three or four Bloober babies follow behind, or can be released. Bloopers are pink in the Super Mario All-Stars version, consistent with the Super Mario Bros. release in the same game.

Super Mario Sunshine[edit]

Blooper from Super Mario Sunshine.
Artwork from Super Mario Sunshine

Bloopers, also called Gesso,[9] appear in Super Mario Sunshine, making their first appearance in the 3D Super Mario series. As with other returning enemies in this game, they sport a different look, having four tentacles with visible suction cups on the bottom, a wider shape, blue eyes, and a mouth. They are encountered in Ricco Harbor (including dried out ones inside of a fishing boat in a few episodes), the King Boo battle, and Noki Bay. Bloopers appear on dry land and spit goop to attack, unlike before. They will also smack Mario with their tentacles if he gets too close. Bloopers are stunned briefly if sprayed with water. They are sometimes seen hanging on girders upside down, flipping rightside up if Mario approaches, and they can be thrown off the girders if sprayed. A Blooper can be defeated if stomped, releasing a coin. If a Blooper falls into the water, it vanishes. The game introduces a variant, Bloopad; a large Blooper boss, Gooper Blooper; and Blooper Racers that Mario can ride.

New Super Mario Bros.[edit]

Bloopers appear in New Super Mario Bros. They are encountered only in World 3-3. They move identically as in Super Mario Bros. 3 with the same restrictions, and they can still be defeated from the same methods as before. Blooper Nannies and Blooper Babies also reappear in this game.

Super Mario Galaxy[edit]

A Blooper in Super Mario Galaxy
Screenshot from Super Mario Galaxy

Bloopers appear in Super Mario Galaxy and its Nintendo Switch port. Bloopers chase Mario if he is nearby, possibly up to the surface of the water. They damage Mario or Luigi on contact, also releasing ink in the process. Bloopers can be defeated from either a Spin or a Koopa Shell. Hitting them with a Star Bit causes them to spin. They are encountered in only two galaxies: Buoy Base Galaxy (all missions) and Deep Dark Galaxy ("The Underground Ghost Ship", "Bubble Blastoff", "Guppy and the Underground Lake", "Boo in a Box").

New Super Mario Bros. Wii[edit]

Bloopers appear in New Super Mario Bros. Wii. They are encountered only in World 4-4 and World 8-4. Bloopers can hide behind scenery and inside of Warp Pipes, quickly launching themselves out at a player character in range. Bloopers are unaffected by Ice Balls. Blooper Nannies also reappear.

Super Mario Galaxy 2[edit]

Bloopers appear in Super Mario Galaxy 2 and its Nintendo Switch port, functioning identically to their appearance in Super Mario Galaxy. They are encountered exclusively in Starshine Beach Galaxy, inside the deepest body of water that surrounds the largest tower.

Super Mario 3D Land[edit]

Bloopers appear in Super Mario 3D Land. Their movements are slower and less accurate in general. Bloopers can whirl around underwater. They can be defeated from either a Ground Pound, boomerang, fireball, tail whip, or as Statue Mario. If landed on, neither the Blooper nor the player character is affected.

New Super Mario Bros. 2[edit]

Bloopers appear in New Super Mario Bros. 2. They are exclusively encountered in World 3 (World 3-5 only). They are the same as in New Super Mario Bros. Wii.

New Super Mario Bros. U / New Super Luigi U / New Super Mario Bros. U Deluxe[edit]

Bloopers appear in New Super Mario Bros. U, New Super Luigi U, and their port. In the former game, they are encountered in only two levels: Blooper's Secret Lair and Tropical Refresher. Likewise, in New Super Luigi U, Bloopers appear only in Star Coin Deep Dive. Bloopers no longer break free immediately when frozen.

Super Mario 3D World / Super Mario 3D World + Bowser's Fury[edit]

Blooper in Super Mario 3D World
Screenshot from Super Mario 3D World

Bloopers appear in Super Mario 3D World and its port. They are encountered in Rammerhead Reef, Gargantuan Grotto, and Pipeline Boom Lagoon. Their movement involves turning sideways and charging at the player character. Bloopers can be defeated from the same methods as in Super Mario 3D Land, with the addition of Cat Mario.

Super Mario Maker subseries[edit]

Bloopers are course parts in Super Mario Maker, Super Mario Maker for Nintendo 3DS, and Super Mario Maker 2. They are enemies functioning identically to their appearance in Super Mario Bros., though in the Super Mario 3D World style of the latter game, Bloopers turn sideways and charge as a form of attacking. Bloopers can be placed out of water, not unlike Super Mario Bros.: The Lost Levels, as well as being capable of escaping from water. Bloopers can be shaken to turn into a Blooper Nanny. A Blooper can be made larger from a Super Mushroom. If given wings, Bloopers move much faster. They can be placed in Warp Pipes, Bill Blasters, Blocks, and on tracks.

Super Mario Run[edit]

In Super Mario Run, the player can obtain Blooper Statues as buildings in Kingdom Builder mode. They are a 5★ item. Initially available in a Mario Kart 8 Deluxe event, Blooper Statues have since been made as items from the Bonus Game in the Remix 10 mode. When one is tapped, it squirts a spot of ink onto the screen. The position and shape of the spot of ink is slightly randomized, but it is always placed around the position of the Blooper Statue. It briefly sticks there before vanishing, and slowly slides downward during that time. Despite the ink being stuck to the screen, it stays with the Blooper Statue if the screen is scrolled. The presence of the ink does not impede the player, except that the Blooper Statue cannot be tapped while the ink it created is still active. The ink does not persist if the player switches to a completely different menu. If the player opens a menu that only causes the kingdom to fade out, such as the Notebook, then the ink will prematurely vanish when the kingdom is returned to.

Super Mario Odyssey[edit]

Although Bloopers themselves do not appear physically in Super Mario Odyssey, a drawing of one appears on Peach's fan when she appears in Bowser's Kingdom.

Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen![edit]

A Blooper from Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!
A Blooper in Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!

In Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!, several Bloobers appear flying out of Mario's television when he is playing Family Computer at the beginning of the film. Later, a large Bloober makes an appearance, as the apparent guardian of a sunken ship.

Alleyway[edit]

Stage 09
Stage 09 of Alleyway

In Stage 09 of Alleyway, the breakable bricks are arranged to resemble a Bloober.

DIC cartoons[edit]

The Super Mario Bros. Super Show![edit]

Bloober
Two Bloobers from The Super Mario Bros. Super Show! episode "Mario of the Deep"
“Eh, go suck on a sewer pipe! I can take you with seven arms tied behind me back!”
—Bloober, "Mario of the Deep"

Bloobers, also referred to as Bloopers, appear in two episodes of The Super Mario Bros. Super Show!: "20,000 Koopas Under the Sea" and "Mario of the Deep." In these episodes, they are portrayed as King Koopa's primary aquatic minions and perform the bulk of his duties. The only episode of The Super Mario Bros. Super Show! where a Bloober has a speaking role is "Mario of the Deep," where one is described as an octopus and claims he can defeat the Mario Bros. with seven arms behind his back, despite having only six.

The Adventures of Super Mario Bros. 3[edit]

Two Bloobers in The Adventures of Super Mario Bros. 3 episode "Mush-Rumors"
Two Bloobers in The Adventures of Super Mario Bros. 3 episode "Mush-Rumors"

In The Adventures of Super Mario Bros. 3, Bloobers, as well as Scattering Bloobers and Bloober babies, are enemies in several episodes, such as "Mush-Rumors," "Oh, Brother!," and "Recycled Koopa."

Super Mario Bros. (Valiant Comics)[edit]

Several Bloobers appear in the Super Mario Bros. comic "Love Flounders". They are among the sea creatures that try to get Mario to become Bertha's boyfriend so as to not be one themselves.

Nintendo Adventure Books[edit]

In Leaping Lizards, some Bloobers try to attack Luigi while he is traveling through Water Land, but he avoids them. Later, some more Bloobers appear in a pool of water Luigi falls into while exploring Iggy Koopa's secret lab. The Bloobers spray Sleepy Ink at Luigi, but if he has a Frog Suit, he can deflect the goop. After dispelling the ink, Luigi frightens the Bloobers away by making a scary face, and finds a pogo stick they were guarding.

Yoshi franchise[edit]

Yoshi[edit]

Bloobers are falling objects in Yoshi. They are depicted similarly to their sprites from Super Mario Bros. 3.

Yoshi's Safari[edit]

A Bloober from Yoshi's Safari

Bloobers appear in Yoshi's Safari. They are yellow, and their attack consists of trying to ram into the player character. Several blasts from the Super Scope can defeat them. A large Bloober is the basis of the design of the mech built and utilized by Iggy Koopa.

Yoshi series[edit]

Yoshi's Island DS[edit]

Bloopers appear in Yoshi's Island DS. They are encountered in early stages of World 3. They attack by hopping up and down in bodies of water. A Blooper can be defeated from either being eaten, hit by an egg, or jumped on. Three Bloopers are part of the Aquatic Enemy Exhibit of the Island Museum.

Yoshi's New Island[edit]

Bloopers appear in Yoshi's New Island. They are encountered in Spray Day Mayday only. During the Submarine Yoshi section, Bloopers try to swim into Yoshi, slowing him briefly on contact. A Blooper is defeated if hit by a missile.

Yoshi's Crafted World[edit]
Main article: Takko
A Takko in Yoshi's Crafted World
A Takko in-game

Takko, a new variant of Bloopers, appear in Yoshi's Crafted World. They do not attack or harm Yoshi, and cannot be defeated or turned into eggs; they can instead be used as springboards. When used in this manner, Takko expel ink, which scares away Shy Guys. Yoshi can also carry Takko in his mouth, and spit them into a new position. However, if a Takko is left in the same position for too long, it will teleport back to its original spot.

Mario's Picross[edit]

In Mario's Picross, a Blooper appears as puzzle A-3 in the Time Trial mode.

Super Mario RPG: Legend of the Seven Stars[edit]

Battle idle animation of a Bloober from Super Mario RPG: Legend of the Seven Stars

Bloopers appear in Super Mario RPG: Legend of the Seven Stars and its remake. In the original game, they use the name "Bloober." Bloopers are encountered in sea, near the Sunken Ship, and in one of the battle courses in Bowser's Keep. One of the game's bosses is a very large Blooper, King Calamari. A Blooper with kids also appears in a flooded area with barrels hiding the entrance to the Safety Ring, but Blooper babies are not fought and touching them results in a battle with its parent. In battle, Bloopers have low defense but high attack. As such, they can be easily defeated, but can do a good amount of damage. They also use their Ink Blast ability to do a large amount of damage. Despite being aggressive in most other games, Bloopers will flee from battle when physically attacked.

Mario Party series[edit]

Mario Party[edit]

Bloobers are hazards in the minigames Mushroom Mix-Up, Bumper Balls, Bombs Away, and Treasure Divers in Mario Party.

Mario Party 2[edit]

Bloobers are non-playable characters in Mario Party 2. Reprising their role from some previous minigames in Mario Party, Bloobers also take losing characters in Abandon Ship, Bumper Balls and Bombs Away offscreen. Bloobers appear in a few minor capacities, including a depiction on the central platform of Torpedo Targets; a fossilized character in Crazy Cutters; a drawing shaped like it in the desert area of Mystery Land; and a mechanical object at the bottom right of Space Land.

Mario Party 3[edit]

Deep Bloober Sea from Mario Party 3
Bloobers on Deep Bloober Sea in Mario Party 3

Bloobers are non-playable characters in Mario Party 3. They are encountered in Deep Bloober Sea. Two giant Bloobers, consisting of a child and mother, move player characters to different spaces around the board. Some Bloobers are found pulling along clams.

Mario Party 4[edit]

Bloopers are obstacles in the minigame Manta Rings in Mario Party 4. They take away a point from whoever touches it.

Mario Party 6[edit]

In Mario Party 6, a Giant Blooper is fought in the minigame Blooper Scooper.

Mario Party Advance[edit]

Blooper from Mario Party Advance
Blooper in Mario Party Advance
“Man! I'm so nervous... I'm trembling with anticipation! I'm not scared. ...Brrrr.”
—Blooper, Mario Party Advance

Blooper is a character in Mario Party Advance. He appears in the Shroom City mode. He trains regularly at the Mushroom Beacon to become a master duelist.[10] When first encountered at the Beacon, he explains the concept of dueling and duelists, saying that he is training to become a duelist himself. He then asks for a quick duel. If his request is accepted, he is glad that he does not have to train alone anymore. He challenges the player to Hammergeddon. Blooper mopes when he loses, but allows the player to keep the minigame. He also talks about how the best duelists are found in the Duel Tower before asking the player to return, saying that he will be stronger.

Later, at Sushi Cliff, Blooper is one of the suspects in the case of who dragged Shroomlock off the cliff and to the ocean. He was one of the witnesses who saw Shroomlock get pulled in, along with Dolphin and Cheep Cheep. When he was interviewed by Sushi, he claimed to be an innocent "swimmer-by", crossing his tentacles as he said so. He turns out to be the one who pulled Shroomlock, since he was the only one who was actually able to pull Shroomlock. He then proceeds to apologize profusely before dashing off. The ending credits state that Blooper continues to train and grow stronger.

Mario Party 8[edit]

Artwork of Blooper for Mario Party 8 (reused for Mario Super Sluggers and Super Mario 3D Land)
Artwork from Mario Party 8, Blooper's first playable appearance

Blooper is a playable character in Mario Party 8. It is unlocked by completing the Star Arena Mode and having Blooper as the opponent in Bowser's Warped Orbit. Blooper floats around, similarly to Boo. Blooper has Hammer Bro as its default partner. It is the only character in Mario Party 8 to not return as a playable character in later installments.

Mario Party DS[edit]

A Blooper is mentioned in Mario Party DS, despite no Bloopers themselves appearing in the game. It is said to be the source of the ink used by Kamek while writing.[11]

Mario Party 9[edit]

Blooper is a boss in Mario Party 9. It is much larger than an average Blooper. It is fought on the Blooper Beach board, during the boss minigame Blooper Barrage. He jumps out to throw Urchins at players while being shot at with cannonballs. When losing half of his health, Blooper starts throwing two Urchins at a time. Blooper can also appear in Bowser's Block Battle if Bowser rolls a die that depicts Blooper upon landing.

Mario Party: Island Tour[edit]

Bloopers are non-playable characters in various minigames and an item in Mario Party: Island Tour. The item is Blooper Choppers, which halves an opponent's roll.

Mario Party 10[edit]

Bloopers are non-playable characters in Mario Party 10. Several of them are encountered in Whimsical Waters, obscuring spaces with ink as part of the Risky Route event in Bowser Party mode. There is only one in Mario Party mode, appearing at an Unlucky Space and inking whoever lands on the space, preventing that player from being able to use Special Dice Blocks on the next turn. Several Bloopers also appear in the same board in Bowser Party mode, A Mega Blooper is fought as the boss of Whimsical Waters. There is also a carousel in Mushroom Park that resembles a Blooper, the Blooper-Go-Round, and Blooper-shaped submarines are used by players in the minigame Blooper Blastoff.

Mario Party: Star Rush[edit]

Bloopers appear as an item in Coinathlon mode of Mario Party: Star Rush, where they cover opponents' screens with ink when used, obscuring their view, similar to the Mario Kart series.

Mega Blooper is again a prominent boss in Mario Party: Star Rush. In the minigame Mega Blooper's Bayside Bop, this Blooper is a conductor and several small Bloopers hit a beach ball in rhythm while the trajectories of the beach ball is shown. Once it is the players' turn, they must mimic this pattern to earn points. Points are earned based on the timing.

Mario Party: The Top 100[edit]

Bloopers reappear in the returning Bombs Away minigame in Mario Party: The Top 100, by once again taking away any characters that fall in the water.

Super Mario Party[edit]

Blooper Pools in Super Mario Party
A Blooper in Super Mario Party

Bloopers are obstacles in the River Survival mode in Super Mario Party. They slow down players when bumped into and have a route named after them. There is also a Mega Blooper, which is an obstacle of Megafruit Paradise. Bloopers also appear in the minigames Rattle and Hmmm and Absent Minded.

Mario Party Superstars[edit]

Bloopers are obstacles in the returning minigames Mushroom Mix-Up, Bumper Balls, and Bombs Away in Mario Party Superstars.

Super Mario Party Jamboree[edit]

Bloopers are obstacles in the returning Treasure Divers minigame in Super Mario Party Jamboree. Bloopers can also be used as items in Koopathlon and the Waluigi's Pinball Arcade minigame. In Waluigi's Pinball Arcade, a player who has their roulette stop on a Blooper causes the other players to have ink sprayed on them and their view obscured for a few seconds, making it harder for them to earn points and see where their pinballs are located. In Koopathlon, a player who receives a Blooper can use it to squirt ink on the player in front of them, obscuring their view. Bloopers in this game use the same voice clips as the Mega Blooper in Super Mario Party, which in turn are a lower-pitched version of a normal Blooper's voice.

In the Nintendo Switch 2 Edition of the game, Bloopers appear at the end of the Volcano Coaster ride in the Carnival Coaster mode, where they jump out of the water, allowing the players to hit them to earn more seconds on their timer.

Mario Golf series[edit]

Bloopers have had minor appearances throughout the Mario Golf series. In Mario Golf for the Game Boy Color, balls that result in a Water Hazard cause a Bloober to appear. Blooper Bay, which appears in Mario Golf: Toadstool Tour, is named after them, and they are one of many characters referenced by the game's scoreboard. In Mario Golf: Advance Tour, a Blooper appears in the sea in the Palms Club Practice Center. The player must shoot three shots at it, causing a Custom Ticket B to be washed up on the shore. Blooper's name can appear in Mario Golf: World Tour on the tournament scoreboard.

Paper Mario series[edit]

Paper Mario[edit]

Blooper from Paper Mario
A Blooper in Paper Mario

In Paper Mario, three large Bloopers appear in the Toad Town Tunnels. Here, they are called "Bloopers" for the first time in-game, as in all previous named appearances they were referred to as "Bloobers". The Bloopers guard specific areas; one is guarding the Shrink Stomp Badge, one guards the upper west side with the Warp Pipes to Goomba Village, Koopa Village, and Dry Dry Outpost, and one guards the lower east side with the Warp Pipes to Yoshi's Village, Shiver City, Rip Cheato's hidden room, and the Ultra Boots. Which one he fights when reaching